how to make that work?
would i have to go into my char and put a hit box on the attack movieclip frames at the tip of the sword?
also here is the update...
the coin thing will eventually be thrown out but yeah
i fixed it up a lil and i also figured out how to change my enemy other than alpha
anyone know any other attributes that i can put besides alpha?
like the code for them?
monster._alpha=50
is there others like that?
NEW LINK
i think ill just animate the enemies myself later on
unless someone wants to showcase something of theres in this game
also ima make them do more than walk and die
its gonna be an rpg type game taht will have puzzles that u must solve and objects u must move around or in place and levers that must be hit, mountain caves or something of the sort
talking trees and animals and clouds
(what can i say im native american and it is always good to be one with all things pure of this Earth - i mean game)
:P
and streetfighter style fighting
also a training ground thing where u can train the character by completing timed tasks based on the skill u want to boost
aka speed = obstacle course
strength= destroy all humans lol jk boxes
and health would be a running machine or a race between random person
and much more will be incorporated into this as i progress
all i need is a couple of enemy characters
human tribalish enemies is what im thinkin
anyone like the ideas
if not then why didnt u give me advice on directions to take lol