Score: 9
"Geometry Wars without the shooting... impressive"
date: July 20, 2009
This game is simple... and that makes it too addictive for my liking. One of my favorite things to do on the first Geometry Wars was to try and get the pacifist achievement... which basically meant: survive for one minute without shooting or hitting anything.
This game takes that to a different level... survive while picking things up. Sooner or later there are so many dots on this screen... I can't help but want to just go crazy, but you have to be careful. One touch and all that hard work is over... which is frustrating, because you go "well I can do better! RETRY!!" The point of this game is to allow you to have fun while doing very little. I love that I don't have to click the mouse (carpal tunnel begone!) and I love that it has the same sense of adrenaline as an action game.
This was an ingenious concept... and I like it! Bravo!