At 12/26/10 10:13 PM, Felis wrote:
Also, how difficult should the final product be, in theory?
depends how complicated i make it, i want each level to be a respectable length, so they should take a time to play through, difficulty will only be if i take kakashis idea of incorporating water, or a water level, of couse theres the problem of getting the art, and enough of it, and making people submit it with transparent backgrounds so the background is consistent, really, its more up to the imagination of the person making the part of the level what they want to do, i can incorporate tunnels, buildings the player can walk through, water, coins/score, enemys, environmental hazards/damage but id rather keep this one simple, if its successful il make it an annual thing
if you mean difficult as in gameplay, sorry for the rambling, i want to keep it kinda simple, the art is the main focus of it, but i dont want the levels to be completely flat, i want some variation, full rules, facts etc will be in the real thread, sorry for the rambling
TL;DR dont ask me questions