Reviews For: Momentum Missile Mayhem

(513 Reviews • Avg: 9.34/10)

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Score: 8
Vexont

"Not long enough!"

by: Vexont
date: October 12, 2009

I thought this game was pretty good, until I saw the 24 wave cap... The leveling system could use some clarification and survival mode is a little extreme. (Didn't even attempt extreme mode) All in all a great game.

One last note, why did you take a good chunk of the sounds from Source (Hl2, Portal..) and Starcraft? It sticks out like a sore thumb.

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Score: 10
blackwellthomas3746

"nice"

date: September 4, 2009

very well done. but it does need some kind of a pause button. or at least it needs one after you level up in the middle of a vicious wave, so that you can build your stats without having to wait until the end of the wave or risk your ass trying to do it. otherwise, amazing job!

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Score: 10
111122223138

"wow...."

date: July 15, 2009

when i heard 'physics' and 'game' and 'tower defence' in the same system...i about blew a load :DDDD

great game

oh and apkx24 your a ass

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Score: 8
destrotuctecon

"awsome game but........."

date: June 23, 2009

needs a pause buttun that realy pauses and i lost from out now where!...............................
.........which is why i give you a 8 for those mistakes oh and apkx24 your a ass

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Score: 8
hotmetalslugs

"Too much fun. NEEDS A BOSS KEY!!!"

date: June 23, 2009

I will keep it short and to the point.
If you don't add a pause or "boss" key, I will not be able to play anymore. There's nothing worse than playing for 15 straight minutes, doing well, and then a co-worker or boss comes by, and BOOM, all 5 lives down the drain.
Please, please please, for the love of all that is holy, add a pause button.

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Score: 10
PineappleCat

"CARNAGE!!!!"

date: April 21, 2009

This left me laughing insanely for hours. I got many weird stares since it was in the middle of a library. Still, I love it.

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Score: 10
mattamat

"NICE!"

date: December 20, 2008

loved the game!
looking forward to more of your games!

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Score: 9
FF6Master

"survival mode"

date: November 17, 2008

I need help with strategy on survival and armageddon modes. Sometimes when vehicles explode, smaller ones fly clear across the screen and into the goal! It makes it very difficult to get higher than 30,000 points with this happening. It is very annoying, so does anyone have a good strategy of how to allocate points to compensate for random events like this? Aside from random events like small enemies flying across the screen, nuclear tanks blowing up right in front of my gravity shooter and enemies hugging the walls and hiding themselves until they get to my goal, this is by far the best example of a skillful game I have seen in a while. Its somewhat luck and somewhat strategy, but mostly its how you shoot the projectiles, which requires a lot of skill(something i seem to lack).

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Score: 10
girisbest12

"23 hours"

date: November 9, 2008

23 hours i love this game woooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooo ooooooooooooooooooo

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Score: 9
SilverHx

"An excellent turret defense game."

date: November 7, 2008

I'm an hardcore fan of defense games, and always looking for good ones. This one proves to be one of the best turet defense games ever. It stands up above the others, up in the stratosphere.

Graphics are simply stunning. Explosions are really really excellent. Moreover, plasma missiles and tanks looks very neat. Man, even DYING is cool in this game. Too bad this game has outrageous system requirements, but hey, with such awesome graphics, I guess it's okay. Play on the "Low" setting if you are experiencing lag (I played this on a 1.4Ghz Centrino).

Although I don't really mind about sound, i must say i loved the sound clips of this game, especially the sound projectiles make when they fail due to instability.

Gameplay is really fun. I've been playing this for literally HOURS, and couldn't get tired of. You use your launcher as a slingshot. Your objective is to destroy tanks. Sound simple? It is, but I guarantee you it is fun as hell. There are a few minor flaws which convinced me not to give out 10/10, though. First, like many others complained about, there's no pause button, which is highly needed especially if you are playing survival and can't save. Then, I find projectile balance kinda messed up, you'll end up using the cheapest ones most of the time, and save your energy for abilities like implosion or shockwave (at least that's what I found to be more effective). At last, it is possible to accidentally click on a nuke and die, if that powerup appears close enough to your base. Most of this problems are fixed with MMM2 though, so if you enjoyed this one, you'll enjoy that even more. Let's not talk about the perfect physics engine, all the bouncing is basically flawless.

Now I gotta end my review, I've got some tanks to blow up!

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