Check out these quirky robots!
How much fun can one have with dead babies?
A family of retards on a collision course with slapstick wackiness!
Always hunting for new talent to join us new projects always poping up. If your an artist, musician, after effects or pixel artist we would love to have you onboard. The projects always differ and if we make some bounty it will be shared withen the team. It's pretty simple just show some examples of your work and we csn go from there. Examples of my work can be found on my main page:
Hope to see new faces and thanks for reading thr post, cheers.
--If you'd like to help me make a different game, let me know.--
If I think your idea has merit or that we could make it, I'll let you know.
Just PM me. :)
--If you don't like Undertale, stop reading, this is not for you.--
I'm currently making an Undertale fangame, named "Undertale: Dawn". I need a spriting artist that's quite experienced to make a few overworld sprites and battle characters. If you're interested in what I have so far (which is a pretty much finished engine), then go ahead and PM me. I will not show you if you're not an artist with decent pixel art-ing skills. Good day!
I'm looking to contract an artist to create art for multiple mobile games. This post is for the first project specifically, but ideally I want a candidate that I can rehire for future projects.
For the first project at least, you will be reskinning some placeholder art I am using. The game is a top down road theme. Here are some screenshots of what you will be replacing:
Art direction will be mostly up to you so long as it fits the theme, so you'll need good taste, and I might need direction on how to fluff the game aesthetically. I'll also need UI art to use across these games.
Payment is at a fixed rate, I will give a full list of the assets that need to be replaced, along with the required sizes and types. I estimate the asset list for the road set will be about 20-30 images, and the UI will be around 15. So while the first projects are pretty small, they need excellent art.
If you are interested, PM me with a portfolio / samples, and if I like what I see I will get back to you with a full offer.
Hi, I'm searching for people to collaborate on a game. Here are my skills:
# My Programming knowledge:
+ AS3 ( flash )
+ + Box2D & Nape physics engine
+ + Ability to work with AnimateCC / FlashPro ( most of the time i work with FD5 IDE )
+ + Starling ( GPU accelerated engine )
+ + Greensock tweening library
+ + DragonBones
+ + Signals
+ + export to web (swf,html5)
+ + export to Android playstore / iOS appstore
+ + export to Steam / Desktop ( Mac + PC )
+ Haxe ( OpenFL ) - includes everything above (as3) and more.
+ Bitmap processing ( old school effects, filters, AGAL, bitmap distortions & manipulation, check out my page on WFL: http://wonderfl.net/user/WLAD )
+ UnrealEngine4 ( C++ / BluePrint )
# Character animation
Can animate with DragonBones, check this out this cool demo: https://www.youtube.com/watch?v=xUfosRr9fY4
+ Good knowledge with Inkscape image vector editor
+ + Can make logos and solid looking vectors for designers and animators
+ Paint.NET, Photoshop - can't actually draw, but can make effects and cool adjustments.
Ребята я собираю команду разработчиков игр.После набора в команду мы начнём уже делать игры. Желательно чтоб вы не были старше 16 лет. Так как мне ещё 13 лет. Жду ваших ответов со мной можно связатся по скайпу Эрик Марикян (KIJAY)
Во вконтакте Erik Marikyan или пишите в лс.