Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.23 / 5.00 3,881 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.93 / 5.00 4,634 Viewsjust wanted to know so on my later games I can use it
easy to make money just takes some time
http://www.neobux.com/?r=elbarto661
draw a square
higlite it
hit F8
if you cant figure it out from their quit
(\_/)
( '.' )
(")(") this is bunny, copy and paste him to your forum signaturse to help him gain world domination
hey what the fuck is up with you
I know how to make a fucking button
I need the code for a mute button
why does everone on ng have to ass holes
easy to make money just takes some time
http://www.neobux.com/?r=elbarto661
easy to make money just takes some time
http://www.neobux.com/?r=elbarto661
It's not really as easy as just adding some code to the button.
First you need an elegant way of playing your sounds. So you need a Sound object and a function to trigger the sounds.
On your button set a flag, eg mute=false or mute=true, then in your playSound function, check if it's muted or not before playing the sound. The alternative would be to set the volume of your sound object to 0.
At 12/24/07 09:14 PM, under-siege wrote: It's not really as easy as just adding some code to the button.
First you need an elegant way of playing your sounds. So you need a Sound object and a function to trigger the sounds.
On your button set a flag, eg mute=false or mute=true, then in your playSound function, check if it's muted or not before playing the sound. The alternative would be to set the volume of your sound object to 0.
In summary:
Go take a look at AS: Sound before you begin. Hopefully you've declared Sound objects and attached sounds to them instead of doing something like dragging a sound onto the Timeline.
postcount +=1;
Newgrounds Photoshop Headquarters || Don't use MS Paint! Use Aviary!
SING US A SING YOU'RE THE PIANO MAN
Does no one here no action scrip?! >:(
on(release) {
StopAllSounds () ;
}
I think that should do it.
At 12/25/07 06:35 AM, Nicholas-Deary wrote: Does no one here no action scrip?! >:(
on(release) {
StopAllSounds () ;
}
I think that should do it.
thanks you thats what im talking about code thats the thing I love code!!!!!!!!!!!!!
thanks is there any way I can pay you back
easy to make money just takes some time
http://www.neobux.com/?r=elbarto661
Haha, I love it when all a person asks is how to do a simple command like StopAllSounds and then everyone is all "OMG AS: Sound n00b!" Just in case you guys have forgotten, the point of referencing the AS threads is to be helpful, not just to be an asshole.