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Patton3
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Response to Magic: The Gathering Klub 2011-03-31 18:37:55 Reply

At 3/31/11 03:22 AM, SkeletonGimp wrote:
At 3/30/11 04:04 PM, Patton3 wrote:
Sen Triplets is ok, but I'd much rather run a Mindslaver or Pickles lock.

Icecream Scepter (as Isochron is nicknamed) seems good for casual and EDH, but in legacy it's more of a wiff since you're running plenty of the same cards anyways and there's a tonne of artifact hate. Pithin Needle or Phyrexian Revoker also sad face you since you effectively lose two cards to them playing one (Pithing Needle/Phyrexian Revoker shut down your Scepter, meaning you also lose the card underneath it)

This is more of a "fun" deck, and I don't use it competitively. It's more for playing with a group of friends, and being able to pull off some fun combos.
Though what you mentioned with Phyrexian Revoker has happened a few times, although I usually keep a Dissipate in hand, and I can sometimes hit it with a Sadistic Sacrament before it becomes an issue.


If you're looking for a good tournament 'lockdown' deck, try looking at Trinisphere decks. There are some relativelly cheap ones around. The other option is go CounterTop (Counter Balance and Sensei's Divining Top combo) but that costs a bit more cash.

I confess I don't play in a lot of tournaments (I play in a few local ones, some stuff my shop holds, etc.) What I've been thinking about with Phyrexian Revoker, Sadistic Sacrament, Circu, and similar cards, and just shut down their deck before it gets rolling. All of the above is cheap, and rather effective, so building off the above, I might be able to build something competitive.


If life gives you lemons, read the fine print; chances are, there's a monthly fee attached.

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SkeletonGimp
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Response to Magic: The Gathering Klub 2011-04-01 07:52:19 Reply

At 3/31/11 06:37 PM, Patton3 wrote: This is more of a "fun" deck, and I don't use it competitively. It's more for playing with a group of friends, and being able to pull off some fun combos.
Though what you mentioned with Phyrexian Revoker has happened a few times, although I usually keep a Dissipate in hand, and I can sometimes hit it with a Sadistic Sacrament before it becomes an issue.

What ever suits your purpose. However, I would look at putting artifact hate in the sideboard to deal with Needle. Revoker is much easier to deal with, being a creature, but having specific artifact hate against the Needle, which sounds like it hurts your deck quite a bit, is a must to protect your Scepters.


I confess I don't play in a lot of tournaments (I play in a few local ones, some stuff my shop holds, etc.) What I've been thinking about with Phyrexian Revoker, Sadistic Sacrament, Circu, and similar cards, and just shut down their deck before it gets rolling. All of the above is cheap, and rather effective, so building off the above, I might be able to build something competitive.

Sadistic Sacrement is pretty good. You should also look at Cranial Extraction/Memoricide as they just rape combo decks if allowed to resolve (target the key combo pieces. After sideboarding it also shows you what they've boarded in as you can look at their deck while searching for the cards to remove. That kind of information is powerfull to say the least)


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SkeletonGimp
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Response to Magic: The Gathering Klub 2011-04-01 12:05:12 Reply

At 4/1/11 11:28 AM, Leeloo-Minai wrote: I still think Ravnica has some of the best cards.

Sac land searchable dual lands. EDH staples, such as legendary generals of amazing calibure and EDH staple double colour producing enemy and allied lands.

QTF!


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Letiger
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Response to Magic: The Gathering Klub 2011-04-03 21:35:54 Reply

I just tore down my two decks and built another one. I think it's better, but I haven't played with it yet. Will post results tommorow.


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Response to Magic: The Gathering Klub 2011-04-04 05:11:10 Reply

Don't forget to post a deck list with them results :D


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Letiger
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Response to Magic: The Gathering Klub 2011-04-05 19:01:22 Reply

Afterschool was canceled, so I coudn't play with my new deck. I did however build a short,sweet to the point 40ish card deck.

A few things to note:
Emrakul, The Aeons Torn (A deck that tries to hard-cast him)
Phyrexian Dreadnought
Artisan of Kozilek
Of its 16 creatures, 9 are elves
14 cards in the deck are forests.

-Main elves-
Wirewood Channeler
Joraga Treespeaker
Fierce Empath (If emrakul is not in my hand)
Krosan Drover (I need clarification on this. When it says creature spells, that means summoning creatures? So Emrakul would turn into a 13 cost creature)

-Other Useful cards-
Sprouting Vines
Fangren Marauder (Need something to block with)
Hunters' Feast x2 (I HAVE to take damage sometime. Need to protect my elves)
Lead the Stampede (Also useful in the same way as Fierce Empath though not as much)
Spider Umbra

I didn't post all the cards in it, however.


