Reviews For: Get To It!

(18 Reviews • Avg: 5.11/10)

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Score: 8
finefin

"good idea"

date: July 25, 2007

it's a good idea
but to make it a great game you'll have to make it... well ... noble.
it would be great to have:
- levels
- physics/acceleration
- specials (shields, health, bigger/smaller ball)
- nifty colors'n'grafics
- highscore-table

... do it now, and spend at least a month of work for it ;)
(given score should be a kind of... motivation)

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Score: 5
ak21

"good but put more effort."

by: ak21
date: July 25, 2007

It was good since you only made it in 3 days and It was kind of fun but I didnt like that theres no levels or highscore board. You could have put more effort in it and didint you say it only took you 3 days to compleate I think you could have made it better by working on it for longer. Your problem is that you ruched on this game. Anyways Great game and just wanted to say again put MORE EFFORT.

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Score: 3
IammeoramI

"Three days, kinda wasted. :("

date: July 24, 2007

It's a waste of time moving the circle to the green one when it's just going to keep on moving, the X was stupid it never really came close to me, and the lins they were really easy to avoid; they just stood there. You have a good concept here except you diddn't spend much time on it, unless of course you got this idea and wanted to see what everyone esle thought of it. Than yeah I think this could go into the collections if you put enough effort, and time into it.

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Score: 3
Sleaze

"A few suggestions."

by: Sleaze
date: July 24, 2007

Speed things up.
Add more levels.
Add powerups.
Add more/moving enemies.

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Score: 6
Shadow-781

"Good concept."

date: July 24, 2007

I like this game, though it definately could have done with a bit more fine tuning; quite a few bugs in there, I think. To be honest I can't be bothered to list them because they all seem pretty obvious to me. Fix those up and you'd have a solid structure for future games.

In my opinion, "It" spawning on a line isn't a problem, I actually think that adds to it. Some might argue that the cross just packs a bit too much punch... maybe I'd agree with them, but I don't think negative scores are much of a problem because some people might want to see how low they can score and such.

Difficulty levels are good, music is good in my opinion (as in, it doesn't get annoying too soon). This just looks really promising. I can't wait to see what you bring out in the future, if you decide to build on this. You've probably got a lot to learn about actionscript, but I hope you find the motivation to keep at it.

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Score: 3
callmen00bishness

"improvements"

date: July 24, 2007

im only giving it a 3 because there r many ways u could improve but i guess its not bad for 3days i suggest u take more time wif ur flash and keep at it best of luck i will be cheking out ur work coz i wanna c if u actually read these

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Score: 8
Wir-Wollen

"Yes it is"

date: July 24, 2007

Yes it is good, don't you just think
Simple and challenging, great idea.
That's the kind of game I would challenge my friends to if I was the kind of guy that challenges his friends to flash games XD
If its your first game, you should be proud

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Score: 2
TheMaximus

"Yep"

date: July 24, 2007

It shows that this game was only made within tree days with it's poor graphics and no replay value.

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Score: 4
Grimmjaw

"It was Alright"

date: July 24, 2007

Eh, for the time you spent on it, it was ok. It needed a bit more variety as it good repetitive quickly. If you make another, you should add health power-ups, and maybe some upgrades. Good try though.

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Score: 4
aaron-god-of-thunder

"I didn't like it."

date: July 24, 2007

It is ok for a first flash, but if you make another one, try to make it so you can't go through the walls, or something to keep me entertained longer then 1 minute

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