Newgrounds.com — Everything, By Everyone.

Checking login status…

USERNAME:

PASSWORD:

Logging in…

Logged in as:
.
Logging out…
Inbox My Account Log Out


Forum Topic: Intensive Animator needed for Game.

(272 views • 22 replies)

This topic is 1 page long.

<< < > >>
None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 01:10 AM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

First thing is first, you will receive a portion of sponsorship.
I'm working on a very large-scale game and I need somebody who can animate the characters + enemies as well as cutscenes/intros/outros/etc.
Basically all the animation.
Some info you will need:
Game runs at 30fps, 700w and 500h.
You MUST use the brush tool, no vectors (maybe for minute details if necessary).
You may use tweening and FBF together, but not solely tweening.
(Extreme badass skills excluded)
I am looking for high quality animation to match this game, if you are a beginner and still learning sticks then please don't even bother applying.
This game is mostly platformer, all level art is taken care of so you'd just need the walk/run/attack/etc. cycles of the many characters and enemies.
Cutscenes will not be platformer style but rather cinimatic like a movie, there will be lots of animation.
Enemies include a vast array of monsters and other non-human characters.
I prefer you use a Wacom tablet, unless you're one of those mousefreaks who have nothing else to do but sit around mastering the unimaginably difficult technique of mouse animation.
There is a lot to be done on this project, you will need lots of spare time and focus.
(It will be worth your while)
This game includes violence/gore/philosophical themes that may go against certain unspecified religions and or beliefs.
To apply simply PM me what work you have now as well as a walking cycle of the main character, Cynthia.
I leave her appearance up to you within these guidelines:
Female.
High Schooler.
Black hair (Must be shoulder length, whatever style you use).

Do note that only 1(one) animator will be accepted/hired/recruited/hustled/etc. and it will be whomever deems best.
Nothing personal if I don't choose you.

I look forward to working with you,
Chabitsku Ryoma

PS There will be a sequel.

None

Coaly

Reply To Post Reply & Quote

Posted at: 6/20/08 01:16 AM

Coaly DARK LEVEL 20

Sign-Up: 08/11/04

Posts: 2,473

At 6/20/08 01:10 AM, Cryoma wrote: Do note that only 1(one) animator will be accepted/hired/recruited/hustled/etc.

I'm sorry, but could you clarify something for me...do you mean one, or 1?

profile | pm me | sig by bomtumes

BBS Signature

None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 01:22 AM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

At 6/20/08 01:16 AM, Coaly wrote: I'm sorry, but could you clarify something for me...do you mean one, or 1?

1+one=2wo.


None

gankro

Reply To Post Reply & Quote

Posted at: 6/20/08 01:28 AM

gankro EVIL LEVEL 11

Sign-Up: 09/16/06

Posts: 1,138

At 6/20/08 01:16 AM, Coaly wrote:
At 6/20/08 01:10 AM, Cryoma wrote: Do note that only 1(one) animator will be accepted/hired/recruited/hustled/etc.
I'm sorry, but could you clarify something for me...do you mean one, or 1?

It's clearly 1*x, please define x, sir.

on a more serious note you probably should have focused more on selling your self then naziing up the artists drawing methods... if it works it works, no?

Also: no vectors? so all art must be drawn in photoshop and imported into flash? This confoozes me, sir.

And you should also define the sponsorship split. From what you're describing it sounds like the animator should get ATLEAST 50%

My Coding Portfolio (updated frequently)
If you stay in bed for long enough it will be socially acceptable to go to bed again

BBS Signature

None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 02:38 AM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

By vector I meant no line tool or any shape tools, I clearly stated the brush tool which disregards that it is made up of vectors.
The animator will NOT get 50%.
There are a good number of people working on this project.
More people = Better results = More money to divvy up = Same amount (probably more) as 50%+ on a lesser project.
you still get a fair amount of cash, just not 50%.


None

Coaly

Reply To Post Reply & Quote

Posted at: 6/20/08 03:17 AM

Coaly DARK LEVEL 20

Sign-Up: 08/11/04

Posts: 2,473

You should show some preview of the programming or of the current graphics to give people a better idea of what quality of a game you are making. Tbh the fact that you're 13 or under and trying to make a "large scale game" is against you. Your tone seems to be that the artist needs to prove themselves to you, but it's actually the other way around at this point since you're trying to recruit someone to do art for your game without any initial real attraction, and the promise of something maybe later... and petty restrictions like no line tool or limited amounts of tweening is silly.

profile | pm me | sig by bomtumes

BBS Signature

None

LeechmasterB

Reply To Post Reply & Quote

Posted at: 6/20/08 07:40 AM

LeechmasterB EVIL LEVEL 15

Sign-Up: 04/01/05

Posts: 529

Dude, you are asking for quiet a lot. And how good could a game made by a 13 yo possibly be? You ask so much of the animator that given your age and what you showed so far, either you have to pay some money up front or settle with lower expectations... what you ask could easily cost a few thousand $, but there is absolutely no warranty that you can, actually will ever deliver just over 100$ . And i am sure your game can't be what you claim, not to mention not a single screenshot or tech demo came along with your post.