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Response to Magic: The Gathering Klub 2011-04-05 20:51:06 Reply

At 4/5/11 07:01 PM, letiger wrote: Of its 16 creatures, 9 are elves
-Main elves-
Wellwishers
Wellwishers
Wellwishers
Wellwishers
-Other Useful cards-
Wellwishers
Wellwishers
Wellwishers
Wellwishers
Wellwishers

I didn't post all the cards in it, however.

Yeah, you forgot the rest of the mother fucking Wellwishers.

Did someone say Elves?

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Response to Magic: The Gathering Klub 2011-04-05 21:28:58 Reply

Did I also say I made it out of cards that I had. I only have ~300 cards, not 10,000.


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Response to Magic: The Gathering Klub 2011-04-05 21:38:01 Reply

There are some cards coming out in this new set that are just... incredible. New Gauntlet of Power? Check. Massive planeswalker? Check. I'm thinking of a lockdown now that I see some of the new stuff we'll be getting.


If life gives you lemons, read the fine print; chances are, there's a monthly fee attached.

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Response to Magic: The Gathering Klub 2011-04-05 21:43:03 Reply

Post pictures of them; at the very least some descriptions. I'm too lazy to actually search for them myself.


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Response to Magic: The Gathering Klub 2011-04-06 14:44:43 Reply

Sorry about that.
The new Gauntlet of Power I was talking about is Caged Sun:
6cc
When Caged Sun enters the battlefield, choose a color.
Creatures you control of the chosen color have +1/+1.
Whenever you tap a land for one or more mana of the chosen color, add one mana of the chosen color to your mana pool.

Then there's Phyrexian Canceler (my personal favorite thus far):
4cc
5/5
Trample
Whenever a source deals damage to Phyrexian Canceller, that source's controller sacrifices that many permanents.

And our new Planeswalker: Karn, the Released
7cc
6 loyalty
+4: Target player exiles a card from his or her hand.
-3: Exile target permanent.
-14: Set aside all non-aura permanents exiled by Karn, then restart the game. Then put all cards set aside this way onto the battlefield under your control.

There's also a new cost. It's the Phyrexian symbol, and it can be payed with either a given mana color, or two life.

That's what I found most interesting out of the cards I've seen leaked.


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Response to Magic: The Gathering Klub 2011-04-06 17:38:29 Reply

An Elf deck without Wellwishers is just a deck with elves...


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Response to Magic: The Gathering Klub 2011-04-06 18:55:31 Reply

That planeswalker is epic. Also watch this.


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Patton3
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Response to Magic: The Gathering Klub 2011-04-08 02:34:38 Reply

At 4/6/11 06:55 PM, letiger wrote: That planeswalker is epic.

And yet people are still whining about the mana cost.


If life gives you lemons, read the fine print; chances are, there's a monthly fee attached.

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Response to Magic: The Gathering Klub 2011-04-08 21:47:32 Reply

Nightmare fuel.

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Letiger
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Response to Magic: The Gathering Klub 2011-04-09 00:16:26 Reply

Epicness has just happened.

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Lagerkapo
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Response to Magic: The Gathering Klub 2011-04-11 16:35:59 Reply

At 4/9/11 12:16 AM, letiger wrote: Epicness has just happened.

Is that that magic game they have the banner ads for sometimes?


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Response to Magic: The Gathering Klub 2011-04-11 18:04:08 Reply

Cool shit


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Best Thread Ever

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Letiger
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Response to Magic: The Gathering Klub 2011-04-11 20:58:34 Reply

At 4/11/11 04:35 PM, Lagerkapo wrote:
At 4/9/11 12:16 AM, letiger wrote: Epicness has just happened.
Is that that magic game they have the banner ads for sometimes?

It's tradecardsonline.


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Letiger
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Response to Magic: The Gathering Klub 2011-04-12 21:00:10 Reply

Just bought a deckbuilder's toolkit and holy shit did it help me so much with my elf deck. And there's still a ton of cards that I have no purpose for. I might look through those later. Oh, and I got one mythic in all those cards.


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SkeletonGimp
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Response to Magic: The Gathering Klub 2011-04-13 07:24:28 Reply

At 4/12/11 09:00 PM, letiger wrote: Just bought a deckbuilder's toolkit and holy shit did it help me so much with my elf deck. And there's still a ton of cards that I have no purpose for. I might look through those later. Oh, and I got one mythic in all those cards.

Toolkit is probably one of the best thinks a new player to Magic can get. Once they've got a firm grasp on how to play and build a deck, I highly recommend going down the route of building a tool kit. It's a fantastic product.

Anyways, sorry for absence guys, was sick with stomach flu :(

Looking forward to Grand Prix London atm, here's hoping to a Day 2 apperance. If I scrub out, there's always the Legacy side events.


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Response to Magic: The Gathering Klub 2011-04-13 18:39:41 Reply

I have a question those. I've seen online about cases that cost $500+ dollars. How many cards are in those things?


