At 7/30/08 03:02 PM, Twist-Chao06 wrote:
Ricochet Tower: When shot, it Ricochets off all enemies in its radius.
Can't believe didn't think of this. Not bad at all. I'm kinda swamped w/ new idea at the moment, but if I add more turrets, this is definetely at the top of the list.
Banana Tower: to be fun, it shoots Bananas which trap enemies for a set time- makes them fall over or something i dunno.
been suggested, and... no >.<
Slow Tower: Shoots and slows down an enemy untill it is killed or makes its way to the tower.
already have snow turret.
Crystal Tower: Shoots Crystals that are so sharp they pierce any enemy and go through to hit another.
making a new turret just so its bullets will pierce through multiple units isn't unique enough. I do have some turrets taht do that, but they do other stuff as well.
Zombie Tower: Slow Shot; has a medium big radius, every enemy in its radius turns into a zombie, making them lose health and slow up.
poison spray + snow turret? nah.
Aura Tower: Different Types--- All Towers either get, Attack + Speed + radius + etc etc.
Basically like every other turret in the game?
I don't think I understand what you're saying here.
Music Tower: Shoots Musical Notes which entrance Enemies. they stop and start dancing or something, i dunno.
sonic pulse turret.
Mine Tower: Shoots a Mine that when a Enemy steps over they blow up. Shoots Rarely.
already have one. It has a maximum of 5 mines, and one explodes, it is replaced.
Random Tower: All the Towers into one; Randomly picks an Attack a Tower Has and Performs it. like the Metronome attack in pokemon.
no :(