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Forum Topic: The Video Game Review Thread

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EvilEgg

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Posted at: 6/8/08 01:39 AM

EvilEgg EVIL LEVEL 17

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Damnit i always forget something..

Replay value 10/10- There was so much more you could do after you had the bloodsyn and it was still tough even after becoming a "badass" in your first play through!


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Yacazuma

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Posted at: 6/8/08 05:42 AM

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Elder Scrolls 4 : Oblivion
Consoles : PC, X-Box 360, PS3

Though I have never played the last 4 Elder Scrolls games, this one really stood out enough for almost everyone to know about it, yet absolutly nothing about any of the last 4 installments. It's GIANT, and I mean IT IS HUGE, some books (yes, there ARE books in the game, actual books,) are made just for your entertainment, as little short-stories. I dunno if I'm getting a bit off topic, here but lemme sumerize it, with a brief ( that is, I'll try,) description / reason for each.

Graphics : 10/10 They are simply beautiful, and with a nice graphics card for your PC they are incredible.

Gameplay : 8/10 Enjoyable for both RPG fans, and FPS, with the twist of swords and shields. Though the leveling system is slightly flawed, and pretty confusing at first, I'm sure anyone will get it eventually.

Re-play Value : 10/10 Like I said, the game is HUGE, and with 2 more expantion packs out there, I'm sure it will keep you busy for a while, even if you have done everything, it's still fun just to run around, doing as you please.

Controls : 4/10 I don't know about the PS3 version, but the controls are SO CONFUSING, and defies almost all gaming logic, for the 360 Y is jump, B is journal, A is activate/pick up, X is put away/ draw weapon, and so on. Don't even get me started on PC. Nonetheless, after a while, you will aslo, likely get used to them.

Plot : 8/10 It's rather well thought out, actually. The gates of Hell itself opening up everywhere with a dead emporer while demons and monsters are everywhere? Yeah, that's pretty damn creative.

Voice-Acting : 10/10 It's amazing, Patrick Stuart (SP, sorry.) as the voice of the Emporer, and the voices are just awesome, and fluent.

OVERALL : 9/10 Though it has its flaws, it's an amazing game, it earned its score.

I have no comment. Because.


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evillouis

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Posted at: 6/8/08 05:45 AM

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You are a bisexual mute who can turn into a wolf, see people's ghosts, break into people's houses and steal wooden swords.

link is bisexual ....lol

madden its a bunch of jocks beating each other up whats not to love lol?
my most serious topic
http://lolbee.com

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DannyIsOnFire

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Posted at: 6/8/08 06:01 AM

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At 6/8/08 12:44 AM, LTmatt wrote:
At 6/7/08 05:14 PM, DannyIsOnFire wrote: Second Sight - PS2 - 8/10
These are just copy pastas, fag

Your not wrong. I wrote them over a year ago and just copied and pasted them into this thread.
Also using the word fag is a bannable offense you fucking cunt.

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Frenzy

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Posted at: 6/8/08 08:35 AM

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Update #2

Reviews:

Page One
Twilight Princess by IrishGun
Rogue Galaxy by Grade-Zero
Tony Hawk's American Wasteland by Frenzy
The Umbrella Chronicles by Arcbound22
Assassin's Creed by Dr34m3r
50 Cent: Bulletproof by iCurrie
Mario Kart Wii by X-Naut
Uncharted: Drake's Fortune by X-Naut
Rise To Honour by DannyIsOnFire
Virtua Tennis 2 by DannyIsOnFire
Second Sight by DannyIsOnFire
Hitman Contracts by DannyIsOnFire
Vagrant Story by EvilEgg

Page Two
Elder Scrolls 4: Oblivion by Yacazuma

Review Requests:
Rock Band


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iCurrie

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Posted at: 6/8/08 08:47 AM

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Fable: The Lost Chapters.

Okay, I'll try not to talk too much about this game. Because, I am in love with it. I could talk for weeks about everything that made it awesome. But I wont.

Fable: The Lost Chapters. Is a game based upon a warrior who's small quiet town is one day attacked. Upon this attack he is found by people, and rescued. He is taken to a guild, and taught skills. This game, a free roam one, has many strong points.

- Good Graphics.
- Good or Evil, You choose.
- Somewhat unique.
- Amazing customization choices.

At this time, we are awaiting a sequel. Fable II. Personally, after the amazement that hit me after playing the original, Fable II is something I must get my hands on A.s.a.p. I Seriously recommend you go out, and rent or buy this game. It is only available on X-Box.

Graphics: 8.5.
Game Play: 9.
Extras: 7.5.
Controls: 8.
Overall: 8.


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FidioProductions

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Posted at: 6/8/08 02:16 PM

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Could somebody do us Europeons to a nice Super Smash Bros Brawl Review Please?

Good Day!

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IrishGun

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Posted at: 6/8/08 03:41 PM

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I think I'll try something a hell of a lot different now.

Condemned 2: Bloodshot

Taking place 11 months after the events of Condemned: Criminal Origins, you play as Ethan Thomas, a former member of the S.C.U. Except this time, you're a drunk. However, you still have your equipment from the last game.

Story: 8.5
Gameplay: 9- A unique fighting system makes this stand out from the crowd of games on the market right now.
Graphics: 9.3- Had the graphics been a little bit better, it would look life-like.
Sound: 8.8- The demented laughter to the sound of a gunshot, they all sound real.
Replay value: 9- You'll come back to this if you feel like being scared, I know I do. The multiplayer is fun, but is slightly pointless.

