Score: 10
"This game is smurfing epic!"
date: January 16, 2008
Very rarely has a flash game been able to keep my attention for more than 30 minutes tops. You have far surpassed that as I am on day three of playing this.
I totally got into the whole customizing aspect of the game. It really let me feel like I had control of my character. If a scenario gave me a problem, it was very cool that I could go in, change a few things, and try again (most times having success after words.
A few things I would like to see in the sequel if possible would be the following.
The ability to adjust the skills and stats of teammates - As much as I enjoyed it on my main, at times it would be nice to adjust the skills of my other teammates. Normally though it wasn't an issue, but would give more depth to what is already a very detailed system.
More class specific equipment - Aside from a few pieces here and there which really didn't make a super impact, I would like to see more class related gear. As of now there are a handful and the classes really seemed like it just made the starting stats varied. Perhaps I just didn't see as many cause I am getting bad rolls in the loot gen after the battles. But I think it would be cool to have a reason to play one of the other classes.
Finally the ability to carry over the work one has put into this game into the sequel. I know this may be hard to do but I have seen a few games that have this feature. But would be sweet for those who have made it to the end of the game to be able to carry everything they have gained into the sequel. For those who haven't played it, keep it normal. But for those who have, give em like a new game +
This had defiantly gone in my favorites and job well done. Hopefully you will also make a version we can download in the near future for this would be one I play while on the go.