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Forum Topic: Biggest Gaming Cliches

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This topic is 2 pages long. [ 1 | 2 ]

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TacticalShoe

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Posted at: 5/10/08 07:35 PM

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We all know the standard elements that you're going to see repeated in all kinds of games over a broad spectrum. Elements like exploding barrels, good guy turned bad guy story twists, and so on....

What, to you, is the most over used cliche in video games?

As night slowly creeps across the land, a somber tune reminds me of better days.
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AshfordPride

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Posted at: 5/10/08 07:51 PM

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Tut tut. Exploding red barrels.

My Gamertag is AshfordPride.

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Doom-Fan

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Posted at: 5/10/08 07:53 PM

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You play a game that has a chick with huge knockers. When you beat the game, instead of being treated to a super hot hentai action scene, you're given a medal, get a 10 Point achievement and get sent on your merry way.


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Dr-Worm

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Posted at: 5/10/08 07:57 PM

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The tough-as-nails, gritty, steroid-infused super-action-hero...or alternately, the androgynous, brooding pretty-boy. Both horrible hero archetypes.

"No, I don't mind being the smartest man in the world. I just wish it wasn't this one." -Ozymandias, "Watchmen"

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dogstile

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Posted at: 5/10/08 07:58 PM

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something with pretty graphics that is barely playable

look, a GAY!
gamertag "dog stilez"
i go paintballing often [NG airsoft/paintball group]

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Yiffy

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Posted at: 5/10/08 07:59 PM

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The one and only "You Win" ending.

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biskits

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Posted at: 5/10/08 08:02 PM

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when right at the end the main character dies, but then you realise he's actually STILL ALIVE, then the game ends, to lead onto a second game... THAT NEVER GETS MADE!!!


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MeatMachine

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Posted at: 5/10/08 08:03 PM

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Rescuing your kidnapped girlfriend/princess and collecting 8 [insert objective items here] before you can get to the ultimate villian.


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MeatMachine

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Posted at: 5/10/08 08:08 PM

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Also known as the "Nintendo formula".


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Grade-Zero

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Posted at: 5/10/08 08:10 PM

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All of the heroes that happen to be the "Chosen One" or last survivor of an ancient race of superhumans.


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silverspike0

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Posted at: 5/10/08 08:42 PM

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fighting evil

sdrawkcab erutangis ym si siht


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Jercurpac

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Posted at: 5/10/08 08:55 PM

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At 5/10/08 08:08 PM, MeatMachine wrote: Also known as the "Nintendo formula".

Don't forget the secret to defeating bosses in Nintendo games. All you have to do is use your most recently acquired weapon to either attack or reveal its gigantic, obvious weakspot, lather, rinse, repeat twice. Don't tell anyone though, I don't want this sort of critical information getting passed among too many people.

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KeithHybrid

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Posted at: 5/10/08 09:01 PM

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Re-fighting the bosses from the previous stages.

The hero is emo.

The dozens and dozens of Shotoclones.

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LTmatt

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Posted at: 5/10/08 10:06 PM

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malachi117

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Posted at: 5/10/08 10:22 PM

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Not attacking the main villain when you first see him, but isntead let him leave and wait forever to get to him again.

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O-zzy

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Posted at: 5/10/08 10:32 PM

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Blood, Gore, No point, shitty, gay, porno, game. Like, um, God of War 2, no offense.

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Flak

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Posted at: 5/10/08 11:23 PM

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At 5/10/08 07:51 PM, AshfordPride wrote: Tut tut. Exploding red barrels.

I cried a little inside when I saw exploding red barrels in GTA IV.

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Lagatag

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Posted at: 5/10/08 11:27 PM

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At 5/10/08 07:51 PM, AshfordPride wrote: Tut tut. Exploding red barrels.

B-b-but in FEAR they are yellow


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Ledgey

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Posted at: 5/10/08 11:30 PM

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Crates with supplies inside.


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EvilerBowser1001

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Posted at: 5/10/08 11:37 PM

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Anti-hero tries too hard to be a badass.
Lots of swearing from the 'rebel' characters. (Shadow, Shinji, et al.)

Crates need to be used in some sorta switch puzzle.
That, or statues.

'I like the libertarian view, which is to leave everyone alone'-Clint Eastwood
Rammstein's one weakness...
"Rape is one of life's finer pleasures"- Jacob

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Deadly-Shadow

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Posted at: 5/10/08 11:47 PM

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A boss is completely untouchable, but then he stops for no reason so you can hit him. Also, it almost always takes only three hits to beat bosses like this.


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SniperWolf1564

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Posted at: 5/11/08 12:36 AM

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Have a weapon with no ammo? Just walk over a similar weapon, and the ammo magically transfers to your total count.

Ammo belts? Who needs 'em. You just pull clips out of thin air until you run out of bullets.

A character wielding a big sword is bound to have personality/emotional/identity issues.

