At 6/24/13 05:33 PM, Auz wrote:
At 6/17/13 10:17 AM, Auz wrote:
Eternal Darkness: Sanity's Requiem
I could fill this entire reply box and not say enough good things about this game.
Other titles you should check out:
Soul Calibur II
Metroid Prime (no shit Sherlock)
Wind Waker (again)
RE4 (now this is just offensive)
Beyond Good and Evil
F Zero GX
Super Mario Sunshine gets a bad rap and it's not at all justified. The OST was amazingly varied, one of the best hub worlds, the Fludd mechanics were creative and the level design I dare say was even better than Mario 64.
Tales of Symphonia is some people's favourite in the Tales Of series, but more than likely they are suffering from FF7 syndrome. I mean it is well above average, but if you decide you are interested in the series take a trip down history road and give Tales of Destiny/Phantasia a chance and you decide you prefer them. (I certainly do, but I'm a sucker for 2D)
Paper Mario Thousand Year Door is a perfect sequel and deserves all the praise it gets. Super Mario RPG is still king though.
Animal Crossing I've never gotten into honestly, but I've seen people become obsessed with the game like an MMO, so play at your own caution.
At 6/25/13 12:50 AM, Jester wrote:
I'm also going through Dark Souls for the first
Upgrading your weapon is more of a priority over leveling up.
The game world is open world, but if you find you're having too much trouble you're probably someplace you shouldn't be yet.
Do not kill NPCs.
Your starting class and gift do not matter in the grand scheme of things.
Any melee weapon that isn't obviously terrible is more than capable of carrying you through the whole game.
Stat returns past 40 are diminished.
Never put points in Res.
Kite enemies (bow and arrow) and tackle them one on one.
Always carry homeward bones with you. Also blooming purple moss.
Do not use a guide for your first blind run, cherish the experience.
Do not use the Drake Sword, if you've never heard of it good forget I mentioned anything.
If Capra Demon rocks you hard focus on the dogs first, use a pine resin weapon buff and time your rolls so your Invincibility frames make you pass through his weapon.
The skeletons in the catacombs do not revive if killed with divine weapons.
Kindle the bonfire for more Estus flasks if you need it.
Spider shield prevents toxic. (Blight town)
Take your time and do not be afraid to explore.
May the flames guide thee, chosen undead.
At 6/27/13 08:30 PM, TheSporkLord wrote:
Yep. Next is Deus Ex and LBP Karting probably.
Oh, and XCOM
I assume you mean Deus Ex Human Revolution? Both the original and HR are both fucking prime examples of brilliant game design. You're in for a wild ride my friend. Only real complaints were the boss battles and Adam Jenson sounding like Keanu Reeves. That aside the storyline is excellent, (blade runner vibe) acting/dialogue is above average, characters had depth, tons of abilities, nice pacing, open ended level design, fantastic AI, your choices were grey shaded rather than black/white, music fits the atmosphere and scope of the world and story, etc.
After you give the game a thorough play, pop back in here and share your thoughts.
12 Hrs. into Vagrant Story, Finished Disgaea IV and I'm past the child Ryu portion of BoFIII. Doing a quick 100% play-through of Super Metroid/ Metroid Fusion tonight, just in that sexy space bounty hunter mood ya know?