Overall: 9.4

:D[= | "If you quote me, then you are dull :D" - ShadowWest
Welcome to the General, the threads get worse here every day.
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H-K-S

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Posted at: 6/8/08 08:03 PM

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Godfather the game: Normally, to most people it's a soulless GTA rip-off. I could understand.

Gameplay: From walking, extortions, taking a rival family's hub. It can be a little repetitive. But it's still fun to get a tommy gun and shoot up a store to get some extortion, bank robbing, drive byes are fun.

Graphics: They're ok. Not the best. I would recommend the xbox 360 for best graphics, but I changed my mind for all next gen systems.

Sound: Most sounds in the game are photo realistic. That means, the tommy gun sounds are 'almost real'. The thing I hate is when you get chased and the cops have the shotgun, it a crackily sound...

Gameplay: 8.5
Graphics: 7.8
Sound: 9.8
Overall: 8.9. It's a very well done game.


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Frenzy

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Posted at: 6/12/08 02:53 PM

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Can somebody who owns Rock Band and Super Smash Bros Brawl review them please, they have been requested.


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topazknight

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Posted at: 6/24/08 05:28 PM

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Scurge hive
Core Outline:
a 2006 adventure rpg. southpeak interactive a company ive never heardof before which means this is either its first game, or its first game that doesnt suck aparently wrote this with some

hope to appeal to every audience at once; Thats nintendo for you. I dont blame it for trying, i do blame it for trying and failing with puddles of red shit everywhere. While writing this on

notepad, i thought about playing it again, but i didnt want to stick a gun to my head.
Since people really arent here for a history lesson lets get the caffine enduced rage out.

Story:
The story starts out somthing like Metroid prime but with no action while you comlete switch puzzles for the first five ****ing minutes. When the first enemy section rears its bulking chunky

head, you find the enemies have no tactical strategy and their favorite place to take shelter when under fire is in your faic. And even if you can hit them with your energy glove, oh did i

mention your weapon is a glove and you cant even bitch slap anyone with it. The glove requires four or five hits to your basic enemy for it to die, After the whole "I iz curupted" crap, your

ship im calling it is destroyed by someone on the surface celebrating chinese new year or somthing; what the hell else would it be? Anyway, On the surface your told to go to a research

facility, the one that SHOT YOU DOWN, on the way youll find more blobby grey cluster****s, the entrance is surrounded by some reddish excrament, once inside the research center,

lotta grey, lotta red, and the introduction of an infection metre. the metre rapidly fills once you touch the sludge, Colorblinds are completly screwed theres almost no differation between

shades of grey,( believe me id know) There are steriliazation chambers every so often, they only reduce infection metre to 1%, and get this, It still rapidly increaseS. the only way the

developers could have possobly thought youd play this without kicking puppies is if there were healing chambers every ****ing 5 steps. Your helper magellan really only provides friendly

chat and a minimap on the lower screen. IT im reffering to it as, also provides the most painfully boring cutscenes ever. So instead o

Gameplay:
THe gameplay is nothing to rave about and scince i dont have much on it i wont. All the rooms and groundlayout are set on diagonals! thats right! This sort of gameplay is remanicent of

kingdomhearts:chainofmemories. Not somthing im perticulary fond of, Ever so during those overwelming encounters with giddy brown blobs. The reason being, if theres a context area or

enemy to my upper left, it requires me to hold or tap up and left simutaniously. This ussually results in only one being registered sending you smack in the middle of another grey

cluster****. The RPG element seems to be the only thing absent from this party, A hint that it might have been a RPG is the leveling system. Sure the levels give you more health but thats

as far as it goes.

Graphics:
The graphics are 16bit to say the least. Lots of times the enemies on the screen get so bunched together, theres no distinction between you and enormous greyblobs, It uses about 10

colours that when looked at in greyscale, seem to be the same color but with the hue off a little. I did like the interface on the bottom screen, even though the buttons were spazzy at best.

Critique:
Cutscenes are unavoidable no matter how you play suggesting a rather linear gameplay and Im riding on Yahtzees boat here, whats not brown is grey, and whats not grey is too dark to

make out. (Especially hard on colourblinds) This games major turnoff is that looks like and feels like a JRPG to an extent; the main character has enourmous hair and if she were to cut half

of it off the game would have been rejected for promoting anorexia, the infection metre regenerates to where i send the DS into orbit. The game controls like Patrick swayze trying to nudge

a shoe off the top of a trash can (sorry 1990s reference) only because you can get StuCK under those platforms that move after a number of buttons are pressed and its not contexted.
Lets say your getting "pwned" and your only hope to survive another second is a platform floating over a pit of horny blobs, You jump only to have missed it due to it moving at the last

second right out from under your tiny clipping range.

What did it rip off?
Nothing really its a sci-fi adventure rpg for christ sake! The closest youll get to this by miles is bioshock and im not comparing them at all, this story is completly nuts, mostly because it cant

keep a theme for more than 10 seconds, youd have more fun jumping onto a porcupine orgy face first.

The Video Game Review Thread

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topazknight

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Posted at: 6/24/08 05:35 PM

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Replay Value: 4/10 you see it once, theres really no reason to trudge through that again.

