Reviews For: Bob's Escape

(22 Reviews • Avg: 7.77/10)

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Score: 7
Jerry1362

"great game, butn eeds somes work."

date: May 4, 2009

at level 9, the monster kept comign to me when i tried jumping.try making it easier controls because i keep getting mixed up and all that. you should make arrows on top of the game so u can look at them and see what to do like for example, ^>^>
and then u jump high, and then jump high again.

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Score: 2
La-Chatte-Noire

"Annoying..."

date: December 18, 2007

The storyline is fairly interesting, and the choice of music for the story scrolling on the screen made it feel mysterious and strange, which I liked a lot. However, Bob does not look like a "blob thing;" he just looks like the roughly drawn outline of a person, or maybe a rag doll. Also, the controls are aggravating. All you can do is jump--there are options to decide whether you can jump low, or far, but that's about it. Once you press space to start you're running pell-mell forward and nothing can stop you. I apologize if I missed some crucial instruction.

January 13, 2008

Author's Response:

You didn't miss any instructions, that's exactly what you do, and that's the challenge of the game :P.

Bob moves forward, it's up to you to have him jump and speed up to dodge things.

BE2 will have an option to slow down, which should make things easier ;P.

Thanks for the criticism :).

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Score: 6
XwaynecoltX

"Fun Game."

date: January 22, 2007

~~REVIEW~~
Now here was a fun game, it was abit hard understanding the controlls at first but i soon got the hang of it, nice funn game though and simple aswell but mostly fun, nice work on this.

~~THINGS TO IMPROVE ON~~
Maybe some improved character detail would be my suggestion.

~~OVERALL~~
Fun game gets abit tough after awhile, overall it was fun and entertaining, nice job.

~X~

Author's Response:

Thanks for reviewing :)!

Your suggestion's being taken into account, I'll work on this for the sequal :)!

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Score: 10
snugglebunny48

"OMGSH!! LEVEL 50!!"

date: January 14, 2007

OMGSH!! This was such an amazing game!! I just finished it!!! It was really good because you didn't have to actaully move the character. It took me AGES to complete a couple of levels but most of them weren't too hard :) The only thing is the very last level. Is it meant to be difficult because i just (quite litterally) walked through it. The monster didn't attack me or anything! And level 49 is so annoying!! I got killed by the second last block 3 times!!!!!

Author's Response:

wow, glad ya liked it :).

I'm thinking of making a sequal with a level editor, so yeah, if you liked this, keep an eye out for something like 'Billy's Escape' or 'Bob's Escape 2' and waste your time on 100 levels of madness :P.

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Score: 8
iwannacookie

"Good work Jindo..."

date: December 11, 2006

hello again Jindo... just as promised :P
ok... this game has 1 vital difference form the others which is you dont move the player, which makes it a whole new game entirely. this is good... as it makes it more individual.
ok... once again... my mark scheme... i am giving this a 4/5...
mark 1: a common idea changed to give a whole new game, plus, a storyline to go with it.
mark 2: a fun game with a good sinc of when u press a key and when you jump.
mark 3: the art is good... and ou have thought clearly about the levels. plus you have little in level helpers in the training section.
mark 4: your level names are short and sweet! 1 person had a level with a name of 3 sentences :S nice work on producing the levels!
IMPROVEMENTS
well... i mujst admit... hard to find improvements... but possible! :P
1. enlagenment of the game screen would help as this would make it slightly easier as he moves very fast. either making him move slower or enlargening the screen might make it a tad easier :P
2. maybe separating the training levels from the rest? and also if you made your own level designer and trying them out you would have definitely got a 5 as it is features like this what help make a game seem professional and look good.
3. this is a bit far fetched, but special unlockables would be good... like having the levels in sectors and after each sector you win new things. if you are stuck on this... you could do...
***new level backgrounds***colour of the character*** new levels*** new items to place on level editor***
well, everything i put here is what i would do. obviously i am not a professional and it is up to you if you choose to take on board anything i say :P so dont think im ordering u!! :D
thanks alot. a good game and good concept.
iwannacookie ;)

Author's Response:

+cool points for yet another awesome review (I may not get many reviews, but I'm sure lucky to find awesome reviewers like you :)).

