I'm working on the mod called "Western Front" for the game Red Orchestra 2. I need 2-3 American and 2-3 German male voice actors aged between 20-35. The game is a realistic WWII first person shooter that's a bit gory. I suggest you watch some gameplay on YouTube of the vanilla game red orchestra 2 to get the general feel of the game.
Its a plus for the German voice actors to also be able to speak English fluently as well as German. Though not 100% necessary. As for the German parts we will have an English version and a German version as player can choose in the options what language the German side speaks. Though they don't need to be the same voice actors.
American voice actors are easy to find. Germans not so easy so if you know any German voice actors please contact me as well. Or if you can do a really really convincing German accent and speak German you can audition also.
The roles are for the soldiers the players control and a radio operator for each side. Radio operator microphones don't need to be super high quality as we will put that voice through a radio filter. Voice actors are wanted to use moderate coarse language. I mean what would you say if a live grenade landed right next to you.
There are a lot of lines and in total it will add up to around 7-10 minutes of recordings. Half will be death sounds.
We want the game to twinge people's emotions slightly. Death sounds and wails are not a short "ow" sounds like they are in other games. But long drawn out cries of pain, gargling on your own blood crying for help before you pass out from blood loss. That's the sort of thing we want.
Its mostly a whole bunch of short 2 second lines. All different audio files.
The project is a while off. So you don't need to do so your lines all at once. Just in your spare time. Currently we have a lot of the code done, the skins of the soldiers done and most of the weapons done. But we have no finished maps or vehicles. The current voice actors in the game keep referring to the Eastern or pacific conflicts. We would have to cut out over half of the lines said in the game. Instead we decided we could just ask for more voice actors.
We need a sense of urgency and peril in your lines. Your characters are getting shot at, bombed, burned and blasted. When that's not happening to you its very tense as you don't know where the enemy is. Try to convey that in your voice.
We also strongly advise you create your own lines. A script will be given. But It sounds far better if you give variations on the lines we give you. It personalises your character a lot more.
This project will be a big thing on your portfolio. Thousands of people will play the mod and it will get the attentions of many game developers from large indie studios like tripwire interactive. Opening up more possibilities for you.
Please contact me at email@example.com with any demos. It would be great if you used some of the demo lines below.
Attack line: "Attack push Forward"
Ammo line: "I only have a few rounds left"
Artillery line: "Take cover Keep your heads down"
Man down: "My God they got another one"
Long Dying line: "Argh I'm hit, it hurts, don't leave me, don't let them get to me" (with assorted dying/pain sounds)
General chatter: "How many of them are out there?"