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Posted at: 9/18/08 05:58 PM
Sign-Up: 06/11/06
Posts: 537
http://www.freewebs.com/mudflip/gamedeve lopment.htm
very early alpha with the basic engine, don't comment about being able to walk over stuff, i know, go ahead and give me suggestions on how to improve though.
Posted at: 9/18/08 06:08 PM
Sign-Up: 08/30/07
Posts: 119
the biggist thing i can suggest is animation there are some great animation tutorials in the tutorial section and at the same time you should try re doing the characters make them look more realistic, the only other thing that isn't to great is the whole drawing.... did you even draw the map in flash....
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Posted at: 9/18/08 06:23 PM
I'm staying with the style i've got going right now since i'm doing both the coding and art, the animation most probably will change, you must have missed the "Alpha ver. 0.1" at the bottom
Posted at: 9/18/08 10:16 PM
ROOOARRR BUMP
Posted at: 9/18/08 10:33 PM
Sign-Up: 05/15/05
Posts: 1,245
Graphics are inconsistent and not very good. some graphics are pixeled, and some are vectored. You can walk on the roofs of houses, and down cliffs. Was alright for an alpha though.
Posted at: 9/18/08 10:35 PM
Sign-Up: 09/01/08
Posts: 17
I CANT MAKE HIM GO OFF THE CLIFF HOW DO YOU KILL HIM?!
no but seriously he's like fidel castro no one can kill him and why does he want shrooms?
Posted at: 9/18/08 11:15 PM
At 9/18/08 10:33 PM, ToasterDemon wrote: Graphics are inconsistent and not very good. some graphics are pixeled, and some are vectored. You can walk on the roofs of houses, and down cliffs. Was alright for an alpha though.
Dude nice, what i'm looking for, although i already mentioned walking on the buildings, this game is based on earthbound so the lolable art stays
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