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Posted at: 9/30/08 11:00 AM
Sign-Up: 06/25/07
Posts: 3,391
How much did you guys make on Castle Crashers? dont lie, we know you and the staff who worked on it are probably rolling in dough by now.....
Give us a number of figures.....6 figures, 7 FIGURES?!
Seriously, 15 bucks * every person - expenses(since the game isnt on disks, that is out) = BALLIN PROFIT!
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Posted at: 9/30/08 11:03 AM
Sign-Up: 06/18/02
Posts: 8,413
Not as much money as they could have made if they made it multi-platform.
Bitterness.
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Posted at: 9/30/08 11:04 AM
Sign-Up: 03/14/07
Posts: 4,482
One hundred billion dollars?
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Posted at: 9/30/08 11:05 AM
Sign-Up: 08/04/07
Posts: 119
Over 9,000.
Fuck whoever deleted it.
Sign-Up: 09/19/05
Posts: 2,648
I heard they made Batman cry
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Posted at: 9/30/08 11:09 AM
Sign-Up: 08/20/05
Posts: 832
At 9/30/08 11:04 AM, greenfaerie4 wrote: One hundred billion dollars?
MUAHAHAHAHAHAHA... hah... ha... *cough*... hah.
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Sign-Up: 03/25/06
Posts: 9,757
Just because they sold that many copies for that many price, that isn't the complete turnover. Profit could be exceedingly less.
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Posted at: 9/30/08 11:13 AM
Sign-Up: 05/14/04
Posts: 9,861
At 9/30/08 11:03 AM, Masculine wrote: Not as much money as they could have made if they made it multi-platform.
It sure would have been nice to be able to play it on my PC.
Posted at: 9/30/08 11:35 AM
Sign-Up: 04/11/08
Posts: 445
Bet most of it went to Microsoft
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Posted at: 9/30/08 11:36 AM
Sign-Up: 07/25/07
Posts: 904
At 9/30/08 11:35 AM, DemonicHobbit wrote: Bet most of it went to Microsoft
Yeah, Tom probably got only 20 bucks.
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Posted at: 9/30/08 11:37 AM
Sign-Up: 04/01/06
Posts: 5,560
Damn those Theiving twats at Microsoft.
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Sign-Up: 03/09/07
Posts: 7,472
Bet they blew the profits on whores
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Sign-Up: 07/10/06
Posts: 708
I'm just waiting for the newspost that says "Castle Crashers coming to WiiWare"
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Posted at: 9/30/08 11:40 AM
Sign-Up: 07/04/06
Posts: 1,701
I think on majormelson.com Castle Crashers was listed as the most downloaded Arcade game.
Must be quite a bit of money.
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Sign-Up: 02/21/08
Posts: 1,867
They should make it multiplatform. Tom, why didn't you do this?
Posted at: 9/30/08 11:44 AM
Sign-Up: 08/05/08
Posts: 1,893
At 9/30/08 11:40 AM, dogpup4 wrote: They should make it multiplatform. Tom, why didn't you do this?
considering the time it took to make it for the 360...
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Posted at: 9/30/08 11:48 AM
Sign-Up: 09/22/08
Posts: 17
I think they aren't getting money for each sold copy, but have a one pay deal with microsoft. But the castle crashers merchandise is selling well, so it might be pretty much. However, I want to believe that Tom didn't do it for the money, but the joy in the hearts of his fans ^^
Posted at: 9/30/08 11:52 AM
Sign-Up: 08/06/06
Posts: 6,341
because the BEHEMOTH (not just tom) would have to recode the entire game..
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Posted at: 9/30/08 11:53 AM
Sign-Up: 07/09/05
Posts: 16,911
At 9/30/08 11:03 AM, Masculine wrote: Not as much money as they could have made if they made it multi-platform. Bitterness.
Enjoy your not game, sonyfag/nintedrone.
Posted at: 9/30/08 12:00 PM
Sign-Up: 06/03/06
Posts: 6,264
At 9/30/08 11:09 AM, Tramps wrote: Just because they sold that many copies for that many price, that isn't the complete turnover. Profit could be exceedingly less.
Well considering that there were no packaging costs or things normally associated with video games
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Posted at: 9/30/08 12:02 PM
Sign-Up: 04/03/06
Posts: 5,245
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