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topazknight

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Posted at: 6/24/08 06:58 PM

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Game: Garrys mod 10
Garrys mod10 or gmod some call it is a freeroaming 'indie' style game with no story. Made in 2006, it lacks a lot of key elements like a crossiar auto color for bright areas. I like this

because it means i wont have to insult it for dramaticly long cutscenes that are explained in two seconds after. as much as i DID want to insult it, I actually liked this game, for one its a

sandbox, which means almost anything is possible. NO it doesnt mean girls will like you for building a bigger **** to impress them. Two; there are so many addons its hard to pick which

ones so naturally i chose nuke. Now you all know theres some dark cloud of hatred in my mind over the happiness parade so lets get on with it.

In general: 7/10
the game is a FPS based off half life 2, it gives you all the Hl2 weapons to begin with and a few you might not be familiar with. For example, you get 2 gravity guns, one normal and a super.
only the supergravitygun doesnt draw the box tward you or even kill people any more. It lifts the box with a white beam which you can drag the box tward or away from you by using the
scrollwheel or holding 'E" and "W" or "S". i didnt pay much attention as i was too busy giving myself the nuke i had downloaded, but the ***ing thing refused to hand my weapon over.
Most of the players were just killing each other while zooming in and out of walls, And half of them sounded 6 years old. I received a few insulting comments like "m!ngebag" and "FN gtfo"
i attempted to decode them while flying around, which is aparently not cheating. A lot of the map was the same bluegreybrown MENACING DARKNESS that all modern games have with
the excuse of 'bloom makes it better." no it made me crash as i was rebooting my computer i realized that the only thing i did during that 15 minute session was float around and get yelled at
by people half my age. aparently i could only have my nuke gun in singleplayer and the 5 yearold eh-holes were utterly irritating.

The spawn Menu: 8/10
The spawn menu was a good idea in theory, theory as in the 'lets create copious anger and bugs!' kinda way. Now, you can spawn any prop you like from any game you own on StEaM.
This i liked, so i immediatly hunted down the exploding barrels and made some sort of stature of me but in the unstable chemical sort of way. after that i had some fun smashing NPCs under

an entire radio tower. that was ended about five minutes later when the ragdolls crashed me again. I later discovered there was a 'keep corpse' checkbox, and the hint bubbles would have

been too nice to point that out before the second reboot. By this time i had lowered the graphics to minimum, and it ran pretty smooth, it may have looked like DOOM, but it was addicting.
After making a floating platform out of every imaginable prop and a few dead NPCs, i decided to pick on the size of the game.

Filesize and Problems: 4/10
This is one of those games that rivals Oblivion. This is the game that got the 'yo game is so big a truck will download faster than it!'. Yes its that bad. While i was downloading gmod i saw

the filesize and choked. 2GB! Heres a hint, if you dont have more than a 512 RAM, dont play it with addons. Somthing in the back of my mind was telling me to shut up and nuke some

inocent players allready. An hour and a half after starting the download, i saw the Gman with his head in a cone. I immediatly clicked multiplayer and joined the first server i could see, In

the options menu i discovered you cannot change your name and it forever remains your account name. As i joined my ping noticebly took a turn for the worst as i recieved 6fps. The single

player mode gets very old after a while so i immediatly whipped out a cell phone and called a friend over. Only to find out my router doesnt support LAN. Feeling rather defeated and bored

i left this game to play a mmorpg. thats how desperate i was; not desperate enough for runescape though, . its just a lame indie game not not ET for the atari2600

Replay Value Addicting
The replay cant really be named because it varies more than the stock market so ill say this. This game is so addicting i started playing around 4pm and finaly got bored around midnight.
Its that game where you end up saying, "How can this game be boring and fun at the same time?" The harsh load times and downloadable content balance out as far as the crap:good ratio

goes.

Conclusion: Overall 5/10
This is a party game, but not the fun party games. This is for your computer addict's partys. Its fun to an extent, but unless you have time to learn lua and hexadril values Id rather suggest

playing team fortress 2 when it comes out.

The Video Game Review Thread

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topazknight

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Posted at: 6/24/08 07:05 PM

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oyea IMPORTANT i wrot this in march 2007
in which i wasted my summer playing crappy games

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Alexman159

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Posted at: 6/24/08 07:14 PM

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Super smash brothers brawl

I really like this game because it has so many characters in it. The story is kindof redundant after you are about have done but the game really changed the story mode. IT became more of a fighting platformer but of course still includes classic mode where you jsut fight on one of the many stages or even all starmode where you try to take out every character in the game with limited healing. The controls are very easy to grasp since you can choose from 4 different ways to control or even set custom controls. While i admit the online play is kindof shaky i still really enjoy it. ( 300 online matches) After you beat the story mode you have all of the characters and can go back through any combination of 4 characters at a time. IT also includes 3rd party characters, sonic who adds a lot of speed to the matches while flying around the stage like a maniac he is kind of cheap. SNake also joins te fight from the metal gear solid series which i personally only knew about because of newgrounds.