A character with large tits will have them bounce really high by moving their foot.

Even though your character is small and is physically incapable of lifting heavy objects without a magical amulet, he still has the capability of carrying 100 swords/guns/spears/knives/bombs/potions/
etc.

All other party members do not appear in-game unless it's a battle or a cutscene.

Long hallways is a dead giveaway that something is, and will go wrong.

When checking the map for items, the distance between you and that much needed health pack is going to be long, and for added fun, there will be a seemingly endless supply of enemies between you and that health pack.

Any outside law enforcement is unavailable, and when they are, they are nothing more but cannon fodder.

The guy you are supposed to escort will always run in the wrong direction, not stay put, or run headlong into enemies.

In a room filled with desks, an explosion will only push objects that are on the side or on top of the desk, but not the desk.

Paper posters provide the best protection against bullets.

Glass can easily be broken by a person merely walking into it.

It's a proven fact that any civilian that lacks any formal military training will automatically know how to fire, reload, and maintain every firearm, non-human weapons included.

It's also proven that said civillian is capable of driving any vehicle, human or not.

You are a very durable human being. All other characters are not.

When you take 100 bullets to the chest, those wounds can be easily be healed by sitting in a corner for a couple of seconds.

A person shot in the foot will bleed like they had their jugular slit.

Any human can swim in ice cold waters in Antartica.

You can survive grenade explosions at close range.

Bullets fired from a sniper rifle always flies straight, regardless of gravity, wind, or the coriolis effect. Similarly, this also applies to bullets fired from any weapon as well.

Your aim is always steady.

Find a locked door? You can always get that door unlocked by finding a poorly stored key that is very shiny.

Find a blocked pathway? There is always another way around.

Restoring the power to any building will have something go wrong.

Any powerful weapon will require the most effort to obtain, then will require the same amount of effort to deal with the enemies spawned after said weapon is picked up.

The ability to swim is usually added in the sequel.

When you exhaust your oxygen supply from sprinting, jumping in water results in death.

Flashlights can never be taped onto any weapon.

Said flashlight requires no batteries.

Enemies are never alerted to your flashlight beam.

A person in a gigantic mech suit can be taken down with pistol ammunition.

Said pistol can also kill any enemy with thick body armor.

Swords will always beat a gun in close quarters combat.

Said cliche also applies to knives.

Even though you are walking through empty, open plains, enemies will attack you.

Any random battle will always occur in a desolate area that is isolated from the area you were originally in, with geographical features inconsistent to the area that you were previously in.

When the world is to end in one day, a player can have many overnight rests and the world will not end.

A character wearing nothing more than a t-shirt and shorts can walk through an Arctic environment without suffering from hypothermia.

You can land from a long fall and not have to worry about broken bones.

You can drive any vehicle into walls at high speed without having to worry about either the car being damaged or being thrown through the windshield.

Most large security doors can be opened by a poorly concealed, oversized button.

An overlord that makes an impenatrable fortress will have a map lying around with locations to keys, powerful weapons, and hidden pathways in said fortress.

The main character always has some hidden ability that cannot be tapped into will either have it used accidentally or on purpose, usually proclaiming he did not know about it.

Said ability usually results in a shaman like figure coming out of no where to explain that his ability will save the world, resulting in that main character denying such a thing.

Female characters have no other use besides magic.

Games will always break the fourth wall to explain how combat works.

Characters will always know what the "X" button will do.

When you have to defend a vehicle, it is always old and poorly built, and will break down when it hits a bump.

Need to repair a contraption, switch to any class with a repair ability, and watch said contraption be repaired by being hit by a wrench.

Said class with a repair ability can also just use a blow torch to repair wooden carts.

Double jumping is possible.

The hotter the girl, the more likely she is to betray you.

Said girl will still be lusted for by the main character.

Upon first confrontation with said girl, the main character will hesitate to kill her, which results in her escaping.

I just listed every cliche that I could pull off the top of my head.

Do I win?

Want to play something or just chat? Click here. For all the daily shit that happens in my life, click here.

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Devos10

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Posted at: 5/11/08 12:50 AM

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At 5/11/08 12:36 AM, SniperWolf1564 wrote:
Do I win?

If you came up with all of that on your own then you win.

My smash code is 0258-9960-0246
Some moron from my school jumping over a car

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EnconXV

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Posted at: 5/11/08 12:55 AM

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- Chosen One/Predestined protagonist
- Female Healers
- This whole "love and justice will always win" theme
- Ultimate weapon needed for defeating the main antagonist
- Good guys becoming bad and vice versa.
- Evil/antagonist brother or twin
- Main protagonists in RPGs that use exclusively swords or a variation

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KatamariJr

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Posted at: 5/11/08 01:00 AM

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Giant red buttons with a heavy object nearby.


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Some-Stupid-Idiot

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Posted at: 5/11/08 01:05 AM

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All right here I go.

