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Awsome Overhead Fighting Engine

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Zaina
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Response to Awsome Overhead Fighting Engine 2008-12-02 16:49:42 Reply

I think you should add a limit to how many enemies an arrow can go through. At the moment you can just put the enemies on a straight line and shoot through them all with one shot.


I love General Relativity.

unbelivable
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Response to Awsome Overhead Fighting Engine 2008-12-03 21:47:56 Reply

Ok im no longer posting updated version in this thread, if you want to play the most updated version go here

http://www.flashgamelicense.com/view_gam e.php?game_id=3627

I just added a bonus if you double kill and it looks cool :D

i still need graphics help. ive had like 3 people ask to help with the graphics and i tell them to start and i never hear back from them.....
and i still need perk ideas. Not so many class ideas but i need new other teir perks. teir 2 teir 3 teir 4 ex...
Thanks.


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Thomas
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Response to Awsome Overhead Fighting Engine 2008-12-03 22:03:42 Reply

At 11/29/08 01:47 AM, DashDingo wrote: There's too much time between attacks

Agreed...I suggest you add in combo attacks.

Also some more weapons,like:
-Crossbow/Bow
-Axe
-Etc Medieval Weapons

Give each weapon it's own attributes (strength,speed,stuff like that)...that would be cool.

It looks like it's coming along well,though.Good luck on finishing it.


wat
a compessor wil raise the volume while lowering the db - chronamut

unbelivable
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Response to Awsome Overhead Fighting Engine 2008-12-03 22:06:48 Reply

At 12/3/08 10:03 PM, Thomas wrote:
At 11/29/08 01:47 AM, DashDingo wrote: There's too much time between attacks
Agreed...I suggest you add in combo attacks.

Also some more weapons,like:
-Crossbow/Bow
-Axe
-Etc Medieval Weapons

Give each weapon it's own attributes (strength,speed,stuff like that)...that would be cool.

It looks like it's coming along well,though.Good luck on finishing it.

Did you even play the new updated version? i added a Bow and Duel wield daggers. And each of them have their attributes like speed and strength.

Thanks annyways.


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Thomas
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Response to Awsome Overhead Fighting Engine 2008-12-03 22:13:03 Reply

At 12/3/08 10:06 PM, unbelivable wrote: Did you even play the new updated version?

I did not,I will now to see how it is.


wat
a compessor wil raise the volume while lowering the db - chronamut

unbelivable
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Response to Awsome Overhead Fighting Engine 2008-12-05 23:27:15 Reply

Alrighty, Ive been busy the past days selling a game and putting it up on newgrounds.

(see my profile and play parasite X :D)

but now im back and ive done some work on the game.
heres the link at FGL if you have an account
http://www.flashgamelicense.com/view_gam e.php?game_id=3627

and heres one at spamtheweb if you dont have an account

http://spamtheweb.com/ul/upload/051208/8 0647_Vikingwars26.php

Ive made it much more intense now with double kills and such and graphics for the bow, ive balenced out some things too. Also if you have more ideas for perks id love to accept them!

Tell me what you think so far and what i should add!

Awsome Overhead Fighting Engine


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Blounty
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Response to Awsome Overhead Fighting Engine 2008-12-06 06:20:35 Reply

if u go in the bottom left corner with frost knight and bullyer on with the great sword and hold the mouse button the enemies cant get close to you and you can keep hitting them


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unbelivable
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Response to Awsome Overhead Fighting Engine 2008-12-08 20:45:59 Reply

Thanks ive fixed this, I still need some one to do charecter designs on the main guy. Just pm me.


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Response to Awsome Overhead Fighting Engine 2008-12-11 22:52:51 Reply

Alright ive done some insane upgrades to the game added ALOT of things and such, scroll up and try the Flashgame license link. But i still need a graphic for the main guy, Pm me if you want to do it thanks.


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