Reviews For: String Avoider 2

(112 Reviews • Avg: 7.19/10)

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Score: 3
EtzHadaat

"Scrolling sucks"

date: July 6, 2007

Whoever told you that that scrolling engine thing was a good idea was not your friend. I enjoyed the other string avoider games but this was annoying.

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Score: 8
ToeBalone

"Good game"

date: July 6, 2007

The game was pretty easy till i got the the minefield level, thats when i gave up. nice game though

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Score: 7
Not2Somber

"not bad"

date: July 6, 2007

It was a tad hard. but very nicely done and unique. Even when I had trouble I always felt it could be done, nice idea.

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Score: 10
Akirakio

"Great"

date: July 6, 2007

Loved it, till I got stuck on minefield...but overall its a great game.

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Score: 8
MegamanJ

"Nice!"

date: July 6, 2007

Great Job
Everyone, the invisible wall is where a diffrent part of your string is touching the wall (like a turn too tight so that half way trough the string touches the wall)

Great job overall! :)

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Score: 6
Animer

"It was alright..."

by: Animer
date: July 6, 2007

It was pretty fun for a while till I got really pissed, just like some other people I would die even though no part of my string was near a wall, sometimes when I took a slow turn a certain points my string would hit a invisible wall, or when I would backtrack or turn around I would hit some invisible wall. But overall I found this ones controls to be a bit to weird for my taste, but I was able to deal with it till the Barracks level where I had some major problems (but still able to beat it after a while -_-).
Nice job on the levels and I'll be sure to play the next one you make.

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Score: 7
AtlasJotun

"POS"

date: July 6, 2007

Nothing against you, not bad development as a game, it just pissed me the fuck off. Seriously, that game was so mind-numbing, it made me want to kill Shamoo. Fuck. Kudos though, really.

Confused yet? I know I am.

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Score: 6
Sangochan

"OMG dannnnngggg :["

date: July 6, 2007

This is so hard!! I'm at the Saw by Revenge part :[
HELP OMGGG :[

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Score: 4
Dracmus

"Did you actually try playing this game?"

date: July 6, 2007

The clipping was atrocious. My string would get killed off with easliy 6-7 pixels on either side -- which is about all you get by stringing it through a 1-block-wide tunnel. Once the string passed right through a pair of scissors without triggering it at all. The clipping isues are not a graphic quality problem; I tried it on all three quality settings and still got killed by the empty space around walls.

On a less hostile note, the change of movement controls from the last one was really awkward. The drag-scroll thing just felt choppy and jerky. It wasn't too bad with the slow-mo on, but obviously your ability to do that is limited.

I did actually like the level design, and eliminating the lives from the first SA was a very good move. Unfortunately, the improvements in those areas just got overshadowed by the frustration of getting killed by invisible 6-pixel-wide force fields around every wall I came across.

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Score: 10
stephen3

"Cool"

date: July 5, 2007

Cool game I made My own Level but I lost it :,-(... WHYYYYYYYYYY It was a mushroom from Mariooooo......

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There are 12 pages of reviews. [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 1012 ]