Gameplay 9/10 The online could be better
Controls 10/10 you can customize them. how awesome is that,
story 9/10 kind of boring but overall is still fun to play
Multiplayer 9/10 The best multiplayer game besides halo

overall 9/10


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topazknight

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Posted at: 6/24/08 10:16 PM

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That was informative ty

The Video Game Review Thread

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PlasticSoilder

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Posted at: 6/24/08 10:27 PM

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September 23, 2007 - My father once told me, "Never start a fight you don't intend to finish." Master Chief's pappy must have said something similar to him long before John-117 became a Spartan, because in Halo 3, the iconic action hero does indeed finish the fight. There is no cliffhanger ending that will have you screaming at your television, no doubting that this is Chief's tale and everyone else is along for the ride, and no question that it is a worthy conclusion to the most successful trilogy in videogame history. But just like that girl you dated in college, Halo 3 has some issues. Don't' worry; the good far outweighs the bad. This is Halo 3, and it is indeed the game you've been waiting for the past three years.

When last we left Master Chief, he was headed towards Earth, determined to stop the Prophet of Truth and his cadre of Brutes from destroying the universe in a blaze of zealotry. Cortana had been captured by the Gravemind, a disgusting creature intimately tied to the Flood. The Arbiter and his Elites, once bitter enemies of humankind had made an uneasy truce in order to conquer a greater evil. Frankly, things didn't look so hot for Earth and its inhabitants. For three years fans have been waiting to find out what comes next. Most won't be disappointed, as the story eschews some of the ambiguity of Halo 2 and tells a more straightforward narrative. Events play out like a sci-fi action blockbuster.

Lost, though, is the intriguing side-story of the Arbiter and his Elites. The focus is clearly (and perhaps deservedly) on Master Chief. That means in the single-player campaign you will be Chief and Chief only. The Arbiter is just a dude with a weird mandible and a cool sword. While keeping players locked in as Master Chief is a wise decision on Bungie's part, it's a shame that the Arbiter's story fades so far into the background. That's not to say I want to spend half the adventure following the Arbiter and leaving Chief to twiddle his thumbs, but it would have been nice to see such a prominent storyline from Halo 2 have more weight in the cinematic telling of Halo 3.

Clearly Bungie was listening to the criticisms of Halo 2. Not only is Chief in the driver's seat once more, but the environments are varied enough that each level feels distinct. Though you will still need to backtrack in a few areas, it's not as tedious as in previous iterations. The levels in Halo 3 lend to spectacular pacing that weaves from close-quarters, intense battles with Chief and a few soldiers, to more epic arenas. It does feel as if the marine presence is lighter than it should be, but there's enough chaos in the field to at least make it appear as if Master Chief is part of something grander.

You can rip a turret from its mounting and take it with you.Most of the nine levels are hunky-dory, but the penultimate chapter is so bad, just thinking about it puts a rotten taste in my mouth. It's the kind of level where, if playing through Halo 3 again, I might just stop once I reached it and not bother finishing the skirmish, much less the fight.

It should be noted that the difficulty level is a bit out of whack, though done purposefully. Bungie has to service an enormous casual crowd who (let's face it) suck at games. There are millions who will play Halo 3 and only Halo 3 this year. All they want is to finish the fight and take a nap on the couch. But at the same time, there are an equal number of hardcore gamers who have become immensely skilled at Halo over the past six years. For these folks, the single-player version of Heroic and Legendary difficulties has been ratcheted up just a tad. Many will immediately jump into Normal difficulty, and never see the more aggressive AI that calls in reinforcements and makes better use of its weapons and equipment. Frankly, Normal on Halo 3 is too easy for the average gamer and that lack of challenge may actually bore some.

The Video Game Review Thread


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Matt475

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Posted at: 6/24/08 10:30 PM

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ITS CAUSE HES BLACK

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talkingtoast

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Posted at: 6/24/08 11:25 PM

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Game: Rockband

Ever since I got my hands on Guitar Hero 2, i have fallen in love with the concept of pretending to have musical talent. So naturaly, I was excited to play Rockband when the game came out. My friend brought the game over and we both jammed out on the Xbox 360 for hours. It was just such an incredible experince. Despite being a bit of a fanboy for the concept, I will try to be fair as I list the pros and cons.

Pros
Great party game
Great library of songs, especially for those who have their console hooked up to the internet. In other wods, if you have it hooked up to the internet, you can buy songs from a list that is being updated to this very day.
Offers 4 different ways to play. Guitar, Bass, Drums and Vocals
Fun career mode
In depth create a character mode that offers a large variety of clothes, character personality, physique and loading screens will shwo your character on album covers and other cool pictures invovling hoim and the band.
Offers alot to hardcore players, like a top list of high scores for certan songs.

Cons
Those who don't have their console hooke dup online will miss out on alot of amazing features.
Those who are tight on money will suffer the same fate,b ut they can still have a slightly larger experince than those with no internet on their console.
Career mode was less features for those with a PS2. Although, this might be another reason to finally get a next gen console.
It's expensive to buy the game and instruments. So maybe you shoudl put this on your Christmas list or get it on another special occasion.
It's repetitive, but this is also expected.

So all in all, it is a great game, but it favors thode with big wallets and I would recomend playing GUitar Hero before moving on to Rock band, due to Guitar Hero being much cheaper and it will offer as a way to get th proverbrial feet wet.

Final Grade: A

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topazknight

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Posted at: 6/25/08 05:38 PM

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THIS THREAD MUST LIVE

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iCurrie

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Posted at: 6/27/08 05:48 AM

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Rainbow Six, Vegas.

