At 10/27/08 06:27 PM, LesPaulPlayer wrote:
At 10/27/08 04:55 PM, LesPaulPlayer wrote:
Not really, I'm assuming you're using a tile based system, so when a player edits the map, save the current map as a variable and then if the new map doesn't work set it back to the saved one.
rather just save the value of the tile that the player is editing.
"save the current mape as a variable"? lol as a variable? array maybe... but i dont like arrays.
At 10/27/08 06:22 PM, SeanGrounds wrote:
An Irish turret (slow to fire),it turns the enemy into a butter puddle that makes 20 enemies slide back and when the slowed down enemies are destroyed they give extra money :D
or
A cheesy knob(for boss levels?)makes it smell rather revolting so that all turrets in a certain area take aim and focus on only the turrets that were affected with the vile stench?
or
A washing machine turret, gives them dazzeling whites, that tempoarily blind surrounding enemies.
i chuckled off of the washing machine one. I thought the irish turret would have some kind of leprauchan in it or somethin like that, or at least beer, or hitting your wife. but no, it turns enemy into butter.