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Forum Topic: MGS4 on the Wii?

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Goofy

TesticleKick

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Posted at: 7/8/08 03:47 PM

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The wii couldn't handle it.

>:(

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TheAmateurAnimator

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Posted at: 7/8/08 03:51 PM

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MGS 4 wouldn't fit on the Wii. It would be like trying to shove a cock the size of a small moon into a normal-sized vagina.

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LTmatt

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Posted at: 7/8/08 04:00 PM

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the first metal gear game was on the NES

No, it was made for the japanese MSX-2 home computer. It was then ported to NES.

there was an xbox MGS game.

MGS2 - SUBSISTENCE was PORTED to Xbox.

Metal gear solid: twin snakes -was remade to GC

Yup sony only.

I still don't think we'll be seeing MGS4 on the Wii or 360 anytime soon, buddy.


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nenketsu

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Posted at: 7/8/08 04:09 PM

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Hey trolls, what is up?

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Sun-Wukong

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Posted at: 7/8/08 04:21 PM

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I realize that in it's present state, MGS4 could never fit on the Wii, but they could always lower the polygon count and remove a few unnecessary features or something.

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Centurion-Ryan

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Posted at: 7/8/08 04:39 PM

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At 7/8/08 04:21 PM, Sun-Wukong wrote: and remove a few unnecessary features or something.

Are you kidding?

They butchered the Codec and the usual assortment of hilarious Easter Eggs to fit it on a 50 gig disc.

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Sun-Wukong

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Posted at: 7/8/08 04:42 PM

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At 7/8/08 04:39 PM, Centurion-Ryan wrote:
At 7/8/08 04:21 PM, Sun-Wukong wrote: and remove a few unnecessary features or something.
Are you kidding?

They butchered the Codec and the usual assortment of hilarious Easter Eggs to fit it on a 50 gig disc.

I haven't actually played it, so I wouldn't know. There are still other things they could do to make it fit. I wouldn't mind multiple discs.

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ForcedDj

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Posted at: 7/8/08 06:54 PM

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Yes, MGS4 on the Wii is coming, also, Halo 3 and Gears of War 2 is coming to the PS3, and Crysis is coming to the PS3, 360, and Wii.

It is never going to happen, they made a mistake, besides, the Wii is well, a little less powerful than the 360 and PS3, and by a little less, I mean it can't handle it.


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MCSMstudios

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Posted at: 7/8/08 07:02 PM

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At 7/8/08 04:42 PM, Sun-Wukong wrote: I haven't actually played it, so I wouldn't know. There are still other things they could do to make it fit. I wouldn't mind multiple discs.

Couldn't they just replace the prerendered cutscenes with ingame cutscenes? I'm sure that would make it much smaller.


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SniperWolf1564

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Posted at: 7/8/08 07:11 PM

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At 7/8/08 10:14 AM, Jerkapotamus wrote: The games originally came out on the MSX2. Sony just so happened to have been a pretty large developer of MSX2 hardware.

But hey, the MSX is a hardware architecture developed by Microsoft. Lets take a gander at an excerpt of the article:

"MSX was the name of a standardized home computer architecture in the 1980s. It was a Microsoft-led attempt to create unified standards among hardware makers, conceived by one-time Microsoft Japan executive Kazuhiko Nishi."

Just because Sony was developing a massive line of computers based off of the architecture does not make it Sony hardware. A variety of other manufacturers, such as Canon, Phillips, Sharp, and Panasonic developed computers based off of the architecture.

In the all technical sense, the Metal Gear franchise started on Microsoft hardware, then moved on to Sony.

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Jerkapotamus

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Posted at: 7/8/08 09:48 PM

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At 7/8/08 07:11 PM, SniperWolf1564 wrote: In the all technical sense, the Metal Gear franchise started on Microsoft hardware, then moved on to Sony.

No, an architecture is not hardware. Microsoft is a software company and an architecture is software, not hardware. It ran on Microsoft's architecture on Sony/all those other companies' hardware. It never ran on Microsoft hardware because there was really no such thing until the Xbox came out. That's one of the reasons I have buying a console from Microsoft: they're a software company. The whole RROD fiasco could have been avoided if they knew how to make hardware better, or at least outsourced it to someone who did.

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PikaRobo

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Posted at: 7/8/08 11:28 PM

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I never thought MGS4 could fit on any other console. I just hope its true because I can't afford a PS3.

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narf109

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Posted at: 7/8/08 11:36 PM

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Couldn't they just replace the prerendered cutscenes with ingame cutscenes? I'm sure that would make it much smaller.

there isn't pre-rendered cutscenes, its all in-game... the only way to compress mgs4 is by compressing all the sound files. It's possible depending on how much space the sounds took up on the disk.

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