None

J1mp

Reply To Post Reply & Quote

Posted at: 6/20/08 09:35 AM

J1mp EVIL LEVEL 14

Sign-Up: 08/05/05

Posts: 1,455

At 6/20/08 02:38 AM, Cryoma wrote: By vector I meant no line tool or any shape tools, I clearly stated the brush tool which disregards that it is made up of vectors.

Using the brush tool doesnt make your drawings not vector. Vector is the format in which flash draws with, so unless your importing images or something into it, it will be vector.

More people = Better results

Thats not true at all. Sure, it could give better results, but having separate artists is more likely to make the games visuals flow less. Maybe this is why you only want artists using the brush tool, to match your background art (which you should post examples of by the way), but imo a games art should be defined by the character animation, not the background art.

also post examples of your coding.

BBS Signature

None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 01:52 PM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

I came totally prepared for such trivial challenges.
1st off, who the hell said I was 13?
Certainly not me, I clearly stated I'm not.
I will not provide any more information relevant to this game than I already have until the artist is accepted into the development team.
Screenshots are not available as there is no animation to take screenshots of.
Unless you wanted to see the engine which I refuse to share at the moment, I plan on releasing it as a open source engine sometime in the future.
Yes, you do need to prove yourself to me.
Yes, I am aware that flash revolves around vectors and I've already stated that I was merely referring to the line and shape tools.
I haven't seen a single animation that is solely tweening and looks any good, so I think it's fair to restrict that.

At 6/20/08 07:40 AM, LeechmasterB wrote: Dude, you are asking for quiet a lot. And how good could a game made by a 13 yo possibly be?

For the record, I started learning Flash when I was about 11 years old, at the time of 13 I could produce a swell game much better than the average crap that passes through the portal.
I've made the choice not to and to continue my learning until now, I am producing my first project and I assure with all confidence one of quality.

I also understand that in most cases more people does not denote a better quality game.
I am a good organizer and everything so far is flowing smoothly, each person has there own role and everything will stitch together to perfection.
Yes, indeed I did specify brush tool only to match the background art.
I will have you know that the background art uses vectors.
That may not make any sense, but chew on it.


Goofy

zrb

Reply To Post Reply & Quote

Posted at: 6/20/08 02:15 PM

zrb LIGHT LEVEL 08

Sign-Up: 08/08/06

Posts: 3,744

That may not make any sense, but chew on it.

Because of the extreme pain my jaw has been through, I refuse to chew anymore.
Meanwhile, your asking alot but your showing little of your capabilities. We could take your text for it but it isn't very convincing. Don't you have any type of work you could show ?

I can speak french :3 || As :Main || As3: Main || Animation: Main || Flash Tutorials ||

BBS Signature

None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 03:01 PM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

I've done flash site commissions for Arcade Void, Kennys MS, and some other site's that I'd rather not mention.
I really would like to retain from providing any more information regarding this game as most sponsors prefer little or no publicity until the final release.


Expressionless

zrb

Reply To Post Reply & Quote

Posted at: 6/20/08 03:05 PM

zrb LIGHT LEVEL 08

Sign-Up: 08/08/06

Posts: 3,744

I've done flash site commissions for Arcade Void, Kennys MS, and some other site's that I'd rather not mention.

Well if you have, then could you I dunno, provide links to your "commissions" and not just to the site showing them.

I really would like to retain from providing any more information regarding this game as most sponsors prefer little or no publicity until the final release.

Its not really publicity if your looking for a person who's going to help make it.

I can speak french :3 || As :Main || As3: Main || Animation: Main || Flash Tutorials ||

BBS Signature

None

Treerung

Reply To Post Reply & Quote

Posted at: 6/20/08 03:16 PM

Treerung DARK LEVEL 09

Sign-Up: 04/18/08

Posts: 394

Not to question your skills in flash, but your submissions on newgrounds don't look so hot...
I mean sure you were in a collab that did well but it takes almost no talent to get co-authored in collabs anymore..
Also your only solo submission is pretty bad..


Goofy

zrb

Reply To Post Reply & Quote

Posted at: 6/20/08 03:23 PM

zrb LIGHT LEVEL 08

Sign-Up: 08/08/06

Posts: 3,744

Also your only solo submission is pretty bad..

I would have comented about his submissions but I realized they don't date from earlier years so we can't tell if his skills improved. Seriously though, you have asked us to prove ourselves to you but you have yet to prove yourself to us.

I can speak french :3 || As :Main || As3: Main || Animation: Main || Flash Tutorials ||

BBS Signature

None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 03:29 PM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

It seems Arcade Void is no longer using the site I made for them, but Kennys MS is so I don't understand what you mean.
I already linked you to the site which contains my work on it.
Like I said I've been working in flash for years and never published anything serious, my solo project was a joke between me and Rig, the collab was HORRIBLY thrown together by Sirtom, he screwed up everybodies part beyond recognition.
That's not even reletive though seeing as both entries are animation, which I'm clearly not good at, which is why I'm hiring an animator in the first place, duh.
I don't see how I can expand any more to this, I've provided all the information I can.


