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Reviews For: Defenseless Stick

(33 Reviews • Avg: 5.79/10)

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There are 4 pages of reviews. [ 1 | 2 | 3 | 4 ]


Score: 5
ultrakole

"=/ pretty good but needs more upgrades5/10"

date: March 8, 2008

needs more

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Score: 6
banjo2E

"Decent, but needs improving."

date: January 17, 2008

The plot, graphics, etc. were great, but the momentum and collision detection were bad. I kept sliding into the side spikes for no good reason, and the triple spikes on the right kept killing me even though I wasn't even close to touching any of them. It's a great game, but it needs work.

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Score: 10
Croabadrin

"woah..."

date: November 15, 2007

Quite a good game. The hectic action and frustrating usage of momentum provides... fun (?) gameplay.

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Score: 7
omega-k

"0_o"

date: November 20, 2006

good concept...good music...movement bugs me...could go SO much better...neds a v2 an you have one killer flash on your hands there is only 1 real flaw and that's the movement...being a n00b flasher myself (i used ur tutorial. ch3k 1t 0ut p33p5!) i no how hard it is to make phy-sicks on that just don't deny this game it's potential!!!

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Score: 7
ShrimpFryRlCE

"Hmmm..."

date: October 3, 2006

Stick figure guy moved a lil wierd 0_o and took too long for new obsticals to appear, it was boring in the beginning till those spikes on the left starting owning me XD Though i know u have a bunch of stuff to do at school so it's better than anything i can do with the time you have XD

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Score: 6
KWAS71KCK

"cool one"

date: September 30, 2006

that was a pretty fun stick game, it got to be a little long after trying to dodge and avoid all those 'death traps', but it was still fun to play and intentionally trying to get yourself killed in this one offered some extra entertainment and laughs.
overall, it was a cool one though it could've been a little less repetitive.

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Score: 8
jesushateumorethanme

"definite potential"

date: September 29, 2006

this definitly has potential, i agree with the person b4, fix those bugs and

1.have starting traps
2.make moving traps earlier (if there are any)
3.better death animations (looked sorta like ms paint at times)
4.personal preferance, i dont like sticks to have feet looks kinda wierd
5.more challenge
6.make a point..... i can jus stand there for as long as i want theres no point to go on except see new traps
7. levels
8.adjustable lifes for the adventurous or skills

thats all i can think of for now so thats all u get but u get the picture.needs some fine tuning then u'll have one kickass game

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Score: 6
Firestorm29

"Great idea"

date: September 29, 2006

I notice two problems here though;

1. Way too slippery, tryin to move around was really tough, like I was trying to walk on something slippier than ice. Make it less ice-like by playing around with how he accelerates/de-accelerates more like moving around on something alittle more normal.

2. Too tough to make jumps, like I have to get a running start to even be able to make any sort of horizontal movement. Stand still and jump and no matter how much you hold the right or left button, you aren't goin anywhere. Make it work like most platformers and make it so that I can jump forward alittle without having to run to do so.

3. Platforms were alittle buggy...some random times I would end up falling through a platform or be in the middle of a platform instead of on top of it...

If ya are able to fix those three problems, you'll be enjoying some front page glory my friend. I would not know on how to fix any of these problems though...

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Score: 1
JediMcPimp

"Controls can make or break a game"

date: September 29, 2006

And your controls broke this one.

The control is too loose, and slip-slidey for this to be enjoyable. Jumping soon becomes your enemy, and with no real reason to collect the green orbs, eventually the game becomes about finding the right spot to stand still.

Also, glitches with falling through platforms which led to many a death as I would fall through a platform that I landed safetly on, only to fall into an object and die.

Improve the controls and fix the glitches and you might have a really cool game, but for now, I think I'll keep my sanity intact.

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Score: 8
Boba-Fett

"A fun game to kill time with"

date: September 29, 2006

i actually had more fun finding all the different ways to kill the little stick dude rather than get the orbs haha. not to mention the music haha good times.

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There are 4 pages of reviews. [ 1 | 2 | 3 | 4 ]