Reviews For: Vermilion 2: Archetype

(35 Reviews • Avg: 8.14/10)

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Score: 9
M-Y

"It's a good game"

by: M-Y
date: July 4, 2008

Absolutely amazing, it really is great.

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Score: 10
ifwui45

"Amazing"

date: February 23, 2007

THis is a true work of art. Keep the great flashes coming.

Author's Response:

Thanks! If you like this one, you'll LOVE the sequel Vermilion Prototype, coming to Newgrounds very very soon.

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Score: 9
InterceptorMarkVII

"Awesome!!!!111"

date: March 12, 2006

I have one tiny question though...

Which page does "Track 2" fall into? Can you also tell me who was the author? I've been looking for 3 days and i still havent found it. =(

Anyways, good storyline, good gameplay, this is both creative and original! Although the Background need a little working on.

Author's Response:

Thanks for the review.

Track 2 is NG 2501 by RageVI. It's called Eclipse and is in the Techno section of the Newgrounds Audio portal (as are the other two tracks).

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Score: 7
QUINBLZ

"strange"

date: March 1, 2006

good but not very good.

Point and click does not take very much skill and is a little to easy. id advise an arrow key manuvering.

I loved getting to pick the music, i think all games should have this.

The background got monotonous and very dull... MORE VARIETY!!!!!!!

Its a great concept but it needs work.

Id love to say more but holy sh** its 12:30 and ive got skewl 2marrow.

g2g

Author's Response:

I don't disagree with any of your points. I probably won't use point and click again, it just worked out better with this game (arrow movement would have made the enemies impossible to shoot in time). The background was kept simple to reduce the processing power of the game, this was a major issue throughout the production due to the fact that Flash cannot generally handle 3d graphics, even to this extent.

I'm glad you like the music selection, or even noticed it for that matter. Sick of people complaining about the music when they can choose their own anyway.

Thanks for the review.

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Score: 5
Starfurre

"Good graphics, little imagination"

date: March 1, 2006

The levels were the same, except for enemies and name, got boring fast.

Once again proof that graphics without anything else is just that, graphics

Author's Response:

I tried to vary it as much as I could. I could have just had each enemy with slightly higher stats than the last one, but I gave them special powers to add some interest. Plus there's various soecial abilities available from the upgrades.

But graphics were the core of the game, with the gameplay essentially built around them. This was more of an experimentation into what Flash was capabale of (with many failed ideas in the production).

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Score: 9
QuickAsSilver

"Great GAME"

date: February 28, 2006

cool graphics and great game. Kinda hard but it was ok

Author's Response:

It's not too hard when you get the hang of it. Thanks for the review.

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Score: 10
HeroofSparta

"goo idea..."

date: February 28, 2006

its a great idea but i think you should put more varitions of enmies
and ship color, type, ect also mabey you should let the ship move around to dodge the boss

Author's Response:

Ship movement would have been very hard to intergrate. As would a customizable ship, because it would require a different Swift3D model for every combination of choices.

But thanks for the 10 :)

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Score: 7
garret42

"Average"

date: February 28, 2006

Just a regular game, got boring fast, but good graphics and concept, cool little game, good job :)

Author's Response:

Thanks

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Score: 7
Tagrung

"Ok"

date: February 28, 2006

not a bad concept. you could have added mor diversity and it woul have made the game much better. Also if you only bought the best of each thing younever unlock the last lvl.

Author's Response:

Are you sure about that?? I'll look into it! Thanks.

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Score: 4
Bloodfan

"Uhhh.. No"

date: February 28, 2006

Well it wasn't that good horrible techno music, 2D backgrounds with 3D-ish enimies (it wasn't easy to tell) the aiming system sucked and The enimies were horribly designed. It wasn't too bad you should make another one just make some changing backgrounds other than when you are switching levels. And god please put the game in a 3rd person perspective that would fix most of the problems i had.

Author's Response:

-Music is customizable. If you don't like the included music, use your own.

-Enemies were fully rendered in 3D. Flash is not capable 3D, even the most convincing games are just clever graphical tricks.

-3rd person perspective would just not work. Not unless I completely changed the entire game, which would just create a new set of problems.

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