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Forum Topic: Mario Kart Wii review. (Long)

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Guest8792

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Posted at: 5/12/08 09:49 PM

Guest8792 DARK LEVEL 04

Sign-Up: 02/25/08

Posts: 1,204

The day I first got Mario Kart Wii was the day it was released. I bought another Wii wheel to go with it so that my friend could have the same experience as I would, at the same time. I was so exited when I first opened the package, and getting a good whiff of that new - plastic - smell. I rushed down to pop in the game and put the Wii remote in the wheel, and immediately I jumped into a 50cc Mushroom cup race right after I registered. You know what I thought right after the first race?

God damn it.

First off, the items are very unforgiving. In a race, the recovery time for a shell is longer than if you got hit by a racer with a star, or even if you got hit by a blue shell in an area with a low roof. Now, It wouldn't be a problem, but there are so many god-damn shells in the game that it becomes stressful to race. You'll see yourself just sitting there, watching racers go by as you get sent back from 1st to at least 10th. Also, as you enter later "cc's", CPU's will hold onto items just to unleash them on you, so you'll be crossing your fingers while racing, hoping you can make it to the finish line not dead last.

Second, the graphics are something to be desired. I felt like you could burn Mario Kart Wii onto a Gamecube Disc and play it on a Gamecube. In fact, they even took some character models from "Double Dash!" and simply imported them into Mario Kart Wii. You can easily pick out the similarities in each character's facial features and actions. Sure, the karts and tracks (excluding the obvious) weren't imported, but they sure could use a lot of work. It's a Wii, not a Gamecube.

Third, the Wii wheel can be a hassle at times. I agree, it is very fun and easy to use, but there will be moment's where you'll be saying to yourself "What? How did that happen?", especially if you decide to manually drift. Sometimes, on quick, sharp turns, you sometimes will find yourself drifting the other direction. Once again, you can sit and watch as your lead is demolished because of a simple sensitivity mistake. That's another thing, if you oversteer with the Wii wheel, you will steer in the other direction, but that simply cannot be fixed, sadly. Now, I use a Gamecube controller more often, but drifting is still a bitch, because the item buttons are no longer Y and X. It's L, the other drift button. The one that makes you drift in the opposite direction of the other.

Fourth, what the hell happened to balloon-battle mode? Okay, while playing Wi-fi battles, it only makes sense to have a time limit, because you don't want people waiting for a long time trying to get in. But, when I'm not playing on Wi-fi, there still is a god-damn time limit. WHY? You can't change it, you can't disable it, hell, you can't even extend the time limit Oh and another thing, when someone looses their balloons, they should DIE FOR GOOD, not become revived with 3 balloons and loose one point. Once again, it makes sense in Wi-fi, but not when I'm not on Wi-fi. On a side note: I really wish they would have brought back the feature where you die and turn into a bomb, I loved that.

And, Fifth, Wi-fi is cheaper than a rat Vs. a shark. Yes, I am an expert at Wi-fi, but it still pretty fucking cheap. Example in Wi-fi battle mode: I had a star, and at least 3 racers from the opposing team were racing toward me, all with giant mushrooms, ready to crush me. I use the star and hit all three guys, but I get only one point from it. Yeah, this game can bring your blood to a boil with all their WTF moments. And, you'll notice that you will be doing good in the game, then, all of a sudden, everyone will gang rape you, and you lose all of your points. If you are a spaz, you will find yourself breaking your chair's legs with a hammer.

Despite all that, Mario Kart Wii is a VERY GOOD game. They have added new features and twists to the game, including:
- The ability to use a motorcycle
- Up to 12 racers can play
- Wi-fi racing
- racing as a Mii
- TONS of tracks to keep you busy
- The choice between Auto or Manual Drifting
- and SOME more.
One thing I truly adore is that snaking is near to impossible now. Snakers always ruined my mario kart fun, because you could never beat them, and so you would turn off your DS in frustration. Now, anyone can play... Sort of... You till will meet people that have a higher skill level than you. Even though the game can be immensely frustrating at times, somehow, you will end up back at your couch, kickin' ass at Mario Kart.