Christ, Another one of those stupid War games, Yeah, Kill the bad guy, Everyone has a party, You go out and Buy another War game that is exactly the Same, Its the everyday life of some people. Not! Rainbow Six Vegas is a step in a different direction. As you may Have guessed from the title, The game isn't set in Iraq, Vietnam, or anywhere thats a constant war zone, Nup, We have decided to go and Turn good old Las Vegas into a total war zone.

You start off in Mexico, and eventually you hear of News in Vegas, and are called in to help with the absolute destruction. But, Can you do it alone Soldier? Can anybody go through this alone? No, You need your two mates by your side, Following your every order, Whether you ask them to step onto a Frag grenade and count to 10, They will concur. Making the game seem easier, But christ, Its not one of them easy games. Its not extremely hard on the other hand, But don't think your going to step foot in there, Throw a grenade, And everyone will die.

Another cool feature, Although also used on other games, Is the 'Blurred Vision' when your dying. Which makes it seem real, But in a sense can annoy the heck out of you.

Online play is also pretty amazing. Not absolutely amazing, But up to high standards definitely, Go through ranks online, Play against others, Team up to beat the game, Or kill terrorists online, Its all up to you. I recommend you buy this Game, Or Its sequel Rainbow Six Vegas 2.

Overall: 8 And A Half Out Of 10.

The Video Game Review Thread


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Greenfrost6

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Posted at: 6/27/08 07:52 AM

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Guitar Hero III

Guitar Hero III is a game where you play songs using a guitar controller with coloured frets and a strum bar, AND F**K IS IT A GOOD GAME!! The storyline is based on a couple of guys who get a band together, your job, play the lead guitarist. You play popular songs like Miss Murder, One, Raining Blood, and many more. During Career you also encounter Guitar Battles, GB's are face offs between real guitar icons like Slash from Guns and Roses. You play songs like normal, but during these songs you launch attacks to try to make your opponent fail the song.

It's also a lot better to play with friends rather than by yourself in Multiplayer Mode and the new Co-op Career mode, which is just like Career except one of you plays Lead Guitar and the other plays Bass Guitar. In Multiplayer you can do a Guitar Face Off, a Pro Face Off, or a guitar battle. Other modes like Practice mode gives you time to practice nailing tough solos. Of course there's also Quick Play mode to just jam by yourself.

If you go on YouTube and type "Through Fire and Flames" into the search bar you'll have a good chance of coming up with videos of people trying to attempt Guitar Hero's hardest song. Here's a good video of Through Fire and Flames on Expert. I highly suggest you watch it to see what your in for. >> Here is the song, and some freak amazingly playing it. <<

==SCORES==
Graphics - On PS3 and Xbox 360, awsome, Wii, average, but still good. = 9.5/10
Gameplay - Awsome, brilliant, hard to get sick of. = 9.5/10
Replay Value - This game will keep you going for months, its worth the money = 10/10
Guitar Controller - Great design, hard to get hand cramps. = 9/10

OVERALL RESULT = 9.5/10

The Video Game Review Thread

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CyberYoshi12

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Posted at: 6/30/08 09:14 AM

CyberYoshi12 NEUTRAL LEVEL 03

Sign-Up: 05/28/08

Posts: 3

Oblivion: Good: Very big, lots to do. Plenty of adoring fans to kill.
Bad: Have you seen what they have tested it on? You need nearly a super computer to run this if you are a PC user. But there always is the PS3(£500) and the X-Box 360 (£200. Much better on your wallet than the other 2 options. unless you can make your own PC for next to nothing). Some people might say it is TOO big.

My rating? 9/10


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TOEZ

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Posted at: 6/30/08 12:21 PM

TOEZ EVIL LEVEL 16

Sign-Up: 01/27/07

Posts: 8,702

Mario and Sonic at the Olympic Games:

Supported Consoles: Nintendo DS, Nintendo Wii

Makers:
Sega, Nintendo

First of all, I want to mention that this review is more focused on the DS version of this game, rather than the Wii version, mainly because I have not played the Wii version, and I don't plan on doing so in the near future. It esentially has twice as many Olympic events, mini games, and you can play as your Mii.

With that said, this game may sound fun. Or does it? After all, it has both Mario and Sonic in it, just as it says in the title. At first, you'd be thinking, "Mario?" "Sonic?" Fuck yeah! But then you read below it and it says, "At the Olympic Games". Damn, I hate those titles! They always have to give you some sort of incentive, then take it away from you! BUT, let's be aware. This IS, after all, a game made for the Olympics. The Beijing 2008 Olympics, nothing more. So you aren't expecting a lot. Right? Perhaps, but let's give this game a chance.

So, to sum up the plot, there isn't one. Unless you want to be technical and say the plot is that Mario, Sonic, and all their companions, colleagues, and enemies, all take a break from crime fighting, blowing each other up, or whatever it is they do, to play a nice, relaxing game of Olympic events. Perhaps I said too much there. Anyway, what I have with this is, why aren't they blowing each other up? They're sworn enemies, for fuck's sake! I wouldn't be wanting a medal, I'd be wanting Eggman's head on a platter! In an omelet, of course.

