The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 Viewshow can i make something like madness interactive?
i tried to make it but this is the results-when mouse is hittesting the player the hand can follow after the mouse _x and _y so this is the results:
http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php?lightbox
so can someone help me with fixing it or you think its ok so i dont need to fix it?
At 11/23/08 08:03 AM, BloodSucker150 wrote: how can i make something like madness interactive?
i tried to make it but this is the results-when mouse is hittesting the player the hand can follow after the mouse _x and _y so this is the results:
http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php?lightbox
so can someone help me with fixing it or you think its ok so i dont need to fix it?
woah thats wierd as whats your code
for some reason you have something telling the gun to actually move to the mouse instead of just rotating
At 11/23/08 09:03 AM, BloodSucker150 wrote: *BUMP*
*BUMP*
*BUMP**BUMP**BUMP**BUMP**BUMP**BUMP**BUM P**BUMP**BUMP**BUMP*
that'll make people want to help you.
You don't specify how you want your gun to rotate / move, and expect us to guess what you want, and give you a magical code.
At 11/23/08 09:08 AM, UnknownFury wrote: You can see the forum is moving slow. No need to bump.
Show us how much of it you can do/what you've got so far.
well i showed you
Page: http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php
Lightbox: http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php?lightbox
but i need help with fixing it...
if you guys need the code tell me...
At 11/23/08 09:07 AM, mayoarm11 wrote: You don't specify how you want your gun to rotate / move, and expect us to guess what you want, and give you a magical code.
At 11/23/08 09:12 AM, BloodSucker150 wrote:At 11/23/08 09:08 AM, UnknownFury wrote: You can see the forum is moving slow. No need to bump.well i showed you
Show us how much of it you can do/what you've got so far.
Page: http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php
Lightbox: http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php?lightbox
but i need help with fixing it...
if you guys need the code tell me...
you've failed to help us help you again.
EXPLAIN how you want your gun to rotate / move. How are we supposed to know what you want?!?
Seriosuly, if I was a mod (which I really want to be, seeing as I spend 95% of my freetime on the NG forum. Sad, I know.) this thread would be locked.
You have to include a more useful thread title, so I know if I'm able to answer it, not wasting my time.
Have a good day everyone c:
i ment thet it will be like in here:
Click to view.
like make the gun roatating and going smoot like in there i tried as you can see:
Page: http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php
Lightbox: http://spamtheweb.com/ul/upload/3408/542 02_madness_infanity.php?lightbox
but it went bad so i need you to help me make it better...
thet the gun will follow after the mouse when the mouse is touching a circale around the player,and the gun will always rotate to the mouse ...
(gun rotate after the mouse all the times and follow it-after the mouse- too when the mouse hits the player+a ciracle the is around the player)
At 11/23/08 09:25 AM, UnknownFury wrote:At 11/23/08 09:12 AM, BloodSucker150 wrote: if you guys need the code tell me...That's what I meant by my statement. Its far better for us to help you by nudging you in the right direction rather than just give you the code.
ok in the mouse Mc:
//code:
onClipEvent (enterFrame) {
if(this.hitTest(_root.c)){
_root.hit = true;
_root.hand._x = this._x;
_root.hand._y = this._y;
this.Xd =this._x-_x;
this.Yd =this._y-_y;
radAngle = Math.atan2(Yd, Xd);
_rotation = int((radAngle*360/ (2*Math.PI))+90);
}else{
_root.hit = false;
}}
//end code
well thets the code..
_root.hand is the gun,_root.c is the circale the is around the player,thisis the mouse MC...
thets all...
At 11/23/08 10:50 AM, BloodSucker150 wrote:At 11/23/08 10:49 AM, Pwnzorz123 wrote: Why not just base a game on the madness combat engine.uhhh because i wan learn and do stuffs thet i made and not just drawing ...
man out of all the posts you have in here you really dont make sense sometimes
At 11/23/08 10:53 AM, CrustySheet wrote:At 11/23/08 10:50 AM, BloodSucker150 wrote:man out of all the posts you have in here you really dont make sense sometimesAt 11/23/08 10:49 AM, Pwnzorz123 wrote: Why not just base a game on the madness combat engine.uhhh because i wan learn and do stuffs thet i made and not just drawing ...
i know but i want help with my stuffs LOL
so can someone help me?
take a breath relax and explain yourself more clearly
don't worry about trying to hold back information cos you think someones going to steal an idea or you dont want to give away details on what your working on
cos in reality if you dont give us enough information and you dont listen we can't help you
for example the guy above told you to make a game on the maddness combat
you started talking about doing art?? WTF?
At 11/23/08 10:58 AM, CrustySheet wrote: take a breath relax and explain yourself more clearly
don't worry about trying to hold back information cos you think someones going to steal an idea or you dont want to give away details on what your working on
cos in reality if you dont give us enough information and you dont listen we can't help you
for example the guy above told you to make a game on the maddness combat
you started talking about doing art?? WTF?
what can i give you more?
i gave you details,example of how i wants it looks like,example of what i made and codes!
At 11/23/08 10:58 AM, CrustySheet wrote: for example the guy above told you to make a game on the maddness combat
you started talking about doing art?? WTF?
He was saying that if he used the Madness Combat engine, all he would be doing is making the art and not really making his own game, which is what he's trying to do.
"Whoever said 'winners never quit' obviously never considered addicts." - Hoeloe
At 11/23/08 09:16 AM, sickstick wrote: Seriosuly, if I was a mod (which I really want to be, seeing as I spend 95% of my freetime on the NG forum. Sad, I know.) this thread would be locked.
You have to include a more useful thread title, so I know if I'm able to answer it, not wasting my time.
sounding a bit power hungry?
don't think it was lock worthy yet. But i don't really know i don't spend 95% of my freetime on the forum so you might know better... still sound like a nazi