Forum Topic: Mouse Escape 2009 Collab

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Jozzalanco

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Posted at: 5/3/08 05:54 PM

Jozzalanco LIGHT LEVEL 16

Sign-Up: 07/28/07

Posts: 1,516

Calling all Flash Users!

As previously last year, I started a Collab called 'Mouse Escape 2008'.

I got too many NG Users asking to be in it, but unfortunately I could only have 10 users.

This time, I am asking as many users as I can.

This is going to be one big one, full of Mouse Avioders, Challenges, and more.

Minimum Details
It must be 750 (width) x 600 (height)
Background is White
One Layer is recommended, but if you need more layers, go ahead.
Must have some skill of Flash.

What I need
It can be a:
Mouse Avioder/Maze
Mouse Challenge (Like the four second frenzy collab, except with a mouse)

I need a Menu, and please, take your time to make it the best you can do.

I am hoping to get 50 parts in, so please, sign up!

Submitting your work

Please save it so is compatable for Flash 8, or else your part will not be included.
Send it in to jozz@live.com.au.

Have Fun, And Good Luck!

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Jozzalanco

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Posted at: 5/3/08 05:57 PM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

Forgot to say, I need a Mouse 'Dot' for the collab.

Also, make sure you don't add any Actionscript on your levels, I will add them separately.

Also, name your objects in the library weird names, incase of collisions with other flash users.

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Ryan094

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Posted at: 5/3/08 07:52 PM

Ryan094 LIGHT LEVEL 17

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Posts: 847

Hmm, i received your PM invitation. This does seem interesting. The previous collab was alright but it needed some work. I may make a level/s for it. I'll see. Ill contact you more.

Ryan - If homework is work then how come I dont get paid?

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Ryan094

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Posted at: 5/3/08 07:55 PM

Ryan094 LIGHT LEVEL 17

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Also, to let you know. I know how to fix every single cheat code for Mouse Avoiders. (That every normal person knows of). So if I dont participate in this then I'll help you out with code.

I would like to see some more towards the collab before i start joining. So when i see it, ill consider.

Ryan - If homework is work then how come I dont get paid?

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Nicholas-Deary

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Posted at: 5/3/08 07:55 PM

Nicholas-Deary DARK LEVEL 29

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Posts: 5,808

right click > move to finish *repeat*


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Jozzalanco

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Posted at: 5/3/08 07:59 PM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

Storyline:
Well, The Mouse Pointer is trapped by a evil character, and he finds a secret door in his cage.

The First Mouse Avioder comes on, then a Mouse Challenge.
Second and Third Mouse Avioder Levels comes on, then mouse challenge.
Fourth, Fifth and Sixth mouse avioder levels, then mouse challenge, etc.

When completed, We show the Mouse Pointer come out of a cage and runs back home with his wife at a house.
I need someone to animate the bolded parts with flash, I will use these at the start and end of the Escape.

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Jozzalanco

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Posted at: 5/3/08 08:01 PM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

At 5/3/08 07:52 PM, Ryan094 wrote: Hmm, i received your PM invitation. This does seem interesting. The previous collab was alright but it needed some work. I may make a level/s for it. I'll see. Ill contact you more.

Cool, I've PM'ed even the popular artists, and altogether today I've PM'ed 40 artists.

I'll see what happens.

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Treerung

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Posted at: 5/3/08 08:18 PM

Treerung DARK LEVEL 10

Sign-Up: 04/18/08

Posts: 452

Is there a standard layout for each level like colors, exits, entrances, walls?

Check out the new game im working on here

Please give comments/suggestions

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Jozzalanco

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Posted at: 5/3/08 08:35 PM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

At 5/3/08 08:18 PM, Treerung wrote: Is there a standard layout for each level like colors, exits, entrances, walls?

No there isn't, but I encourage you to use a theme for your level, like 'Jungle, Desert, Rainforest, etc'

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Zeldakrazed7

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Posted at: 5/3/08 10:35 PM

Zeldakrazed7 EVIL LEVEL 11

Sign-Up: 02/16/07

Posts: 648

should we put our usernames in our level?


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Zeldakrazed7

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Posted at: 5/3/08 10:37 PM

Zeldakrazed7 EVIL LEVEL 11

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At 5/3/08 10:35 PM, Zeldakrazed7 wrote: should we put our usernames in our level?

and where to i put the start/finish?


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Jozzalanco

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Posted at: 5/3/08 10:38 PM

Jozzalanco LIGHT LEVEL 16

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At 5/3/08 10:35 PM, Zeldakrazed7 wrote: should we put our usernames in our level?

If you wish, you may.

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Jozzalanco

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Posted at: 5/3/08 10:39 PM

Jozzalanco LIGHT LEVEL 16

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At 5/3/08 10:37 PM, Zeldakrazed7 wrote: and where to i put the start/finish?

Oh yes, thanks for reminding me.

The start is on the left, and the finish is on the right, since it is a mouse pointer escaping.

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Jammer-Lammy

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Posted at: 5/3/08 10:41 PM

Jammer-Lammy NEUTRAL LEVEL 19

Sign-Up: 06/09/03

Posts: 80

I didn't check the previous collab, so if it answers my questions, sorry, but... what all do I do? If there's no actionscript involved, what exactly am I doing, just designing mazes?


