So, I've been looking around, but I can't seem to find this. In the code below, what do I do to make it so that the bar still jumps when you make noise, but you can't hear the noise back?
this.createEmptyMovieClip("sound_mc", this.getNextHighestDepth());
var active_mic:Microphone = Microphone.get();
sound_mc.attachAudio(active_mic);
active_mic.setRate(0);
active_mic.setUseEchoSuppression(true);
var amount:Number =10;
onEnterFrame = function () {
shape._yscale = active_mic.activityLevel*amount;
};
If you're confused, tell me.