Reviews For: Unreal Flash 2007

(827 Reviews • Avg: 8.98/10)

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Score: 10
killkill1171

"awsome"

date: October 11, 2007

this shit kicks ass! make more!!!

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Score: 9
Psychadelic-G

"NICE GAME"

date: October 11, 2007

it was a good game dude keep it up and make somemore ;)

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Score: 10
xdiablo1

"YAY!"

date: October 11, 2007

I loved the fist game, but it lagged like hell, but it whas still good, but now this one has arrived and its way better, no lagg, sec. weapon mode, CTF etc! Great!

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Score: 7
konvict2

"That really wets my whistle"

date: October 11, 2007

It won't even go to the loading screen,is it that graphic induced??? I mean com'on my comp is shat,but it still plays...Plz help me fix this

P.S. : Im sorry to waste a certainly good review on somthing so stupid,if only it would load! </3 But im gonna give u a decent score just incase it do get it working ;)

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Score: 10
MarkChemical

"OMFG"

date: October 11, 2007

I loved number one too bits, i cant beleive there is a number two, i am sooo happy !!!! thnks guys =] =]

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Score: 9
thefauxjew

"very nice."

date: October 11, 2007

this is an awesome game. ive ben playing it for the past few hours and cant seem to stop.

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Score: 9
Solace-Avatar

"Very good flash game"

date: October 11, 2007

First off, I'd like to say, great work overall. However, I agree with Emzz below me, and to summarize in somewhat shorter text- unlike the first version, playing this game felt less about my personal skill and more about how lucky I was in collecting useful weapons. The raw difference in power of the weapons you can occasionally pick up far outweighed my skill, and when I couldn't pick one up or only got a fairly useless one, there was little I could do to win; and when I picked up one of the better weapons, I was nigh unstoppable. Since the enemy always spawns with weapons, maybe there should be a way for you to pick your starting weapon... or more weapon spawns?

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Score: 9
Emzz

"Pretty damn good, but..."

by: Emzz
date: October 11, 2007

Well, the ally AI was retarded, wile the enemies continuously got head shots. Also the enemies would always start with extra weapons, WTF? If you're gonna have enemies that start out with something else, make it so you start out with something else (i.e. have a shop where you can buy/upgrade starter weapons, make it completely random, or just make everyone start out with the pistol), because it really sucks when after an hour of playing on a computer that can only handle the low setting (and even then its slow) on capture the flag, and you FINALLY get the flag, but then ALL the enemies respawn with the chainsaw gun. Theres nothing you can even do in a situation like that! The shield doesn't even block that. Also a couple of glitches, sometimes after shooting a few rounds the guy will flip out and look back and forth rapidly while shooting as fast as possible but eventually stop, and sometimes bullets (lasers, chainsaws, everything else) will just go through the enemies. Back to the small issue of AI, it seems that the enemies are always set on extreme, while the allies just bumble around until they decide to shoot at me while near an enemy. Thats kinda off, seeing as we would all be fighting pros just to enter UT. Make different AI's that are set for certain conditions (protect the flag holder and dont just stand by the base, run and don't fight while the flag holder, when enemy has flag stop doing whatever and kill enemy flag holder, something for each person depending on what they are doing when certain events happen) because things like this happen: in the same capture the flag match afore mentioned I had finally managed to capture one flag, and the enemy was in close pursuit of the guy who miraculously had the second flag! But as he was less than two steps away from our base the enemies came within his view radius, so he decided the two steps it would have taken to win it weren't worth the effort and just stood there for a second deciding what to do, but as the enemies got closer he moved away and attacked them, killing himself in the process (the enemies, being extremely well equipped and dead-eyes, quickly dispatched of me and the other team mate, and proceeded to take our flag). Then while I was trying to kill the flag holder the other glitch happened where bullets go straight through people! So even as he had 1 hit left, I couldn't even kill him with a saw blade I managed to grab on the chase, but he headshotted me with his starter weapon of dual plasma laser things. I know if one of you (the creators) reads this, it might sound like I'm saying it's bad, but as my summary state (and shown by my rating), it's pretty damn good. I'd just like to get all the glitches out there so you can fix them, and make suggestions so you can make the game better. This is one of the best flash games out there, so i hope this is read and helps make the game (and future ones) better! 5/5

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Score: 9
Matt-Bob-343Spark

"GREAT."

date: October 11, 2007

Loved the first one. It had some glitches though. This touched on those and made the overall game play better. Still trying to beat the boss. Great game though!!!
5/5

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Score: 10
Dazmi

"Fun"

by: Dazmi
date: October 11, 2007

I never played Unreal before, but this is an awesome game.

Keep on the Keeping on

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There are 83 pages of reviews. [ 13672 | 73 | 74 | 75 | 76 | 77 | 788083 ]