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Reviews For: Treasure Quest III

(25 Reviews • Avg: 4.68/10)

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There are 3 pages of reviews. [ 1 | 2 | 3 ]


Score: 0
Whiteboy9576

"TAT SUCKED"

date: September 14, 2008

TITLE SAYZ ALL SLOW ANOING MUSIC BORING

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Score: 1
301heng

"SLOW POKE!"

date: March 13, 2008

Mann the charactor is too slow and it repeats some levels!

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Score: 1
crojas

"not so good"

by: crojas
date: January 28, 2008

the first time i played into the caves i found a glich please base your games on something good

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Score: 4
kitthesoulless

"decent"

date: November 5, 2007

it's decent, but all in all I think it could be better. ^^ all in all I give it a 4.

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Score: 7
Firetrigger

"pretty good"

date: August 12, 2005

pretty good game, i like it but you stole the character from rpgmaker!!!!

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Score: 3
JustinGiam

"Hmmm"

date: April 27, 2005

Why was the second and forth level the same?

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Score: 4
SapphireSiren

"Wow... Four authors and still no luck."

date: April 19, 2005

GRAPHICS: Just fine for this type of game. Not mind-blowing, but that's alright.

STYLE: Your style was nice. Try to make the levels have actual puzzles. They're not challenging, just tedious. Also, make the character move faster and make the enemies a little faster to compensate. (By the way, level 2 and level 5 are the same.)

SOUND: Tended to become annoying and repetitive. Please let us be able to change it or at LEAST turn it off.

INTERACTIVITY: Well done. Though you should put the control directions IN the game.

OVERALL: Nice game. Lousy play. Though I like the prospect of more than 10 or 15 levels, you need to work on the game a bit more.

~LL

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Score: 3
tinkerbells-glitter

"Uhhhh"

date: March 28, 2005

I didn't really like this game sorry

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Score: 5
Geminate

"This..."

date: February 15, 2005

Would be really fun...if I were five years old.

Author's Response:

Then don't review like a five year old.

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Score: 5
tom93

"much too slow"

by: tom93
date: February 6, 2005

This game could be great, but it gets off to a very slow start. It didn't last long before I decided to quit. If the movement was faster and the level design had earlier puzzles of any kind, it'd be much better. I don't know whether it was deliberate, but if you pull one lever, they all get pulled and if you take one treasure, they all get taken...

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There are 3 pages of reviews. [ 1 | 2 | 3 ]