At 4/17/11 11:18 AM, letiger wrote:
Just because it's broken dosen't mean you can't use it. Well, unless they're banned.
This pretty much sums up how 'Spike' players see cards.
In EDH, there are many many broken cards and combos that aren't banned, but are none the less either powerfull, time consuming, or both.
One of the cards that represents both is Archmage Ascension which in an EDH deck can very, very, very easily get up to the 6 counters it needs. It doesn't even take that long if you build a deck around it.
Once the Ascension is 'online' you will find the pilot using every draw card effect as a tutor rather then a card draw. Being big decks, in EDH this can slow the game down as the blue mage constantly goes through their library to find 'answer' cards. This becomes more of a problem when there's multiple players. It also basically means that player will win if they built their deck correctly and has ways of dealing with everyone inevitably 'ganging up' on them.
Just be sensible about card selection. If you're playing to win, by all means play broken cards like Jace, The Mind Sculptor and Sensei's Divining Top. But if you're playing to have fun in a 6 player free for all, its best to leave time consuming and/or 'broken' cards at home otherwise you will find a target on your head, not only in-game but among your player community as well.