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Response to Magic: The Gathering Klub 2011-04-17 11:18:11 Reply

Just because it's broken dosen't mean you can't use it. Well, unless they're banned.


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Response to Magic: The Gathering Klub 2011-04-19 10:49:43 Reply

At 4/13/11 06:39 PM, letiger wrote: I have a question those. I've seen online about cases that cost $500+ dollars. How many cards are in those things?

You get 14 cards per booster (16 if you include the basic land and 'marketing card' or foil which is randomly a rules tip/foil/token)

You get 36 boosters per box, so each box gives you 540 cards and 36 basic lands.

Cases, if I'm correct, contain 6 booster boxes, giving you 3024 cards and 216 basic lands

Each booster (from Shards block onwards) contains 10 commons, 3 uncommons and 1 rare/mythic rare (not counting for foils) plus basic.

You should, therefore, get 216 rares, 648 uncommons and 2160 commons = 3024 cards.


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Response to Magic: The Gathering Klub 2011-04-19 10:55:33 Reply

At 4/17/11 11:18 AM, letiger wrote: Just because it's broken dosen't mean you can't use it. Well, unless they're banned.

This pretty much sums up how 'Spike' players see cards.

In EDH, there are many many broken cards and combos that aren't banned, but are none the less either powerfull, time consuming, or both.

One of the cards that represents both is Archmage Ascension which in an EDH deck can very, very, very easily get up to the 6 counters it needs. It doesn't even take that long if you build a deck around it.

Once the Ascension is 'online' you will find the pilot using every draw card effect as a tutor rather then a card draw. Being big decks, in EDH this can slow the game down as the blue mage constantly goes through their library to find 'answer' cards. This becomes more of a problem when there's multiple players. It also basically means that player will win if they built their deck correctly and has ways of dealing with everyone inevitably 'ganging up' on them.

Just be sensible about card selection. If you're playing to win, by all means play broken cards like Jace, The Mind Sculptor and Sensei's Divining Top. But if you're playing to have fun in a 6 player free for all, its best to leave time consuming and/or 'broken' cards at home otherwise you will find a target on your head, not only in-game but among your player community as well.


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Response to Magic: The Gathering Klub 2011-04-19 19:32:37 Reply

Is it broken if I can accumulate 9 mana within four turns in order to summon an Eldrazi? That happened this Monday.


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Response to Magic: The Gathering Klub 2011-04-20 03:08:57 Reply

At 4/19/11 07:32 PM, letiger wrote: Is it broken if I can accumulate 9 mana within four turns in order to summon an Eldrazi? That happened this Monday.

Not really.

There's a deck called Eldrazi Green that is built to do exactly this, playing lots of ramp spells, primeval titan and the Eldrazi lands. It also runs summoning trap to 'cheat' them into play, but the deck mostly just wants to hardcast.


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Response to Magic: The Gathering Klub 2011-04-20 19:23:55 Reply

Mine is basicly elves.

And elves.

AND MORE ELVES OH GOD I NEED MORE ELDRAZI.

Lands :
Forest x22

Major creatures :
Phyrexian Dreadnought
Artisan of Kozilek
Emrakul, the Aeons Torn

Elves and other mana producing things:
Wildslayer Elves
Fierce Empath
Krosan Drover
Viridian Emissary
Viridian Corrputer
Copperhorn Scout
Arbor Elf
Raven's Run Dragoon
Overgrown Battlement
Medicine Runner
Sylvan Ranger
Wirewood Channeler
Greenweaver Druid
Wildheart Invoker
Ezuri's Archers
Llanowar Elves x2
Joraga Treespeaker x2
Plague Myr x3
Proteus Machine (Morph elf)

Enchants/Sorceries/Instants :
Sprouting Vines
Harrow
Mirran Mettle
Hunters' Feast x2
Lead the Stampede
Spider Umbra
Unnatural Predation x2

Other :
Memnite
Decimator Web
Fangren Marauder
Melira's Keepers
Phyrexian Hydra
Signal Pest

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Response to Magic: The Gathering Klub 2011-04-21 06:33:28 Reply

NERD alert

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Response to Magic: The Gathering Klub 2011-04-21 08:02:53 Reply

At 4/20/11 07:23 PM, letiger wrote: Mine is basicly elves.

And elves.

AND MORE ELVES OH GOD I NEED MORE ELDRAZI.

Needs more of the following:

Eldrazi Temple (run the full four of these)
Eye of Ugin (only run 2 of these)
More eldrazi guys (Ulamog + Kozilek)
Ezuri, Renegade Leader (Makes your elves hideouslly good attacks once you hit 5 mana. Also a good defensive card as you can 'pump' in respons to, say, pyroclasm. Regenerate is good VS lighting bolt and 'destroy' effects.)


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