Medic: low damage, short range, low health basic gun, gives enemies nearby a regeneration
Beserker: moderate health, very fast, melee, moederate damage
Krogoth: Boss enemy, giant walker, high health, slow, armored to reduce damage, has multiple weapons, including:
Torso mounted Vulcan: Medium range, low damage, high ROF; twin back-mounted SSM missiles, long range, moderate damage, low ROF; two small lasers on both arms: low damage, short range, medium ROF, and finally head mounted medium laser: medium range, medium damage, medium ROF
Warp Spiders: Low damage, medium range, medium ROF laser, medium health, can teleport short distances
XV8 Crisis Battlesuit: slow, medium high health, long range, medium damage, high ROF, chainguns
EMP tank: slow, armored to reduce damage, medium health, low range, low damage, low ROF emp gun which can disable turrets from firing for a few seconds.
Drone carrier: slow, low health, low damage, short ranged, medium ROF small laser, can deploy 2 drone fighters every 20 seconds
Drone fighter: fast, low health, short range, medium ROF, medium damage shotgun, are destoyed when parent drone carrier is destroyed,
I look forward to this game. Oh, and if you ever want to make another, tell me anytime.