Score: 10
"Finished it, despite a few bugs"
date: November 4, 2007
It was a good rpg, a bit too buggy though. Most of the ones that I've encountered have already been mentioned.
The story was well thought out and some of the dialogue was funny!
[possible spoilers]
I didn't see why you needed the countdown to continue during the speech parts though. The countdown made me just want to skip through it and focus every second on escaping.
I didn't realize soon enough, but I should have switched the mercenary back into my party. The new guy seemed pretty useless, not to mention way lower in level.
The first zombie boss totally owned me, and I'm not quite sure how I actually beat her. A lot of times bosses just spam a ton of status ailments, and incapacitate you completely. It pretty much just boils down to luck a lot of the time.
[/possible spoilers]
The game play was good... I actually went through every battle for a while before discovering the flee command. That made the longer dungeons a lot easier. The map was a very good idea as well. I think I would have never finished it otherwise.
The major bug I encountered was in the catacombs. Sometimes, after saving, I would be on a pitch black screen, where I could only see my party walking around. This effect would last until I changed levels or warped. I could still access the map and menu though, which is how I was able to make any progress.
Aside from a few bugs, it's a good game!