Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 ViewsHere's a view of the back. I actually decided to properly model the liscence plate area and area for exhaust pipe... lol I usually use shittyass booleans. I'm really trying to make this a really nice model. Maybe I'll even be able to sell it on 3d02.com
At 9/6/06 02:39 PM, Mogly wrote: eh, well thanks. It took all of two minutes to draw that for a laugh, so it's strange you'd say that.
Really? I thought the shading and structure was alot better than some of the -shaky flat blob shaped sorta like what the drawing is supposed to be- art that ive seen from you. No offense :D
Heres a Picture Im making for the Adam Phillips Tribute Collab. Hows it look?. Its the first time Ive ever tried to draw water. Im trying to make it look like something that Adam would draw, but Its no were near as good.
Heres a Link for the animated version
At 9/6/06 05:18 PM, SirHappy666 wrote: Heres a Picture Im making for the Adam Phillips Tribute Collab.
I like the light in this picture.
Add more background though, it needs more deep in it.
Also add a reflection of the fatsack in the water, and also from the rest of the stuff in and by the water.
In the animated version, his shadow should be rippling when its on the water :O
WOW, it actually kinda does look like adam
At 9/6/06 05:18 PM, SirHappy666 wrote: Heres a Picture Im making for the Adam Phillips Tribute Collab. Hows it look?. Its the first time Ive ever tried to draw water. Im trying to make it look like something that Adam would draw, but Its no were near as good.
Heres a Link for the animated version
thats one hell of a picture there, though the background could use more detail, like distant tree's or mountains. and i have NO idea how adam does his water. that shit is crazy, though i like your style too. i like the small ripples cause it shows theres motion but not disturbance. :)
I added some reflections, made it so you could see the mountains better and added a hedge/forest to the right of the sceen. I also messed with the shadows a bit. Do you think anything else needs changing or adding?
Guys, I just spent like the last 6 hours working on making this rim from scratch. It was hard, but I think my work paid off, as I finally made a rim in which the mesh flows together seemlessly.
PLEASE PLEASE PLEASE leave some comments. Click here for the HIGH QUALITY non-cropped version.
At 9/6/06 11:00 PM, -orb- wrote: Guys, I just spent like the last 6 hours working on making this rim from scratch. It was hard, but I think my work paid off, as I finally made a rim in which the mesh flows together seemlessly.
PLEASE PLEASE PLEASE leave some comments. Click here for the HIGH QUALITY non-cropped version.
I love all your 3d models, looks so professional
though I wouldn't know, i just like shiny and cool looking things.
Would you make a yoshi plz? kthxbai :)
At 9/6/06 11:00 PM, -orb- wrote: Guys, I just spent like the best years of my life on this...
I'm not big on cars and the like, but that doesn't mean I can't appreciate some good work none the less. Out of the whole thing, what really caught my eye is where the spokes meet the actual rim. That's always where people get lazy and screw up the whole thing, but yours is absolutely flawless! Your 3D models really are outstanding, and this is no exception.
Great work, keep paying attention to that little detail you always do!
For the sake of constructive criticism though, not that it detracts at all from your work, I'd kind of expect there to be a bead of weld on the inside of the rim.
At 9/6/06 11:02 PM, misterdog wrote: I love all your 3d models, looks so professional
Thanks!
Would you make a yoshi plz? kthxbai :)
Lol, not now, if I ever do. I'm too busy working on these cars and school.
At 9/6/06 11:17 PM, cheshirepus wrote: Out of the whole thing, what really caught my eye is where the spokes meet the actual rim. That's always where people get lazy and screw up the whole thing, but yours is absolutely flawless!
I can't tell you how happy I am that you noticed that. That's what made this model really take so long... I created the entire thing polygon by polygon (before I smoothed it) rather than the usual method which is to just mass-produce the model from curves.
Your 3D models really are outstanding, and this is no exception.
Thanks!
Great work, keep paying attention to that little detail you always do!
Thanks, and I will!
For the sake of constructive criticism though, not that it detracts at all from your work, I'd kind of expect there to be a bead of weld on the inside of the rim.
Hmm, I'd have to see a real rim up close in person to see what it's like... it's hard to get good reference images for things like that online.
HURRR...
Does the movement look smooth enough for ya? It's only the wireframe so expect baker doing the movement :) not balls...
At 9/7/06 12:30 AM, misterdog wrote: HURRR...