The game play isn't surprising, you play events, either in bunches and rounds, or single events, to try and get a "world record". Each player is divided into 4 groups (depending on what their level is). Power, All-Around, Speed, and Skill. Honestly though, why do you need Power to play the Olympics when it's all about Skill? Well anyway, pick the character you want, and get going! Some of these Olympic events you will do, involve running, fencing, swimming, and cycling. That's just a handful. Just be warned: Intensive button mashing and stylus-rubbing will occur. This game will make your blood boil, even more than Jackal. I mean it. Rubbing the stylus back and forth on the bottom screen, is a real workout on your upper body (And all along, I thought it was just the Wii...). And as for the button smashing, let's just say you hope to God not to break anything. Also, doing both of these at the same time is like having a seizure. You WILL get tired, and you WILL need help.

Also, the control scheme for most of these events are just mind-boggling. Without looking like a retard while playing this is out of the question. It's sort of hard to do backstrokes in the water with the stylus (up and down), AND press the L+R buttons to take in oxygen. Any little kid would get frustrated with this, especially every time they got last. And if you have small hands, you're fucked. I don't, but I'm just saying. The hardest for me was the Vault challenge. Now, it only involved the stylus, but having to tap several numbers on the screen to do a flip and such, is complicated. You don't even have enough time to do it! That's also another problem in this game, the TIME it takes to do some events, and how random it is. One event takes longer, that's for sure. Anyway, what I'm trying to say is, if you don't like using every single fucking button on the DS constantly, don't get this game.

A rather interesting addition to this, are the Mini-Games. But then again, that's just like every other game that has Mario in it, and is on the Nintendo DS. Also, it makes this game look like a Mario Party game rather than anything else. But staying on topic, the games are okay. Every time you play the games, and get a certain amount of points (it will say how much on the screen), you are given facts about the Olympics, past and present, as well as some soundtracks for your "Jukebox". The one thing that ticks me off is actually having to play the same one to unlock a fact. The missions are almost identical, and having to play "Memory" for 20 minutes to unlock something isn't something I had in mind. Like I've said before, would a little kid have the patience to do that? Not really.

Now, unlike Mario Party on the DS, this game supports Wi-fi connection, meaning you can play against anyone worldwide. Not surprising, since it's the Olympic Games. It was probably the most fun I had playing this entire game; playing against your friends, and watching them having seizures trying to beat your high score, but always seem to fail, and you get to laugh in their faces...

Now, there's a lot more I could have said about this game, but overall, it isn't bad, but it isn't great game either. Mario and Sonic at the Olympic games was just one of those games that was bought for nostalgia, and the fact that Mario was in it... and Sonic was in it... in the same game. But if you want to see some real action between these two characters, go and play Super Smash Brothers Brawl.

TOEZ' Rating of Mario and Sonic at the Olympic Games:
Graphics: 8.5/10
Story: 6.5/10
Game Play: 7/10
Audience appeal: Very High, it has Mario and Sonic in it, didn't I mention this before?
Overall Rating: 7.5/10

Pros:
- A wide arrange of characters to choose from
- Mini Games
- Bonus/Unlockables
- Online Gameplay

Cons:
- Difficult controls
- Repetitiveness
- Difficulty Level
- Speed Restrictions; why can't Sonic just break the damn 100m record already?!?

Just for the record, this is on my Blog, along with some other reviews I've done.

"If it's worth doing, it's worth over-doing." - Mythbusters 18 MORE DAYS UNTIL MY BIRTHDAY

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Deadly-Shadow

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Posted at: 6/30/08 12:33 PM

Deadly-Shadow EVIL LEVEL 27

Sign-Up: 06/08/04

Posts: 6,626

Zack and Wiki: The Quest for Barbaros' Treasure

Console: Wii

Genre: Adventure, Puzzle, Point and Click

Good:
- Very clever and fun puzzles
- Challenging, but not too hard
- Can be found at a dirt cheap price

Bad:
- Some of the later levels are very hard
- Character voices may annoy you
- A little bit short, it took me around twelve hours to beat

Overall:
This game is extreamly fun and is a must buy for all Wii owners. It was overlooked by a lot of people, despite very good reviews. You can find a copy for $20, so there's no reason not to get it.

FINAL SCORE: 8.5/10


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lolomfgisuck

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Posted at: 6/30/08 05:30 PM

lolomfgisuck EVIL LEVEL 03

Sign-Up: 07/01/03

Posts: 6,605

Gonna be a long one... like 4 posts long, maybe more. sorry. Written for a video I'm making figured I'd post it here as well.

Grand Theft Auto IV
Score: 4

In short, it's one of the worst games I've ever had the displeasure of playing on the Xbox 360. The game is so terrible; I don't even know where to begin attacking it. Every time I sit down to play it, I leave with a list of new design flaws and glitches. Almost every aspect of the game is riddled with countless problems. To put it another way, I haven't screamed obscenities and thrown a controller since I was 7. GTA IV has made me not only throw my controller, but I've actually thrown my controller at my Xbox. My neighbors probably think I'm over here beating my wife. "Fuck, shit cock sucking whore piece of shit I fucking hate you!" All of which is quickly followed by a loud bang caused by the sound of my controller slamming into the wall... then... silence.

So where do we begin? Well, let's start with the story. In short, it sucks. You're an immigrant (Niko) that doesn't want to kill but moves to Liberty City to hunt down and kill a man that betrayed you in the war. You have no money and your cousin is in debt to the mob so you survive by killing everybody every stranger on the street tells you to for money. Money is your only real motivation in the game and when you get the money... there is nothing to do with it. You can't buy homes, you can't buy business, you can't buy cars, you can't buy anything. You just collect it like points in a PacMan game making you wonder why it's so damn important to begin with. At one point, I was under the assumption that this was Rockstars way of laughing in my face... look at all the money you wasted on a game about saving money, jackass!

