Score: 7
"its an ok time killer."
date: February 14, 2008
unique controls. balanced power ups. those are two strong points for this game, i've noticed some games which where really good ideas but the controls sucked or the power ups were so abundant that enemies seemed to become a minor annoyance instead of something scary. but this game didn't drop into the same pit fall that other designers let their games fall into.
some ideas to improve the game would be an introduction of different enemies instead of what you did and just increase the number. but if you like your screen blotted up with bright greens and blues then perhaps a difficulty setting e.g. easy = only 10 enemies on screen at one time, medium = 20 enemies , and so on you get the idea.
however the idea for the game has been done before many times and better. thats not to say its bad, its just really shallow, in other words there is nothing new.
in short this game is average. 6.5 overall