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Zomfg, is it really that bad?

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Aprime
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Zomfg, is it really that bad? 2007-12-17 07:33:43 Reply

I submitted this Game nearly two years ago

And have just come across the score, it has a score of 1.80

Im just curios to know why it has such a low score, it should have a score of 2.4 or possibly more

It even has a level creater

is this game that bad
explain please, i want to no why its bad

thanks newgrounds


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Gatling
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Response to Zomfg, is it really that bad? 2007-12-17 07:42:27 Reply

I dunno it is a pretty good game comparing to all the crap that gets to stay in the portal. Probably some people randomly clicking th BLAm button.


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Aprime
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Response to Zomfg, is it really that bad? 2007-12-17 07:46:47 Reply

lol, thats great

i wonder if newgrounds will let it go back in the portal, with new votes
with the same reviews


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sspecter
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Response to Zomfg, is it really that bad? 2007-12-17 13:06:01 Reply

The game is very empty. There are only 2 very easy levels and no ending. Looks like an unfinished work of some hit test learning. And the "create your own level" just seem a boring excuse for not having levels.

The music is cool but surely you grabbed it from somewhere (not made it yourself).

Aprime
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Response to Zomfg, is it really that bad? 2007-12-17 13:10:09 Reply

err there is 6 levels not 2

lol

still, it should be rated more than 1.7

i dont get it :S


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Response to Zomfg, is it really that bad? 2007-12-17 13:15:02 Reply

It's a bit rubbish - I gave it a 2.

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Response to Zomfg, is it really that bad? 2007-12-17 13:16:03 Reply

Another thing 3 = average, your game = below average.

Aprime
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Response to Zomfg, is it really that bad? 2007-12-17 13:17:48 Reply

a 2 is better than 1.7

lol :S

Well i did make it ages ago

my stuff are often 3.4 now :D


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Response to Zomfg, is it really that bad? 2007-12-17 13:28:58 Reply

6? Ops, sorry, my mistake then :D
Anyway, it is a little strange it having so low score and so high review.

Playing it again I feel a little odd the collision detection. It seem only the center is checked.

I think you could add some more stuff and then repost it as new. Here is some stuff I think could have a rework:

- A much better colision detection
- backgrounds
- More enemies/foods
- Higher frame rate for smother movement

miphisto55
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Response to Zomfg, is it really that bad? 2007-12-17 13:31:52 Reply

At 12/17/07 07:33 AM, aprime wrote: I submitted this Game nearly two years ago

And have just come across the score, it has a score of 1.80

Im just curios to know why it has such a low score, it should have a score of 2.4 or possibly more

It even has a level creater

is this game that bad
explain please, i want to no why its bad

thanks newgrounds

Well the Graphics aren't the best. And what is the FPS at? Like 12? It's choppy. Even for the walls, they are obviously MC because they have AS attached to them so why not make some animation on them? Or at least make it graphically pleasing to the eye a bit. Maybe some shading?

I guess the score should be higher, i'd say a 2.5.

Aprime
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Response to Zomfg, is it really that bad? 2007-12-17 13:32:19 Reply

At 12/17/07 01:28 PM, sspecter wrote: 6? Ops, sorry, my mistake then :D
Anyway, it is a little strange it having so low score and so high review.

Playing it again I feel a little odd the collision detection. It seem only the center is checked.

I think you could add some more stuff and then repost it as new. Here is some stuff I think could have a rework:

- A much better colision detection
- backgrounds
- More enemies/foods
- Higher frame rate for smother movement

thanks for taking your time to help me out

Ok
-Help me with the colision detection
-Easy, thanks for the idea
-Ok ill do that
- Nice idea, but would the homerblock go faster?


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Aprime
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Response to Zomfg, is it really that bad? 2007-12-17 13:35:22 Reply

At 12/17/07 01:31 PM, miphisto55 wrote:
At 12/17/07 07:33 AM, aprime wrote:
Well the Graphics aren't the best. And what is the FPS at? Like 12? It's choppy. Even for the walls, they are obviously MC because they have AS attached to them so why not make some animation on them? Or at least make it graphically pleasing to the eye a bit. Maybe some shading?

I guess the score should be higher, i'd say a 2.5.

yes 2.5 does sound right
yes it is at 12fps, lol
nice idea on the walls
Thanks :D


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Response to Zomfg, is it really that bad? 2007-12-17 13:36:44 Reply

The graphics aren't good, the movement feels glitchy, and it's not fun to play.


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Response to Zomfg, is it really that bad? 2007-12-17 13:45:59 Reply

Yeah, the high should be way higher!.. Hmm.. Try to re-submit the game. I am sure it will get a much higher score if you do :)

Aprime
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Response to Zomfg, is it really that bad? 2007-12-17 13:51:59 Reply

At 12/17/07 01:45 PM, GlowingMonkey wrote: Yeah, the high should be way higher!.. Hmm.. Try to re-submit the game. I am sure it will get a much higher score if you do :)

lol thanks for the idea :D

i should make it christmassy as well :D

ill see if i can get the highscores to work :D


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GuyWithHisComp
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Response to Zomfg, is it really that bad? 2007-12-17 14:17:01 Reply

Annoying music, bad graphics, boring gameplay.
Probably deserves a little higher than 1.7 though I guess.


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sspecter
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Response to Zomfg, is it really that bad? 2007-12-18 11:28:12 Reply

aprime
-Help me with the colision detection

Go here. it have anything you need to know.

- Nice idea, but would the homerblock go faster?

Yes. Just decrease his speed

DarkDepts
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Response to Zomfg, is it really that bad? 2007-12-18 11:41:23 Reply

Awful concept, bad graphics, lame engine, low FPS. What is it with you and your Matt Groening fetish?

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Response to Zomfg, is it really that bad? 2007-12-18 12:08:20 Reply

There's no denying it's not a classic but I think depending on whoever reviewed it, it deserved a bit more.
I gave it a 2.
But I think a lot of the people on N.G don't know any difficulty of Flash considering their opinion is based on how many flash games they've PLAYED.


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