OK, I know that this has been done before, but the fact of the matter is that I am fresh out of interesting ideas and very, very bored. So bored in fact that I am watching crappy anime reruns as I type.
What I would like is a good idea for a game. A physics based game. I need something to keep me occupied and I think that a new project would be he perfect way to accomplish this. Anyway, if you have any good ideas, or even ones that you think are pretty dull drop them in here.
As to the limitations of the physics involved, there really are none. Rag dolls - check, wheels -check, constraints (angular, rigid, pin) - check, convex polygons -check (plus multiple convex shapes can be added together to make more complex ones). Basically anything that you can think up I could probably implement, so don't be shy about suggesting what might seem to be a rather complicated idea (As long as its in two dimensions, or at least the collisions occur in 2d, IE SSB Brawl).
I would prefer something primarily physics based though.