Reviews For: Rainbowsphere

(236 Reviews • Avg: 7.44/10)

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Score: 6
l810c

"potential"

by: l810c
date: August 15, 2009

physics feel off to me..... and i sometimes couldnt tell if it was a block or colour changer i was jumping into.... but not too bad.

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Score: 6
Daedo-The-Mofo

"Challenging, for the wrong reasons"

date: July 20, 2009

Well the idea behind this game is fairly interesting and innovative, but I feel the way it ahs been implemented isn't the best. Your ball can only roll on colours the same as itself or grey, and in each level you have to try and reach the exit. There are various markers that change the colour of your ball, as well as switches which open up colour doors that are blocking paths.

The problem is that most levels seem to involve precise movements onto very small platforms, some not even as wide as the ball itself. A lot of trial and error is also involved, for instance trying to fall right to change colours and land on a platform while avoideing a different coloured wall just above it. There is also a couple of levels where you can't see what you're doing from the start, having to drop down long paths of colour and ending up dying, and then learning from your mistakes to try again.

I don't like this way of playing, as it is basically a lot of repetition to get through, as opposed to a more skill based approach. Dissapointing.

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Score: 9
fernG

"194 deaths."

by: fernG
date: June 18, 2009

before i gave up. lol. i was only on level 8 too. fun, addicting, hard!

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Score: 6
VMZ

"dont like 4"

by: VMZ
date: June 11, 2009

I dont like lvl 4

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Score: 7
FF6Master

"the collision detection is too touchy"

date: May 22, 2009

the reason i give you a 7/10 is mainly because i didn't like your implementation of collision detection. I would often try jumping up into a glob of color only to find the platform over my head apparently "hits me" before the glob of color does. I also found this to be true on level 20 when evading sparks, I quit there because I would continually have at least 3 pixels between me and the spark and I still died because the computer said I had collided, when I really had not.

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Score: 6
Protoslo

"I like the puzzle aspect..."

date: May 5, 2009

But repeating a whole puzzle over and over because I miss some series of jumps onto a platform less than the width of the ball is incredibly annoying, and I don't think making me land on such platforms in series really adds anything to the gameplay experience--especially considering the very unnatural feeling ball physics, which can make jumping rather frustrating. Also, it seems that the minimum distance that you can roll is such that there is only one valid position that you can roll you over them.

Rework the physics, and this game might not make me want to do violence against the authors in the later levels.

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Score: 10
Lino

"Awesome"

by: Lino
date: November 3, 2008

One of the most original and fun games on NG well done.

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Score: 10
roran1

"me like"

by: roran1
date: August 24, 2008

no really

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Score: 9
RimpyTipy

"COLORS I'M FREAKING OUT!"

date: August 4, 2008

Nice if u amke a 2, make the level easier at first though.

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Score: 7
Weakman

"Shit"

date: April 30, 2008

i hate these games they are so fun but you die waay too often for it to be fun for long. also the flashes when you die are extremely annoying

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There are 24 pages of reviews. [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91624 ]