Score: 7
"Fun timewaster, but not enough strategy"
date: September 22, 2009
I felt that this was a well balanced and fun timewaster, although the major problems lie within the fact that you can switch up your deck to be ultra cheap and cards like Knight are completely useless when cards like Rider, which costs the same amount of weapons usage but has superior effects (3 damage vs 4).
The deck arranging function is neat, but it leaves a huge opportunity to pretty much create an entirely off balance deck. If you merely add in a decent level of create crystals (which add crystals with no reprocussions as it costs 4 crystals to make 8) and sorcerers you can get to the point where you have 10 or so magic, at which point you can use the curse card pretty excessively. And this problem isn't just with the magic- if you have too much soldiers or builders then you can use a quick succession of babylons and banshees and pretty much destroy the other player. The only way to solve this is to have better limits for all the cards (that being said you can have like 8 of every card).
The other problem is the fact that the user exclusive cards- University, bribe, poison, etc, makes it so that the opponent can make a pretty effective turnover with those cards without even thinking much about it. Especially since they're pretty easy to save up for. (if you have them)
Other than that, the game was well balanced and fun as a timewaster.