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Reviews For: Railway to Heaven

(11 Reviews • Avg: 7.36/10)

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Score: 8
Cammie19

"i figureout how to light the match"

date: March 16, 2007

Good game it took me forever to figure out how to light the macth. heres what i think could inprove the game a bit a timer lets us know how much time we have before the train hits us and that pretty much it. i don't agree with the others who say u need to add hint or a walk through i think dieing over and over makes in fun and make u wanna figure it out more. anywho real newgrounders would know to just read the rewviews if they need help someone always give it away. like i am right now

HOW TO LIGHT THE MACTH:

PUT PUTT THE SHEET OF METAL IN THE ABOUT ITEM SCREEN AND LIGHT THE MATCH ON IT. JUST ALITTLE HELP FOR THOSE WHO WHERE STUCK LIKE I WAS

good game make more

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Score: 6
Bigpawa

"Good game"

date: March 15, 2007

Nice concept but there is not enough time to achive it.
got stuck with the maches and I stop playing becuz of that
should be a hint button man
good game anyway

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Score: 7
KWAS71KCK

"nice one"

date: March 15, 2007

that was a pretty good game. it was a little complex in some spots, but the challenge in this one was very nice, it had a good concept and plot to it, good graphics, gameplay and audio, it was an effective time killer and your efforts were very nice. i think more people should make escape-style games, they are good... perhaps underrated but still good.

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Score: 9
montana666

"Sweet style but very hard"

date: March 15, 2007

Like the review below this says it is a very hard game but is still a very cool approach of a new type of escape game. Well done but please add a hint button next time!

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Score: 8
PeterR

"damn hard"

by: PeterR
date: March 15, 2007

its so fricking hard.. plz give us a walktrough or something.. and the train is really coming too fast.. ok its realistic but its really fast.. but alltogether its a good game ^^ make a second 1 ^^

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Score: 6
YamiTakashi

"to hard"

date: March 15, 2007

its to hard, this game is way to hard, i've looked everywhere where is the items to use the other items

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Score: 8
BViking

"Cool..."

date: March 15, 2007

...escape game man.
I agree with some of the critics: ie. you should let interact object from the inventory wthout the need to examine them...
But it's a funny game, hope to see more from you ^^

To quad341:
the pipe is made of metal, first thing.
If I got it right: it doesn't damage the cage, it simple brake those kind of "holders" using the warm of the match.
As we know metals tend to "expand" (sorry I'm italian so I dunno if it's the right term) themselves when getting warm, that's the catch IMO.

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Score: 8
Frankafus-Studios

"Addicting."

date: March 15, 2007

The more you play and find... the harder it is to stop playing...

Though it gets to a point, where you're stuck and you feel like crying. Okay not crying... but it gets hard. I'm stuck... and I have no idea what to do now... Full inventory... several things used...

This game is rigged!!! ._. i'm sad. (fun nonetheless)

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Score: 5
quad341

"It was interesting..."

date: March 15, 2007

...but the big flaw with these games is that the author of the flash chooses the one correct escape route when hundreds exist. I'll try to give a few examples without giving away the whole secret to escaping.

***********************
DO NOT READ ON IF YOU WANT TO TRY AND FIGURE OUT THE PUZZLE WITHOUT ANY HINTS.
***********************

Lighting the match was damn near impossible to figure out. In reality I would have struck the match on the bars of the cage, or even the sole of my shoe. I finally got the right idea, but even then I couldn't just do it from the inventory menu, I had to go to about item and play this drag and drop game to get the matches to light.

On the reality part of it, little plastic tubes would never be capable to do that much damage to steel. If that were the case, I would have wedged the hammer handle in the steel links, or used the nail and hammer to pierce through the thin sheets and remove them like that.

When you finally escape at the end, you lift the cage up as if it was no problem in the first place to lift that massive steel frame. If that were the case, I would have just broken all the braces that connect the cage to the rails, then taken a corner without the little sheet of metal on it (or broken it off with methods above), lifted it, and slid under and out of the cage.

When it comes down to it, I'm not attacking you or the game you made. It is just the massive unrealism and "one correct option" factors that make these games frustrating. They are, however, very challenging puzzles to get the correct sequence of events that the author planned. And this did keep me busy for well over 20 minutes. Next time, though, I'd pick a different genre of game.

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Score: 6
Sganarelle

"argh! Myst on Crack!"

date: March 14, 2007

remember that game Myst? that game made me so mad! but at least the puzzles were doable. this is too hard in such short time! give me alittle more time and i might be able to figure it out!

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