At 1/2/09 01:34 AM, JRocks wrote:
Birdman game
please be nice because
A.)Im using liveswif.
B.)Im new to the whole making games thing.
OK, here are some things you should work on:
-When you're flying in the gray box, it's possible to get out of it if you go to a corner, or if you hold space it's also possible to go through the walls.
-If you hold space and press the right arrow key, you go at normal speed.
That's it for now :)
At 1/15/09 12:10 PM, magumanu wrote:
hi guys heres a early demo of a game im creating.
its and overhead rpg.
Lets see...
i only have one scene so theres not much to show, but i do need help with one thing.
when we walk into the next 'area' (the one thats all gray) the character does not appear at the bottom, as i placed him. no, he appears at the top.
how do i fix this?
You could just change the character's position using ActionScript. If your character's instance name is "character" (just to provide an easy example), you can do this:
In AS2:
character._x = Put here the x (horizontal) position where you want you character to be.
character._y = Put here the y (vertical) position where you want your character to be.
In AS3:
character.x = Put here the x (horizontal) position where you want you character to be.
character.y = Put here the y (vertical) position where you want your character to be.
i hope you understand my lazy explanation, if not, ill post again but clearer.
http://spamtheweb.com/ul/upload/150109/4 3714_Defence.php
The game so far looks pretty good. As Corky said you could work on your walking animation, like making it a bit smoother.
If you go to the left, or above the fountain (or it looked like a fountain to me) you can walk through it.
You could change the "Objective: Move around and kill stuff." Like having a bit more detailed instructions, and maybe a background story. This adds realism to your game and makes it more interesting.
There's isn't much to review actually, the graphics are good, and be sure to get some good music :)