The Enchanted Cave 2
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4.09 / 5.00 15,161 ViewsHey guys,
I've been working on some art for my upcoming game. This is all i've got so far and i'm working on a logo (Name is Insurgents: Tactica if you got any ideas for logos) but what do you guys think so far? Tips?
Note: This guns will be so smaller in the actually game except for buy screen ect.
Not bad, but I suggest puting this kind of post in the art section.
At 9/29/07 12:34 PM, GameStudio wrote: Not bad, but I suggest puting this kind of post in the art section.
Well it is pretty flash related seeing as its for a game, and i'm about to animate the flash and stuff. So there will be swf's to come.
At 9/29/07 12:43 PM, UnknownFury wrote:At 9/29/07 12:34 PM, GameStudio wrote: Not bad, but I suggest puting this kind of post in the art section.Well it is pretty flash related seeing as its for a game, and i'm about to animate the flash and stuff. So there will be swf's to come.
No, it's not flash related. Post this in the art section. Making some ART for a game still goes under the art section.
That's an M4A1, Colt is just the current manufacturer.
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I'm looking for constructive critizm. Not just "they suck" ¬¬
Well more details. Higher Coloring Resolution (use better colors with different styles). Etc.
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spend more time on your gradients, they are very important for making the shiny metal barrels and just making an all around 3d effect:
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At 9/29/07 04:51 PM, gankro wrote: spend more time on your gradients, they are very important for making the shiny metal barrels and just making an all around 3d effect:
good ol' gankro always wiping out that old overused fla.
At 9/29/07 04:53 PM, sirtom93 wrote:At 9/29/07 04:51 PM, gankro wrote: spend more time on your gradients, they are very important for making the shiny metal barrels and just making an all around 3d effect:good ol' gankro always wiping out that old overused fla.
yeah, 'cept it's an excellent resource and anyone is welcome to use it in whatever they want. in other words I just saved him an hour or two of gradient work... also it's an image not a .fla...
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well.used exported from fla.and less cheek gan-postcountsucks-kro.
At 9/29/07 05:03 PM, sirtom93 wrote: well.used exported from fla.and less cheek gan-postcountsucks-kro.
Who cares?
Also, gankro is a helpful asset to this forum, which is more than I can say for you. >:(
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I agree whit gankro, gradients are "important*" to make realistic guns, you should also make some more details, but not too much. Look at my stuff and you might get an idea.
* Unless you are looking for a more cartoony style, like madness.
(I'm only trying to be helpful here, but I have a feeling that I failed)
At 9/29/07 06:10 PM, Gamers-Gear wrote: I agree whit gankro, gradients are "important*" to make realistic guns, you should also make some more details, but not too much. Look at my stuff and you might get an idea.
AMAZING! you are amazing! that MUST be photoshopped. Am i right?
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At 9/29/07 06:27 PM, gankro wrote:
AMAZING! you are amazing! that MUST be photoshopped. Am i right?
No need to be sarcastic.
I'm not... those are genuinely amazing, I WISH i was that good.
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At 9/29/07 06:52 PM, gankro wrote: I'm not... those are genuinely amazing, I WISH i was that good.
WOW! I don't think I have ever got such a positive comment on my stuff ever!
anyway I use KoolMoves, a secondery software, photoshop was NOT used.
At 9/29/07 07:14 PM, Gamers-Gear wrote: WOW! I don't think I have ever got such a positive comment on my stuff ever!
anyway I use KoolMoves, a secondery software, photoshop was NOT used.
I wasn't quite sure if they were photoshop but i was sure they weren't made in flash.
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At 9/29/07 07:20 PM, No-oneSpecial wrote:
I've made all of those in a 3D program. Let's see if anyone can be really good and post some FPS views
Or anything that isn't traced would be pretty neat.
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At 9/29/07 07:33 PM, gankro wrote:
I wasn't quite sure if they were photoshop but i was sure they weren't made in flash.