There are 96 missions in the game, most of which give you no motivation or feel of accomplishment. You have no way of knowing how close you are to the end of the game because every mission is just as pointless and random as the last; and to make matters worse, each mission-giver has a different mini story to tell confusing you even further then you previously where. Sometimes you're fighting over diamonds. Other times you're caught in the middle of a mob-family territory war. And when you're not doing that, you're doing anything from giving strangers a ride to their crack dealer's house, to helping broken friendships mend their past or making central park safe for homosexuals. The worst part is, I'm not making any of this up. Each mini-story comes to an abrupt end with no closure making you wonder what the hell just happened just to find hours later that the story isn't really over, it was just put on hold until you met the proper requirements to continue it at a later date. For casual players like myself who play the game 3 hours today and then not again for a week, this makes the story very confusing and almost impossible to follow.

As far as I could tell, it didn't matter as none of these stories had anything to do with Nikos quest to find his backstabbing war buddy but where instead just a bunch of lame favors Niko did for powerful people in the city in order for Niko to guilt them in to tracking down his betrayer for him at a later date. To put it in lamens terms, the stories didn't tie together at all so Rockstar just used the random question of "Did you find that guy yet?" to make it seem like the game had a point. Idiots fell for it; I took out my anger on a sack full of puppies.

One classic example of the type of pointless, random, missions that the player is forced to take part in during the story of the game comes from the 'Bernie' quest line. Bernie is a gay guy that likes to go jogging through the park. But some people in Liberty City hate gays and instead threaten to kill Bernie if they see him jogging there again. So it's up to you to follow Bernie as he jogs through the park and kill everyone that tries to Fag-Bash him. Two dead bikers, a bunch of wasted ammunition, and a slow motorcycle chase through the park later and you'll want to punch a rockstar developer in the throat. To this day, I have no idea how that mission helped Niko find his mystery man. Then again, I have no idea how any of the missions helped Niko find his mystery man... especially since the mystery man just... well, I don't want to give away any spoilers so I'll just stop here. Just take my word for it, the story blows. So what's next? The graphics?

The graphics are wonderful. No, let me rephrase that, the graphics are better then wonder. The game looks so amazing, I'm currently under the impression that it looks better then real life. But unfortunately, that's about it. The game just looks better, and nothing else. When you first pop the game in you'll be blown away. Wreck a car and damage is done to the car in the exact location of impact. Bullet holes riddle the doors, blood stains the paint, and dents and wreckage are about as realistic as destruction can get. But, 10 minutes later, you'll wish there was more to do in the game then ram a minivan into a light pole. The game makes absolutely no effort to take advantage of any of this. The game developers went out of their way to recreate New York City down to almost every tiny detail but then... nothing. Name a landmark, it's there. The MetLife building is "GetALife", the Statue of Liberty is the "Statue of Happiness", Times Square is "Star Junction"... but none of these come in to play during the life span of the GTA IV experience. They're all just there simply for looks. Not one single mission takes advantage of any of these locations. Instead of fistfights on top of the Statue of Happiness's coffee cup and epic gun battles in Time Square, we're left with typical GTA fight scenes in dark allies and abandoned warehouses. It makes one wonder why Rockstar would even go to all the trouble to recreate New York when the entire game could have taken place inside of one empty warehouse in the suburbs of Utah.

These locations aren't even fun to explore on your own time. You can't blow them up, you can't go inside of them, you can't do anything but possibly land a helicopter on their roofs and drive a motorcycle off the top. But even that gets old after a few go rounds with it. Worse yet, Rockstar doesn't even try to bring life into the city. Out of all the buildings you can go inside, none of them are skyscrapers, and none of them are office buildings. Instead of living out your fantasies as a disgruntled software developer that goes insane after getting rejected by the hot secretary at the front desk for the millionth time forcing you to run into your building with an assault riffle killing everybody in-sight (including your annoying co-worker who never showers and listens to soft rock way to loud in his cubical) before being removed from existence by a hail of police gunfire... you're left standing in the street broken hearted staring at a huge memory stealing block of "what if" and giving up your violent fantasies of death for a so-so dream of quitting your computer job in times square for a career as a fork lift driver at an empty warehouse on 7th and pacific. Fun stuff.

The only buildings with accessible doors are safe houses, warehouses, and clothing stores. Don't get too excited though, even those turn out be pretty bland and disappointing once you walk through the door. Your safe houses are mostly one room townhomes on the second floor with no windows or fire escapes, warehouses are all dark and filled with junk that you can't interact with, and clothing stores have about as many options as a tofu restaurant. Sure, it looks like fancy and new at first, but you quickly find that everything you order, is exactly the same crap... bland, tasteless, tofu. Which brings me to SHOPPING!