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RiotFlash

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Posted at: 5/3/08 10:45 PM

RiotFlash NEUTRAL LEVEL 08

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Posts: 1,220

May I do the first two levels?

My idea is this:

You find a rock in your cell. you play keepy-uppy with it and hit the walls. when the wall is destroyed, you can exit.

Then you play a level of stealthy mouse mazes to escape the prison.

In other levels, the evil dude is trying to capture you again.

sound good?

Check out my art, and scout me if you'd be so kind. :D


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Jozzalanco

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Posted at: 5/3/08 10:54 PM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

At 5/3/08 10:41 PM, Jammer-Lammy wrote: I didn't check the previous collab, so if it answers my questions, sorry, but... what all do I do? If there's no actionscript involved, what exactly am I doing, just designing mazes?

Well, I mean no ActionScript for the Mouse Avioders. I will add them in the future.

If you make challenges, please, put the ActionScipt In.

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Jozzalanco

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Posted at: 5/3/08 10:56 PM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

At 5/3/08 10:45 PM, RiotFlash wrote: You find a rock in your cell. you play keepy-uppy with it and hit the walls. when the wall is destroyed, you can exit.

Then you play a level of stealthy mouse mazes to escape the prison.

So, that sounds like a good idea.

Please, do the Rock Challenge, and then do One Mouse Avioder Level.

Is that what you mean?

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Zeldakrazed7

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Posted at: 5/3/08 11:04 PM

Zeldakrazed7 EVIL LEVEL 11

Sign-Up: 02/16/07

Posts: 648

my level is the lost woods, from zelda ^^

but i'm not done

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RiotFlash

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Posted at: 5/3/08 11:11 PM

RiotFlash NEUTRAL LEVEL 08

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Please, do the Rock Challenge, and then do One Mouse Avioder Level.

Is that what you mean?

mouse maze with stealth to escape the prison.

Check out my art, and scout me if you'd be so kind. :D


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Jozzalanco

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Posted at: 5/4/08 12:39 AM

Jozzalanco LIGHT LEVEL 16

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Hey Guys, Listen Up.

I have had alot of confusion.

FORGET ABOUT THE STORYLINE. That's just what Mouse Escape 09 is.

I just want you to make your normal stuff, butwith a theme.

I encourage you to use a theme for your level, like 'Jungle, Desert, Rainforest, etc'. That's it.

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Tugler

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Posted at: 5/4/08 12:46 AM

Tugler FAB LEVEL 09

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Posts: 698

I'm in for sure. How many levels can I make?

Click my Sig! I make money :)

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Jozzalanco

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Posted at: 5/4/08 12:54 AM

Jozzalanco LIGHT LEVEL 16

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At 5/3/08 11:04 PM, Zeldakrazed7 wrote: my level is the lost woods, from zelda ^^

Fantastic!

At 5/3/08 11:11 PM, RiotFlash wrote: mouse maze with stealth to escape the prison.

Okay then, so your theme is a Prison typeof thing? Cool.

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Tugler

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Posted at: 5/4/08 01:05 AM

Tugler FAB LEVEL 09

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Mine is words saying Hey Yo! with sup above the Hey. Do you have msn Jozz?

Click my Sig! I make money :)

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Tugler

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Posted at: 5/4/08 01:11 AM

Tugler FAB LEVEL 09

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Posts: 698

Actually I'm restarting and making one that its Hide 'n Go Seek where you have to get from the start to the finish without falling in the vision of the Seeker.

Click my Sig! I make money :)

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Jozzalanco

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Posted at: 5/4/08 01:19 AM

Jozzalanco LIGHT LEVEL 16

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At 5/4/08 12:46 AM, Tugler wrote: I'm in for sure. How many levels can I make?

As Many as You Want =]
Maximum of 10 Levels. =P

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Jozzalanco

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Posted at: 5/4/08 01:20 AM

Jozzalanco LIGHT LEVEL 16

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At 5/4/08 01:05 AM, Tugler wrote: Mine is words saying Hey Yo! with sup above the Hey. Do you have msn Jozz?

Yes I do. It's on my sig, and here:
jozz@live.com.au

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Zeldakrazed7

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Posted at: 5/4/08 01:33 AM

Zeldakrazed7 EVIL LEVEL 11

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Posts: 648

can we make our own cursors?


Winking

Phil

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Posted at: 5/4/08 01:50 AM

Phil NEUTRAL LEVEL 24

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Posts: 1,888


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Jozzalanco

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Posted at: 5/4/08 01:51 AM

Jozzalanco LIGHT LEVEL 16

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Posts: 1,516

At 5/4/08 01:33 AM, Zeldakrazed7 wrote: can we make our own cursors?

No, it's gonna be a dot, that's it.

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Sispri

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Posted at: 5/4/08 01:53 AM

Sispri DARK LEVEL 25

Sign-Up: 09/15/07

Posts: 2,267

I would join, except I'm bad at ActionScript.
And art.
And flash.
And life.

Lol. Sounds interesting though.

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