I've updated the server a bit.
1: I now have the ability to force a player to ready-up if they aren't, or just don't know they can.
2: 3 community made maps (mvm_degrootkeep_b1, mvm_gateway_b1a, mvm_open_final_industry)
3: Removed mayhem mode (this made players spawn instantly, which is in my opinion not fair)
Server will be open in a few seconds, and be open ALL WEEKEND again.
At the moment, there is a small glitch where it might restart the game on degrootkeep, instead of going to the next map.
This isn't an issue that I can fix, its on the mapmakers side.
I can prove this, because it cycled through the other maps normally the last week we played.
Also, if anyone missed out on last week, here are the demo files.