The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 ViewsHow exactly do you make one? Say, make a chest appear open next time you see it after having opened it once? I'm afraid I can't figure it out.
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Ah. It's got to be "==", not "=". I think I may have messed up there.
Say, what would be the scope of a variable like that?
At 10/10/08 11:55 AM, Jigganis wrote: Say, what would be the scope of a variable like that?
In that code it would be in the stage of wherever you put the button. With buttons, you can't add properties and variables, they just go to the previous scope.
What variables retain their values across scenes, I wonder?