Does the movement look smooth enough for ya? It's only the wireframe so expect baker doing the movement :) not balls...
looks very smooth. well done.
I dont want to waste Newgrounds with a new thread so I'll just do the smart thing and post this here :D
Does this picture look any good at all (Not the greatest artist, obviously).
(Put the link there in case the picture didn't show up)
So Yeah, Just my attempt at drawing and would like to know peoples opinion.
At 9/7/06 12:46 AM, MaximalTorn wrote: Does this picture look any good at all?
Do something about that head/face of his, and I'd actually like it quite a bit. What exactly, I don't know, but the 2D on the 3D (pseudo) body doesn't feel right at all the way I'm looking at it
which is upside down in a bucket full of water...
Overall though, I could even overlook that one part and just tell you that I like it enough as it is
but still work on it some more.
God damn voices!
At 9/7/06 01:02 AM, cheshirepus wrote:At 9/7/06 12:46 AM, MaximalTorn wrote: Does this picture look any good at all?Do something about that head/face of his, and I'd actually like it quite a bit. What exactly, I don't know, but the 2D on the 3D (pseudo) body doesn't feel right at all the way I'm looking at it
which is upside down in a bucket full of water...Overall though, I could even overlook that one part and just tell you that I like it enough as it is
but still work on it some more.God damn voices!
Thank You For The Tips, This was just a doodle I made in math class then traced onto flash. But I'll work on Those things.
Again Thanks :D
At 9/7/06 12:46 AM, MaximalTorn wrote: Ghosteses
Oh, sorry (double post) but I forgot a point of criticism that I think is really important.
The way I see it, that character is a ghost and it'd just look a whole world better if you drew the arms so they were hanging lifelessly by his sides instead of looking like they were swaying as if he were walking.
Only my opinion though, take it for what it is and do whatever you want.
Yeah, I get whatcha mean, Was kinda goin for a ghost... Alive person thing (Not sure how to put it, Just a differn't style of drawing people, and I cant do walking cycles without screwing up the whole picture, so I drew no legs :P)
Again thanks For the opinion
At 9/7/06 01:09 AM, MaximalTorn wrote: Yeah, I get whatcha mean, Was kinda goin for a ghost... Alive person thing (Not sure how to put it, Just a differn't style of drawing people, and I cant do walking cycles without screwing up the whole picture, so I drew no legs :P)
Not sure if you've checked out any of the tutorials hosted here on NG yet, but there are some pretty great resources once you know where to look:
http://www.newground../flashtutorials.html
If you want something a bit (significantly actually) more comprehensive though, I can't recommend getting this book enough!
Animators Survival Kit
It's worth every cent if you're serious about animating.
Again thanks For the opinion
Anytime! I guess that's what we're all here for (when we're not showing off ourselves!)
But really, do whatever feels right for you as far as your art is concerned. Any of us can only offer suggestions.
God damn Silent Hill...
Leave the bunnies alone motherfucker!
At 9/7/06 02:57 AM, cheshirepus wrote: God damn Silent Hill...
Leave the bunnies alone motherfucker!
Lmao. Nice shading, that really sticks out. Also nice background :P
stupid fucking deviantfart and their so called V5. I can't even see my recent submissions anymore.
So, I'll actually post something here. PRESS
And please comment, there's no use in deviantfart when people can't fucking see it.
when life gives you lemons
At 9/7/06 05:50 PM, Daagah wrote: stupid fucking deviantfart and their so called V5. I can't even see my recent submissions anymore.
So, I'll actually post something here. PRESS
And please comment, there's no use in deviantfart when people can't fucking see it.
nice style, its nose makes it sorta look like a dog, was that what you were going for?
Just a screenshot from the flash i've been doing off and on for the last few months.
sketch i did durring math class.
Full Version
At 9/7/06 07:31 PM, Boxkitten wrote: Just a screenshot from the flash i've been doing off and on for the last few months.
Looks great, and that seems to be a trend with you, talented bastard.
Also, I'm creeped out and flattered to be quoted
Word to your mother
JEEZ, How come I see a lot of people did things in math class and... THEY LOOK SO MUCH BETTER THAN MINE!!!
(You all who upstaged me arn't nice : P)
But other than that, I like everyones pictures that have beeen shown recently, expecially that grassy background... screenshot thing. Looks Amazing.
At 9/7/06 08:14 PM, 23450 wrote: sketch i did durring math class.
Full Version
Thats really good... but what do you do during art class?.... sums? :P