Resigned

zrb

Reply To Post Reply & Quote

Posted at: 6/20/08 03:38 PM

zrb LIGHT LEVEL 08

Sign-Up: 08/08/06

Posts: 3,744

It seems Arcade Void is no longer using the site I made for them, but Kennys MS is so I don't understand what you mean.

Oh my appologies about that, I thought you meant you had submitted a Flash on their site and not that you made the site itself. What I am personally looking for is not details about how good you are or details about the game but I just hoped you had done something serious that you could show us. Even a minigame of some sorts would do, and so far, I have found nothing worthwhile.

Sorry if I'm irritating, but I am not easily convinced by text.

I can speak french :3 || As :Main || As3: Main || Animation: Main || Flash Tutorials ||

BBS Signature

None

Cryoma

Reply To Post Reply & Quote

Posted at: 6/20/08 03:49 PM

Cryoma DARK LEVEL 12

Sign-Up: 12/18/07

Posts: 1,210

Alright that's cool and all, so I've shown that I can code a quality website and I can promise that I'm working on some great physics, the worst that could happen is you waste a PM to me showing what you can do.


Kissing

zrb

Reply To Post Reply & Quote

Posted at: 6/20/08 05:15 PM

zrb LIGHT LEVEL 08

Sign-Up: 08/08/06

Posts: 3,744

Well you have proven yourself and I see you are looking for a serious, dedicated and experienced animator. It will probably take a while to find someone you deem worthy due to all the expectations but I think it will be worth it at the end. You have convinced me that this isn't just some big joke but rather a serious project, so I no longer see the point of arguing.
Good luck.

Basicly, I'll shut up now ;)

I can speak french :3 || As :Main || As3: Main || Animation: Main || Flash Tutorials ||

BBS Signature

None

dadancinman

Reply To Post Reply & Quote

Posted at: 6/20/08 05:57 PM

dadancinman EVIL LEVEL 05

Sign-Up: 02/05/08

Posts: 415

on that KMS site in contact it says "Cyroma, WebMaster and keeps the forums in order" thats pretty impressive....

Click on my sig! The Boom! Headshot Collab!
Join now!

BBS Signature

None

BritishMoose

Reply To Post Reply & Quote

Posted at: 6/20/08 06:10 PM

BritishMoose NEUTRAL LEVEL 15

Sign-Up: 10/18/03

Posts: 2,923

At 6/20/08 01:16 AM, Coaly wrote:
At 6/20/08 01:10 AM, Cryoma wrote: Do note that only 1(one) animator will be accepted/hired/recruited/hustled/etc.
I'm sorry, but could you clarify something for me...do you mean one, or 1?

I love coaly with all my <3 (heart).

Never forget...

BBS Signature

None

Coaly

Reply To Post Reply & Quote

Posted at: 6/20/08 06:53 PM

Coaly DARK LEVEL 20

Sign-Up: 08/11/04

Posts: 2,473

At 6/20/08 06:10 PM, BritishMoose wrote: I love coaly with all my <3 (heart).

oh you.

Cryoma, I didn't see you say you weren't 13, and your newgrounds profile says that you are 13, so that is why I thought you were 13 or under, which is pretty reasonable. You also said the level art was taken care of, which made me think it was done, but I guess you just mean you have someone else to do that. I'm not trying to present trivial challenges to you, it's more of friendly advice. The tone you take, and the information you give affects who will be willing to work with you, and from my point of view, someone who has seen many of these requests, your approach isn't the best it could be.

profile | pm me | sig by bomtumes

BBS Signature

None

Coolio-Niato

Reply To Post Reply & Quote

Posted at: 6/20/08 07:08 PM

Coolio-Niato LIGHT LEVEL 22

Sign-Up: 06/30/05

Posts: 1,591

I agree with all the people above. I read a lot of what you wrote, just trying to gain some perspective and really, I could not see what an animator would hope to get from this project.

If you saw someone who had a few years flash experience with nothing to show for it in any visible/playable form, and promised that they were in the middle of creating an EPIC game, would you really be interested?

So cmon, stop wasting everyone's time, post a sample of the gameplay / the graphix that ARE done if they are. A SMALL sample can't hurt. Also sponsors don't care as much as you think about games not being known about, rather, as long as they aren't being fully publicized during production time.

Even a screeny with bad graphix that gets us a FEEL of the gameplay would be good. >.>

=)

BBS Signature

None

dadancinman

Reply To Post Reply & Quote

Posted at: 6/20/08 09:35 PM

dadancinman EVIL LEVEL 05

Sign-Up: 02/05/08

Posts: 415

:Coolio-Niato
omg its coolio niato.

omg omg omg omg omg. lolz.

Click on my sig! The Boom! Headshot Collab!
Join now!

BBS Signature

All times are Eastern Daylight Time (GMT -4) | Current Time: 05:47 PM

<< Back

This topic is 1 page long.

<< < > >>
You need a Grounds Gold Account to post on the NG BBS! If you don't have one, click here to sign up now! It's fast, free, and easy — and opens up tons of great NG features!