I take originality as top priority in my games, so making it about timing and jumping seemed perfect :).

@m1: yup, though the storyline was discreet, I mostly focus on the game and end up not worrying about storylines, cutscenes and stuff (but that's gonna change next year kids!).

@m2: thanks, I know I've seen a much better presented game which is pretty similar to this except you can't slow down, speed up and it's all based in one scene.

@m3: yep, the art was purely because when I started, I just had so much patience to do all these fbf animations, but by about level 30, my patience wore out terribly, but I still continued :P, the levels were pureply drag and drop inside a movieclip, so they were easy, unless I had to make a new obstacle.

@m4: hehe thanks for that, I hate the really long level names, I like to keep them short, sometimes witty if possible, but I'm never too good at that :P.

wow, I could pick any one of my games and find atleast 5 ways to improve, but that's just me and probably just my old games :P.

@1, makes sense, just seemed to fit at first :P.

@2, training levels I thought would go well to start off, but I see what you mean since I should keep them seperate from the story. And I'm gonna make a sequal which will (hopefully) allow people to make their own levels :).

@3: that's an awesome idea, thanks a tonne! I will surely go for this in the sequal and you will get credit for it :)!

Thanks again for the awesome review, sorry I only just saw it!

Merry christmas ;).

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Score: 9
Punxx

"=)"

by: Punxx
date: October 3, 2006

Really nice game Jindo! I added it to my faves :]
I only made it to level 22, detectors lab or something but then i just got pissed and closed it >=/
yeah ill probably try it again later, gotta chill

Author's Response:

Hehe yeah, Bob's Escape is so far my longest and hardest game ;).

It's supposed to test your timing-ability, but lvl 22 isn't so bad :P.

Thanks for the review!

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Score: 10
DUDECOW

"This game can cure the common cold!"

date: August 28, 2006

Heh, i'm serious. About an hour ago I was sitting in bed coughing the crap out of my @$$ but now after playing it i feel much better *.*! Anyways GREAT game, GREAT idea, and challenging.

A note to all you people who can't get past the levels after level 10:
There are 3 speeds of things that come at you in life- I'm not getting any younger, just around the corner, and OMFGWTF was that?!- this game is inbetween 1-2. TAKE TIME TO WATCH THE LEVEL.

Author's Response:

Well I actually have a cold right now, thanks for that 8D!

Glad you like it, thanks for the review!

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Score: 8
ben-d0ver

"nice"

date: August 4, 2006

it was fun i hope you make a Bob's Escape 2.

Author's Response:

Alot of people found it either got boring eventually or really hard, so there's not a good chance.

But if I do, I'll probably aim to get 100 levels (20 per stage) and add more variety to it.

Thanks for the review.

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Score: 7
jmtb02

"Interesting Concept"

by: jmtb02
date: August 4, 2006

I really like the gameplay of this submission. Very simple yet very challenging, it really pulls you into trying to beat those levels! Best part is the awesome frame-by-frame animation that went into each of the blocks and enemies, and the guy who runs around. Great game, hope to see more from you in the future!

-jmtb02

Author's Response:

Thanks, one day I'll probably get as good as you =P.

Dunno why, but when I started the game, I was feeling my least laziest for a while so I decided to fbf the whole thing (or as much of it as I could).

Thanks for the review (I'm probably gonna join your next FSF).

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Score: 8
XTheNavigatorX

"This is a great game"

date: August 4, 2006

This is a really good game. My biggest suggestion would be to change the go button where we don't have to click it. Maybe press space or something. As it is now, it's a pain to use the mouse to click and then jump to the keyboard with the right hand.

But other than that, awesome! It should have a higher score.

Author's Response:

I think it is my technique that makes me need the go button, but I may as well remove it, should have the new one replace soon, space bar to go.

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