Reviews For: Castlewars

(421 Reviews • Avg: 8.07/10)

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Score: 9
theandysam

"gg but 2 player is funner"

date: 4 hours ago

i like to make sertain cards on 2 player but on multiplayer u have to have 70 why cant u have 15?

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Score: 10
briands1993

"a luxury"

date: November 1, 2009

if but good game!

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Score: 9
tachu94

"put online players for 5 persons"

date: October 28, 2009

but is cool

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Score: 6
TheAdd

"Quite fun"

by: TheAdd
date: October 17, 2009

But a bit boring at times :(

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Score: 9
rainstinks

"Suprised"

date: October 15, 2009

I really like these types of games, so I thought it was pretty good. Sadly it was more chance than strategy in my opinion, though.

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Score: 7
lolzut

"good"

by: lolzut
date: October 7, 2009

pretty good game but someone hacked it once

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Score: 3
sanorin

"disappointed"

date: October 7, 2009

was not that great. very disappointed.

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Score: 1
santell3

"i dont care"

date: October 4, 2009

it was kind of lame no no no no no it was realy lame. most lame game i played.

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Score: 10
Sil3ntkill

"LOVE IT!!!!!"

date: October 4, 2009

Its awesome XD

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Score: 7
Ass-Crumb

"Fun timewaster, but not enough strategy"

date: September 22, 2009

I felt that this was a well balanced and fun timewaster, although the major problems lie within the fact that you can switch up your deck to be ultra cheap and cards like Knight are completely useless when cards like Rider, which costs the same amount of weapons usage but has superior effects (3 damage vs 4).

The deck arranging function is neat, but it leaves a huge opportunity to pretty much create an entirely off balance deck. If you merely add in a decent level of create crystals (which add crystals with no reprocussions as it costs 4 crystals to make 8) and sorcerers you can get to the point where you have 10 or so magic, at which point you can use the curse card pretty excessively. And this problem isn't just with the magic- if you have too much soldiers or builders then you can use a quick succession of babylons and banshees and pretty much destroy the other player. The only way to solve this is to have better limits for all the cards (that being said you can have like 8 of every card).

The other problem is the fact that the user exclusive cards- University, bribe, poison, etc, makes it so that the opponent can make a pretty effective turnover with those cards without even thinking much about it. Especially since they're pretty easy to save up for. (if you have them)

Other than that, the game was well balanced and fun as a timewaster.

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