Score: 10
"Great games"
date: July 22, 2008
Pandemic - Too easy (Lower the lethality and increase infectivity until all countries have atleast 1 infected, then all points into lethality)
Pandemic EoM - Not in-depth enough. Too hard.
Pandemic II - Too in-depth. The disease is always visible and you can't infect every area because there are too many. They all shut down before 100% infection.