Hey everyone I'm back from the beach! I'll try to finish another part I left in the making before I go on even MORE vacations to mexico :D. Hopefully I'll have it for tomorrow or something like that.
On another note, I have no idea as to how to end this, but I do have one for the Bios, something along the lines of a death count for each one, you know, like trophies of the people you "suicided" that would be cool...
Last thing, a tip, for those having problems with making realistic impacts, theres really two approaches for this, the LONG BORING ONE: It's called Physics people!! When something with a mass falls it accellerates as it's falling, due to our friend Gravity, untill it reaches the same value, or speed (9.80665 m/s² (32.1740 ft/s²) ), which gives our falling body quite some force when hitting the ground, and also makes it ricochet or bounce off after hitting the ground, so if you were to fall off a building, you wouldn't just hit the ground, shit your pants, and stay put, you would bounce off a little bit, transferring said energy to the ground and back to your body untill it's dissipated. hehe
Now the SHORT ONE: just make sure your character falls fast enough and bounces a little bit when it hits the ground, you can also add some more drama by shaking the ground a bit like we've all been doing here. Hope this helps someone (and shut up I know I'm a geek)