Score: 8
"No matter what I try..."
date: July 10, 2009
... I can't seem to beat that damn boss... and I'm only on medium. He just kills everything of mine, even if I matrix my guys. 2 sieged tanks focus firing, 1 gol, raynor is lvl 17, medic, and ghost. Upgrades are 5 to weapons and 6 to armour for BOTH infantry and vehicles, so why won't that thing fucking DIE?!!
Plus, I just had 3 battles walking up the ramp to go to the unknown tunnel... Wtf? Yes, I have radar.
Anyways, I can't even comprehend how much work must have gone into this. I think it would've been easier to make as an RPG with the SC editor as opposed to in flash... granted, you wouldn't be able to draw freaky deaky kill-all-your-men creatures, but it'd still be pretty cool. Also, it would be nice if my guys didn't keep getting stuck in the wall. And the "end-battle screen stuck" glitch also sucks... especially when you finally kill something important. Like for your first mission. Not very encouraging.
Also, the disco club seems *totally* out of place. Jim Raynor is a badass mofo; he doesn't do disco for fun, he eats people accidentally.
Bottom line: Pretty fun to play, but progressively more and more frustrating to take seriously.