Don't even THINK about postin' tl;dr. WARNING IN THE FUCKING TITLE!

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MCSMstudios

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Posted at: 5/12/08 09:59 PM

MCSMstudios NEUTRAL LEVEL 20

Sign-Up: 07/08/04

Posts: 928

I said some of the same things a few days ago. And you said some of the things I forgot to mention but also thought, like over turning the Wii Wheel (I had a similar problem trying to backstep in Sonic) or drifting the wrong way. I fully agree with your criticisms. I miss the old battle mode too.

But yeah, it's not terrible, just frustrating at times. I still play it until it pisses me off too much. When you turn off a game in anger it should'nt because you're not good enough, not because you get raped by a blue shell at the end of the race.


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Chiklay4

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Posted at: 5/12/08 10:31 PM

Chiklay4 NEUTRAL LEVEL 14

Sign-Up: 02/12/06

Posts: 5,556

Graphics aren't really a problem , I actually put Double dash on and then after 20 minutes I put MK Wii and saw a little difference not a big one just a little one.

controls isn't a problem neither , I mean at first I was pissed that the Y and X button on Gamecube changed but I found it somewhat easier to use L instead of Y and X , but I have to agree with the wheel cause the wheel is annoying I mean REALLY annoying.

Anyone else found it easier to use Nunchuk then Wheel/Gamecube/Classic?


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LTmatt

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Posted at: 5/12/08 10:53 PM

LTmatt FAB LEVEL 13

Sign-Up: 09/10/06

Posts: 3,013

Despite all that, Mario Kart Wii is a VERY GOOD game.

No, it is not, it's communism.
You get in first place, then your enemies get a sudden boost of good luck, then you fall behind, then you get back up to first or second, then your opponents get another little boost of good will thrown their way.
It's what we've come to call Nintendo fairness these days.


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Gustavos

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Posted at: 5/12/08 11:08 PM

Gustavos DARK LEVEL 14

Sign-Up: 06/28/07

Posts: 1,156

At 5/12/08 10:53 PM, LTmatt wrote:
Despite all that, Mario Kart Wii is a VERY GOOD game.
It's what we've come to call Nintendo fairness these days.

"We" meaning all you 360 assho..., *Cough* owners?

Brawl code: 1504-6313-4142 Wii number: 2438-8179-9118-1625
PM me with your codes please!


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LTmatt

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Posted at: 5/12/08 11:23 PM

LTmatt FAB LEVEL 13

Sign-Up: 09/10/06

Posts: 3,013

At 5/12/08 11:08 PM, Gustavos wrote:
At 5/12/08 10:53 PM, LTmatt wrote:
Despite all that, Mario Kart Wii is a VERY GOOD game.
It's what we've come to call Nintendo fairness these days.
"We" meaning all you 360 assho..., *Cough* owners?

I've seen nintendonauts alike complaining about this same thing....


None

robattle

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Posted at: 5/13/08 01:11 AM

robattle EVIL LEVEL 09

Sign-Up: 11/21/05

Posts: 4,996

Ever seen those Japan kids do their time trails in a crazy short amount of time.

That is some crazy shit when you see the replay.


None

Jesus-Owns-X

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Posted at: 5/13/08 01:41 AM

Jesus-Owns-X NEUTRAL LEVEL 13

Sign-Up: 04/21/07

Posts: 2,811

Why is Wario racing if he has a fucking goldmine?


Angry

MeatMachine

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Posted at: 5/13/08 02:31 AM

MeatMachine LIGHT LEVEL 01

Sign-Up: 10/20/07

Posts: 1,837

I heard that you get punished like a criminal for being in first place as well.

My strategy is to hang out around third or fourth the whole time, then screw over the lead racers near the finishline. What kind of bullshit racing strategy is this? MARIO KART WII racing strategy.

...also, TL;DR. ¬_¬

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