One main character will become evil for a brief period in the game resulting in you having to fight him/her and then he/she comes back.

Zombies can walk through fire without being caught or burnt.

Enemy Snipers can't track a moving target.

Turning into a creature to solve a puzzle even if for a brief period of time.

Your long lost brother ends up being the final boss who is surprisingly easier to beat than the previous guy.

A boss can be defeated several times and he will get stronger and more mechanical.

It is perfectly all right for a dead body to hang stiff over a ledge.

A giant can stomp the main character into dust and have only half his health removed.

A being believed to be god is not actually so but is just a powerful being.

All super villains have a superiority complex.

Enemies will all ways know where you are even if you are invisible and are floating in mid air.

Healers are always female.

And there is always one effeminate male character.

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SniperWolf1564

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Posted at: 5/11/08 01:06 AM

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At 5/11/08 12:50 AM, Devos10 wrote:
At 5/11/08 12:36 AM, SniperWolf1564 wrote:
Do I win?
If you came up with all of that on your own then you win.

I can think of more if you like.

Want to play something or just chat? Click here. For all the daily shit that happens in my life, click here.

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Xtesh

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Posted at: 5/11/08 01:31 AM

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It's always you vs. ten bajillion enemies, yet you are able to get past all of them without suffering enough damage to ensure that you should check with a doctor(think if you never lost, and just went from save point to save point in your file). These games will throw something like an explosion that the hero is hit with the full force of, yet is seen out of breath (but mostly unscathed) later.

Russians, Blue-blooded Englishmen, and Arabs are evil to the core.

Someone has sex with someone way out of his league.

The final boss is the same boss from the last game(s), proving that Ansem and Ganondorf are gluttons for punishment from little boys.

The scary music put there to make you tense for no reason until- HOLY FUCK WHAT WAS THAT- oh, a dog.

FPS characters must all be grizzled (space) marines, and must have some sort of facial hair. NO EXCEPTIONS.

Solid Snake, Revolver Ocelot, your average RPG protagonist, and Big Boss can and will never fucking die. EVER. No matter how ridiculously high the odds are against them.

a

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malachi117

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Posted at: 5/11/08 01:32 AM

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At 5/11/08 01:06 AM, SniperWolf1564 wrote:
At 5/11/08 12:50 AM, Devos10 wrote:
At 5/11/08 12:36 AM, SniperWolf1564 wrote:
Do I win?
If you came up with all of that on your own then you win.
I can think of more if you like.

Yes please. :p

360 - Malachi117. Fucking add me.

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SniperWolf1564

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Posted at: 5/11/08 01:55 AM

SniperWolf1564 FAB LEVEL 26

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At 5/11/08 01:32 AM, malachi117 wrote:
At 5/11/08 01:06 AM, SniperWolf1564 wrote:
At 5/11/08 12:50 AM, Devos10 wrote:
At 5/11/08 12:36 AM, SniperWolf1564 wrote:
Do I win?
If you came up with all of that on your own then you win.
I can think of more if you like.
Yes please. :p

Sleep is never an issue. Your character has caffene naturally produced in his blood.

The first female party member you meet will be the main character's love interest.

Conversely, if said main character already has a female friend that established as a child hood friend, she will compete for him.

Gay love stories usually end up to be never there, involve lesbians, or is just an awkward joke.

Said love story is very hard to get.

You never need to aim down the sight. Firing from the hip is enough to kill a sniper at 100m.

Switching to a smaller weapon will make you run faster. It does not matter if you are carrying a Light Machine Gun, complete with turret stand.

On a similar note, your running speed and stamina is not affected by the ammunition you are carrying, or improved when depleted.

Rocket jumping is a completely safe way to clear a chasm.

Said cliche also works with grenades.

All semi-auto and automatic weapons can fire underwater, and bullets will still travel at full speed.

Cars can explode from bullets hitting the door, or just scraping the paint off.

Any civillian will walk by any abnormal change in the environment like it's just another normal day.

That said, they will only run when they see the change happening.

Every guard will ignore the blood stain left by a fallen comrade.

If you caused an explosion across the room, the enemy will automatically know it is you, and will know your exact location.

That said, they will ignore the loud footsteps you make and your gear clattering against eachother.

Female characters have the most impractical armor ever crafted, but yet, it still manages to protect them.

Food and water are never necessary for any long world saving journey.

Your character can infinitly jog, regardless of the weight he is carrying.

Any game that has any form of shooting will never have the main character be female.

You have the ability to shatter bones with the butt of your gun.

It is a proven fact that body armor on enemies are just for looks.

That said, your plastic construction hat provides ample protection from bullets.

Every base is built to follow a single path from entrance to exit.

If you find a door that lacks a door knob, then it's unimportant.

All doors can open both ways.

Only your computer controlled allies can shoot out door locks then kick said door down.

I've run out. I will post more when I can think of them.

Want to play something or just chat? Click here. For all the daily shit that happens in my life, click here.

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