Reviews For: Binky's Quest

(103 Reviews • Avg: 4.92/10)

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Score: 4
rpgfreak95

"its kinda bad...."

date: October 27, 2007

the controls were the thing that really ruined the game. move the jump button to like, c or a something. otherwise, a very good game.

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Score: 7
willywonkamaster

"Good but"

date: August 27, 2007

plz change the control . Not ''space'' for jump. make it c.
but good job

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Score: 8
Scryed-661

"Not bad."

date: August 23, 2007

Overall the game wasn't bad, i liked it. The only small problem was the controls, which were a little slippery. It wasn't a huge problem, it actually made the game a little harder, it just could have been better if the controls were a little smoother.

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Score: 6
redfoxfan

"Not too bad, though in need of improvement"

date: August 21, 2007

While the game is a shooter, which isn't too bad, the controls are slippery. One can have a hard time trying to aim. Still, a flash game with potential to be good if the controls are tightened.

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Score: 3
RogueKnight

"This is an acceptable first attempt."

date: August 14, 2007

I got tired of the game before I finished the first level. Binky runs like a retarded cereal mascot and a backdrop consisting of a green smudge didn't help. The jumping mechanic needs work as well, there isn't any decceleration while in the air. Trying to land on little platforms is nearly impossible.

There is no point in trying to dodge enemy fire. I found it better just to run straight into enemies with the trigger held down.

I would also like powerups~ The Knight

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Score: 7
wayne62682

"Not bad"

date: August 5, 2007

Fun little game, but the controls are a bit awkward. The flamethrower you get for stage 6 is ridiculously weak - I stood there for about a minute shooting that stupid tank thing while it killed me (I didn't see any way to change back to the raygun). Not bad, but could be better.

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Score: 0
Noonxy2000

"this needs a little work..."

date: August 3, 2007

for one.. you should put a enemy counter or something on there if all your doing is killing enemies to advance.
two.. the controls are awkward.. when you land on something like a floating panel you slide. I'm sorry I just don't enjoy that sliding thing.
and three... why does a blue koala have a ray gun anyway? and why are those
robots trying to kill him?

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Score: 5
Lord-Kalvo

"mediocre"

date: August 1, 2007

The game didn't offer up anything new...it didn't even look all that great, and the controls were lame and frustrating.

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Score: 3
TheQueztor

"Needs work."

date: July 31, 2007

It definitely needs some kind of minimap or radar to show you where the next enemies are.

The constant sliding around, especially if you are trying to jump across small platforms, is just plain freaking annoying, and has led to my death multiple times.

The enemy attacks are rediculously hard to dodge, especially because your guy's jumping animation is extremely fast (you usually jump right before the bullet hits you only to land right back on it as it passes underneath). Make the jump animation slower...like have him hover in the air for a bit.

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Score: 4
chainsawman2005

"lame"

date: July 28, 2007

ok graphics, but lame gameplay and more. its like alien hominid if it were like a sloppy NES game

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