John Rambo is my hero
I just say things to see how people react. I'm not really this big of a prick
My goal to beat every NES game

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lolomfgisuck

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Posted at: 6/30/08 05:31 PM

lolomfgisuck EVIL LEVEL 03

Sign-Up: 07/01/03

Posts: 6,605

Customization in GTA IV is non existent. Unlike previous GTA games it's impossible for Niko to gain or lose weight. You can't buy tattoos, change your haircut, or even choose to walk around town naked. At best you can choose to go clothes shopping but even that turns out to be a pretty big disappointment once you realize the distinct lack of options given to you at the store. The end result, Niko always looks like Niko. The first store you'll reach gives you access to plenty of new clothing options. You'll get to buy hates, glasses, shirts, jackets, pants, and shoes leaving you to believe that the clothing stores on the second and third islands are going to filled with all kinds of fun and cool looking goodies. But sadly, they're not. There are no clothing stores at all on the third island and none of the stores on the second island sell hats or glasses. So get use to the three hats and two pairs of sunglasses you buy in the first 10 minutes of game play, because they're the only ones you get access to the entire time.

The rest of the clothes are equally disappointing. Unlike other games you don't get the ability to choose both a shirt and a jacket. In GTA IV, the shirt and Jacket are a one-piece combo so your customization is limited to three outfits in five different colors. And regardless of which of the three you choose, Niko always looks like an out of date rapper that just found out about the puffy Starter Jacket phase of 1993. Not that it matters, because a good portion of the missions require you to wear a suit so wearing anything less only hinders your progress in the story. And don't count on changing your clothes as needed, you can only change you clothes at a safe house and each piece of clothes has to load individually making changing times slow and tedious. Even if you know what you're looking for, you still have to cycle through, and wait for each piece of clothing to load, before being able to make your selection. Obviously clothing lists are far too complicated for the Rockstar developers to understand. I found early on it was best to just always wear a suit.

Cars also lack a customization option. The most customization you can get out of a car, is changing its color; but the only way to do that is to take it to a 'Pay-N-Spray' and hope it comes out the color you want. If it doesn't, drive back through. Once again, boring, time consuming, and tedious. But what's the point? Since GTA IV doesn't give you the ability to save or re-buy previously owned cars, wasting time trying to get your car to be just the right color becomes pointless once you realize you'll lose the car forever the first time you flip it, wreck it, or take it to a mission where you're required to use another vehicle.

Vehicles can only be saved when parked in designated parking areas on the side of the busy streets in front of your safe houses. Which sounds fine until you realize a few fundamental flaws that should have been caught in testing. The first, trying to remember what car is parked where. Got a big street race to go to? Better go get that sports car you jacked last week... now if only you could remember which house you parked it in front of. Not sure? Let's go check them all out. At which point, problem two comes in to play. It's not uncommon to drive by all of your houses to realize that your car has just magically vanished from the face of the Earth. Confused, I did some testing of my own. Because you don't have a garage, cars are parked on the road. Unfortunately, you're not the only driver in Liberty City. At times, civilian drivers or emergency vehicles pushing their way through traffic, will crash into your saved vehicles parked out front of your safe house and push them outside of their designated areas. If the car is outside of the area when the game is saved, the car is lost. So it's possible to lose a car you where trying to save due to the uncontrollable bad driving of an NPC half way across the map. It's happened more times then I can count.

It's best, at this point, to give up even trying to save cars. Your best bet is to just steal one when needed or take a cab. But that's not as easy as it sounds. Unlike previous GTA games cars don't stop when you walk out in the street. Well they do, but only after they run you over. This is a feature that works well on interstates or 8 lane roads... after all, it's realistic and often times funny... but a feature that doesn't work so well in neighborhoods or alleyways. Because the game fails to recognize the difference between location and speed, it's not uncommon for Niko to get ran over just about every time he sets foot on any road in Liberty City without question. The same thing happens to you when you try to stop a car in a neighborhood that happens when you try to stop a car on the Highway, you get ran over. Fortunately for the player, these common road mishaps don't take much life, but they do cause Niko to fall down to the ground forcing you to wait for him to take his sweet time standing back up before you're able to continue playing the game. I find it's these small, time consuming inconveniences that ruin the overall game experience more then anything else. The game goes from being a high-speed action sandbox game to a bad rerun of "Americas funniest Home Videos" in about 15 minutes.

When you do steal a car, prepare to run from the cops as GTA IV has a serious over-population of police units. The game feels as if there are three cops per civilian standing on every street corner in the entire city at all times who are all just standing around waiting for you to do something stupid. And guess what, they're always out in front of your safe house. Considering there is no way to re-buy previously owned cars, your only option is to steal one so your gaming experience will almost always begin with: Get ran over, steal car, run from police.

Running from the police is one of the few features in the game that is both fun and well designed. Unlike previous GTA games you actually have to hide from the cops to lose them, not just drive to the nearest Pay-N-Spray. But the system often comes off as unbalanced and annoying due to the blatant overpopulation of police. When a cop catches you committing a crime a red flashing circle will appear on your minimap. To lose the cops you need to exit the circle and stay outside of the circle for about 10 to 15 seconds without being seen. However, if a cop does see you, the circle re-centers itself on your current location causing the hiding process to begin anew. The more Wanted Stars you have, the bigger the circle and the harder it is to escape. The problem with this feature is that it happens far too often. Because there are cops everywhere it's almost impossible to get from one side of the city to the other without a chase taking place mid drive. At this point, the feature becomes more of annoyance then anything else... and sometimes, even more difficult then it should be. Let me explain...

Cars, in GTA IV, handle like butt. Supposedly it's "super realistic" driving but I'll be the first to admit