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Reviews For: Bridge Bomber Bus.

(37 Reviews • Avg: 6.24/10)

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There are 4 pages of reviews. [ 1 | 2 | 3 | 4 ]


Score: 8
Janoski

"Fun game"

date: February 26, 2006

would of been a lot cooler if there were levels, but it was still good

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Score: 9
Lopas1

"Awsome game!"

by: Lopas1
date: February 26, 2006

this was a Awesome game....!!!
it rules!!
but how tha heck did you make that pause thing???
need to know!!
Plz Answer on Ng or e-mail me !!
Plz i loved it wanna know how!!

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Score: 5
WarpZone

"Slow frame rate, otherwise good."

date: February 26, 2006

Graphics were simplistic but they got the job done. The sound was okay. Background music was kinda dull though. Just the same old blangey-blang hard rock with no real reason for it. This is supposed to be a video game not a Honda commercial. Probabaly the least disturbing terrorism game I have ever played in terms of violence. I was generous on the humor score. A lot of the chuckle value comes from how doofy the game's characters look before you run over them. Overall, it's a totally average game. One thing I would like to see improved is the speed at which the screen refreshes. Did you use cacheAsBitmap? Anyway, I guess a certian ammount of slow-down is unaviodable with a screen this big. Good, solid game, but it didn't impress me. Keep up the good work.

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Score: 3
MI4-REAL-2001

"Cflare pretty much said it already"

date: February 26, 2006

The game was really boring, repetitive, and unbalanced. It needs more of just about everything.

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Score: 5
Heinrich

"Not bad"

date: February 25, 2006

You should add more types of enemies that could fight back that could make the game more challenging like bazooka men or something and maybe some more power-ups would be nice.

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Score: 4
NiKoZ

"Not TOO cool"

by: NiKoZ
date: February 25, 2006

I dident find it to special

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Score: 7
Atomic-head-charge

"quite nice"

date: February 25, 2006

I liked the game. maby a bit too slow or a bit slow to respond, but still good. what code did you use for the out of screen pause thing, because i've never seen that before, very cool function! :D
yay to you

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Score: 6
Blue-Oyster-Cult

"meh...so-so"

date: February 24, 2006

A bit above average. Ive seen Armor Games produce better games, but this was alright.

Seems a bit repetitive. Badly drawn, but I think thats part of the fun!

Good luck with future submissions!! :)

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Score: 3
cflare

"It was good until..."

by: cflare
date: February 24, 2006

You shot the fifth bullet.

Way too redundant. The movement is so limited, and unneccessary, given that tanks hit you whether you move or not. The movement is so slow that reaction is pointless. The mouse thing is neat, but it's been done enough times before that the uniqueness is fading (still using it is a good idea). The auto pause is usefull. But really this game only gives material to make a game.

I think that there's just not enough to this game for it to even be considered one. Even simplistic games have more value when they are uniquely designed. This is just a recreation of a very simple move and click setup with no true ending or beginnning.

Sorry, but I have to be honest with you.

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Score: 7
gaul2000

"Overall good"

date: February 23, 2006

starts fun, gets redundant near end, add new characters, or increase diffuculty, or add some kinda powerups, good

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There are 4 pages of reviews. [ 1 | 2 | 3 | 4 ]