Score: 8
"I like"
date: August 28, 2005
This was actually quite good.
I would like to see much more.
And, like everyone else reviewing a beta, I have some input. I think some uniformity among the supposed "white coats" would've been nice. I mean hedgehoggs and mummies are fine, but it seems to detract from the overall feel of the game. If you had more generic (one and only time I complain about something being not generic enough, I swear) enemies; white coats in the research facility, armed guards/military men outside, then I think it would've felt nicer. It seemed to lessen the feel of uniqueness to your own character.
The selection of weapons was nice, but when playing through again with all weapons on, they all pretty much felt the same. Maybe a little more melee weapons as others have recomended before me. Brass Knuckles and other fist extensions, maybe a few swords, or any others you can impliment.
There are some noted flaws that I don't need to bring up; I'm sure the other reviewers have made you more than aware of them.
But I think the number one flaw was it's briefness and level of challenge. Try to make it longer, and more challenging if possible.
Very nice, I would like to see much more.