Score: 6
"the trip"
date: August 24, 2006
Played fight mode. Got 23xx. Played trip mode 2x. First time, I swear there was no path at all through the spikes. Played fight mode again, getting 25xx.
-- The pre-loader screen is horrible and doesn't fit the style/colours elsewhere.
+++ I like the idea of a limited-length fight mode. Good for the web market.
+++ Great bg info
++ instructions screen
-- I found that the fight mode seems to always be identical.
--- The randomised trip mode can sometimes be spaced in a way that doesn't let you pass.
--- 2 control methods. Why?
--- No high score saved.
==
Had fun, but this could still be improved a fair bit.
Already a good game, though the trip mode seems pants.
Author's Response:
Thanks for giving all the pros and cons. I'll bear it in mind when making the sequel. I think I'll drop the mouse control method, and I can't fix the major problem with trip mode, so I might drop that aswell.
But don't worry cos I've got an AWESOME idea of a new mode to put in the sequel. You WILL NOT be disappointed.